panfrost: Set depth_enabled when stencil is enabled

Fixes square circles in the KiCad 3D viewer.

v2: Cleanup a bit, add a comment, and handle the fs->writes_stencil case
to be pedantic (Alyssa).

Reported-by: Urja Rannikko <urjaman@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5946>
This commit is contained in:
Icecream95 2020-07-17 21:23:03 +12:00 committed by Marge Bot
parent 2b796c7685
commit ca44c009b5

View file

@ -872,14 +872,21 @@ panfrost_frag_shader_meta_init(struct panfrost_context *ctx,
SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS,
fs->helper_invocations);
const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
/* If discard is enabled, which bit we set to convey this
* depends on if depth/stencil is used for the draw or not.
* Just one of depth OR stencil is enough to trigger this. */
bool depth_enabled = fs->writes_depth ||
(zsa && zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS);
const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
bool zs_enabled = fs->writes_depth || fs->writes_stencil;
if (zsa) {
zs_enabled |= (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS);
zs_enabled |= zsa->stencil[0].enabled;
}
SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER,
fs->outputs_read || (!depth_enabled && fs->can_discard));
SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, depth_enabled && fs->can_discard);
fs->outputs_read || (!zs_enabled && fs->can_discard));
SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, zs_enabled && fs->can_discard);
}
panfrost_frag_meta_rasterizer_update(ctx, fragmeta);