Otherwise we can end up with uninitialized values, this fixes following
valgrind warning:
==71705== Uninitialised byte(s) found during client check request
==71705== at 0x73B6DB8: util_bitpack_uint (bitpack_helpers.h:55)
==71705== by 0x73B6DB8: GFX11_PIPE_CONTROL_pack (gen11_pack.h:19885)
==71705== by 0x73B6DB8: iris_emit_raw_pipe_control (iris_state.c:10022)
==71705== by 0x6F93386: iris_emit_pipe_control_write (iris_pipe_control.c:97)
==71705== by 0x6FBCCAA: iris_resource_update_indirect_color (iris_resolve.c:1241)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30990>
Indeed, the object ring_bo was not freed.
For instance, this issue is triggered with:
"piglit/bin/arb_shader_image_load_store-host-mem-barrier -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
Fixes: 5438b19104 ("iris: enable generated indirect draws")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30975>
Use the CLAMP macro to clamp the value and simplify the sampler count
encoding.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30922>
All drivers update the clear color themselves. So, drop the
functionality from BLORP as well as the flag controlling it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30824>
Previously, we only skipped fast-clearing if the aux state was CLEAR and
the clear color hadn't changed. That was because we relied on
blorp_fast_clear() to update the clear color for us. Now that we update
the clear color outside of blorp_fast_clear(), also skip fast-clearing
when the clear color changes while in the CLEAR state.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30824>
The hardware's clear color conversion feature requires invalidating the
texture cache for every fast clear. We're no longer using the hardware
feature, so we longer need the invalidation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30646>
This improves drivers in the following ways:
* iris_hiz_exec() and crocus_hiz_exec() gets rid of the narrowly-used
update_clear_depth parameters.
* iris avoids fast-clearing if the aux state is CLEAR. crocus avoids
this too, but didn't actually need it in the first place.
* iris updates the value once per fast_clear_depth() call instead of
doing an update for each layer being cleared.
* anv now updates the clear value when transitioning from an undefined
layout instead of doing so on every fast-clear. This should be safer
because we don't perform state cache invalidates when changing the
clear value. So, existing surface states won't have any stale values.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30520>
The next patch will be update the clear value. Move the stalling flush
to the top of fast_clear_depth() so that there are no users of the clear
value when it is replaced.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30520>
We need to invalidate the state cache when updating the value in the
indirect clear color so that existing surface states can pick up the new
value.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30520>
The new workaround tries to strike a balance between simplicity and
functionality (for testing purposes). Instead of checking for the
alignment of a specific LOD when fast-clearing, we take an
all-or-nothing approach for LOD1+.
I haven't found any app to clear LOD1+ except for a Dirt Rally trace
some time ago. If I remember correctly, that trace clears all LODs,
doesn't render to them, then clears again with a different color,
incurring resolves. So, skipping LOD1+ fast clears will avoid those
resolves. Other apps I tested include Synmark2, glmark2, GfxBench5, and
the Vulkan games in internal our benchmarking tool.
Now that we've added updated and simplified checks in the drivers
themselves, we delete blorp_can_hiz_clear_depth.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30250>
According to the HSD, this is an alternative option for Wa_14016712196.
Taking this option allows us to combine this workaround with a couple
other depth workarounds. Make sure to execute these workarounds before
the workaround for the depth register mode, so that the stalling flush
is not impacted.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29922>
If surface height during fast clear is 16k, as per bspec the height programmed
should be "value - 1" i.e. 0x3FFF. However, HW adds "1" to it but ignores
overflow bit[14]. HW performs OOB check based on bit[13:0] which is 0 and
drops failed transactions.
This patch passes the following failing test on LNL:
"PIGLIT_PLATFORM=gbm PIGLIT_DEFAULT_SIZE=16384x16384
shader_runner fast-slow-clear-interaction.shader_test -auto -fbo"
Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29182>
Allows a driver to declare indirect arguments for its tracepoints and
pass an address. u_trace will request a copy of the data which should
be implemented on the command processor.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Co-Authored-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
We want to reduce the buffer allocations for other type of data than
timestamps.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
This option is used for Gfx < 12, elk already set it to true,
so set it in brw and change the drivers to not set it anymore.
Because the dual-compiler support in Iris, the helper function
there had to change to consult the right compiler value instead.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30393>
This fixes sporadic rendering corruption reported on MTL with ChromeOS
in cases where multiple processes including Chrome were utilizing the
GPU concurrently, and one of the processes happened to submit a
BLORP-only batch buffer right after a switch from a different context.
In such a scenario we would fail to add the BO that holds the pixel
hashing tables to the execbuf IOCTL for the BLORP batch, because it
was being pinned from iris_restore_render_saved_bos() which isn't
called for BLORP operations, potentially causing it to use garbage as
pixel pipe hashing tables, which led to corruption of the BLORP
rendering.
Technically this could have affected DG2 as well, but it has only been
reported on MTL so far.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30274>
Note that this bug leading to GPU hangs hasn't been reproduced on GL
so far, workaround is mainly included for completeness.
Fixes: 57decad976 ("intel/xehp: Enable TBIMR by default.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30031>
Instead of having a hardcoded list of endian-independent format aliases
in the header, generate them from the format definitions.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29649>
We need to call iris_wait_syncobj() on both release and debug builds,
so take it out of the assert() call. Only assert the result.
With this patch, gnome-session finally works for me. Also steam.
Fixes: 665d30b544 ("iris: Wait for drm_xe_exec_queue to be idle before destroying it")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30195>
Plumb the prog_data bits recently introduced for ALU-based
interpolation down to 3DSTATE_PS_EXTRA emission in the GL driver, as
well as the uses_depth_w_coefficients bit that was already in use by
the Vulkan driver for CPS shaders. Even though this is only going to
be used on Xe2+ for now there seems to be no reason not to plumb the
bits on all platforms back to gfx11, since the 3DSTATE_PS_EXTRA
enables already existed on ICL.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29847>
There should be some deeper causes to dig out. The bo-caching
system shouldn't affect the compression by design.
Fixes:
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear_mipmap_linear
The two cases can pass if we run them respectively. But once they
are fed to glcts in a test case list file (test.list) to run together,
the second test case hangs for a while and eventually fails, regardless
which of them is the second.
./glcts --deqp-caselist-file=test.list
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29906>
Also move the declaration of a local variable to where
it is going to use.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29906>
The texturing and rendering preparation functions restrict
fast clear support in some cases to account for limitations
on prior platforms. Instead of updating those checks to avoid
resolves on Xe2, we can bypass them by representing the aux
state of a fast-cleared surface as compressed-no-clear. This
is valid because there is no longer a bit pattern which
references a clear value stored outside of the aux surface.
Suggested by Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29906>
Next patch will need to frequently get the count of supported engine
for compute and copy engines, so to reduce the overhead of doing
KMD queries at every call here caching this information into
intel_device_info struct.
With that ANV and Iris would need to set this information as intel/dev
can't depend on intel/common, so here adding a single function
to update intel_device_info with all fields filled by intel/common
functions.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29899>
Some applications may benefit from this while some can get a performance
hit. Default to false and make it possible to toggle only for selected
workloads.
See workaround 14022483228 for some measurements.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29760>
This field encodes bits [27:6] of the scratch surface state offset
according to the hardware spec, already on XeHP platforms. However,
on previous platforms we were passing bits [25:4] instead, which was
apparently okay for two reasons:
1/ We never used more than 8 MB of scratch surface states apparently.
2/ A shift right by 2 was implicitly happening while copying the
value of r0.5 into the address register holding the extended
descriptor, which with the ExBSO addressing mode disabled
considered bits [31:12] as the surface state index within the
pool.
However on Xe2 ExBSO addressing mode is always enabled for the UGM
shared function, so we have to add an extra SHR instruction to format
the extended descriptor regardless, and there is no point in
disobeying the hardware spec passing a left-shifted offset.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29543>
Xe2 replaces auxiliary surface mapping by software to compress buffers
with reserving part of the memory for the compression purpose.
To enable compression in Xe2 it is necessary to bind memory with one of
the PAT indexes that has compression enabled.
We're introducing 2 new iris_heaps to allocate compressed BO's out of
on Xe2, one for integrated and another for discrete platforms.
With these new iris_heaps we gain cache and sub-allocation for free.
If the compression requirements are met
iris_resource_image_is_pat_compressible() returns true so
BO_ALLOC_COMPRESSED is set and the the BO is allocated out of
the correct heap.
At this moment iris_resource_image_is_pat_compressible()
defaults to returning false as more work needs to be done but
the foundation for the compressed allocation is here.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28833>
We'll reduce pitch alignment in a following patch. However, CCS
fast-clears don't seem to work unless the pitch is 512B aligned.
Disable fast clears for unaligned pitches.
Prevents the next patch from failing the following piglit tests:
* fbo-attachments-blit-scaled-linear
* hiz-stencil-test-fbo-d24s8
* hiz
* polygon-mode-facing
* clearbuffer-mixed-format
* glsl-lod-bias (transient failure)
No failures have been observed in anv, but there are more restrictions
for fast-clears in that driver compared to iris.
Note:
* The -fbo flag is necessary to make these fail. Otherwise, they end up
with aligned render targets.
* Each of these tests allocate an image that has a pitch greater than
512B and they collectively cover all the misalignment options - 128B,
256B and 384B.
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
Intel modifiers supporting compression are specified to be compatible
with the display engine, even if they won't actually be used for
scanout.
Attempting to capture a wider scope of modifiers resulted in test
errors. I chose to narrow the scope instead of digging into them.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
Now that we're using macros to handle aux-map CCS layout, we have no
need for the ISL surface representation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
Avoid using an isl_surf for the compression control surface on gfx12.
Instead, store the offset of this surface in the iris_resource struct.
The size of the surface is no longer stored, but it can be computed
on-demand with the aux-map helper functions.
This change enables us to get rid of the GFX12 CCS abstractions in ISL
that required all main surfaces to have a 512B-aligned pitch. This
requirement is seemingly only for display surfaces.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
As all screens shares the same bufmgr and vm_id in Xe KMD, we can
create a single dummy_aux_bo and re-use in all screens.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29619>