The panfrost compiler is now able to handle these on v9+ and we don't
need to lower them ourselves anymore. We only need the lowering on
Bifrost because we don't have the magic LD_PKA there.
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41352>
This new pass, pan_nir_lower_image(), will eventually subsume all image
lowering. For now, though, it only lowers image_size and only on
Valhall.
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41352>
Some vulkancts tests rely on vkGetImageMemoryRequirements to return the same
exact size after exporting and importing an image. This broke when we started
adding padding to sampled surfaces to manage overfetch, because the texture
usage flag does not get applied to the ISL surface when the image is recreated
using an explicit layout.
Fixes: 8d13628f7 ("isl: Add additional alignment/padding requirements to prevent overfetch")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41376>
This is less heavy handed, avoiding unnecessary stalls after SENDs in a
bunch of common cases. The stats (SIMD32) are:
Totals:
CodeSize: 70345392 -> 71674272 (+1.89%)
Totals from 1774 (67.02% of 2647) affected shaders:
CodeSize: 67359248 -> 68688128 (+1.97%)
What's happening here is we are inserting extra SYNC.nop instructions in a
bunch of cases for the .src preceding the eventual .dst. However, putting aside
the i-cache impact for a moment, this is showing the optimization doing what it
should (deferring dst syncs and inserting cheaper src syncs first). So this
should be positive in reality despite the negative stat impact.
The most hurt shaders are pooling up SYNC.nop's at the end of blocks due to
local-only SWSB and lack of SYNC.allwr optimization. The latter is added later
in this MR. The former is planned.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41398>
update the tracking with what we actually waited on, not what we ideally wanted
to wait on. reduces extra annotations in some cases.
SIMD32:
Totals from 194 (7.33% of 2647) affected shaders:
CodeSize: 14473840 -> 14469088 (-0.03%)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41398>
IGC does these optimizations and I think they should be safe given my mental
model. Given a sequence like:
r0 = add.f32 r1, r2
r1 = add.f32 r3, r4
Each ALU pipe is pipelined but in-order. Therefore, the second add cannot
possibly complete before the first add, so it cannot write r1 before the first
add reads r1, so we can elide the write-after-read dependency. That in term
avoids a pipeline bubble between the two instructions. Ditto for
write-after-write.
Similarly if the distance is too great within an in-order pipe since there is a
maximum pipeline length, it's not infinite.
Note that if there was cross-pipe dependencies we do need the annotation since
the pipes themselves are parallel.
SIMD32:
Totals from 58 (2.19% of 2647) affected shaders:
CodeSize: 3316592 -> 3315056 (-0.05%); split: -0.05%, +0.00%
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41398>
Greedy post-RA substitution pass, similar to IGC's AccSubstitution pass.
Stats together with the previous commits.
SIMD16:
Totals from 2209 (83.45% of 2647) affected shaders:
Instrs: 2701029 -> 2696350 (-0.17%)
CodeSize: 39166720 -> 40372272 (+3.08%); split: -0.36%, +3.44%
SIMD32:
Totals from 2211 (83.53% of 2647) affected shaders:
Instrs: 4691165 -> 4641188 (-1.07%)
CodeSize: 69365792 -> 69341616 (-0.03%); split: -0.50%, +0.47%
The instruction count reduction is from RA shuffle code getting coalesced via
accumulators. The code size changes are from:
* Fewer moves from the instr count reduction (helped)
* Smaller MADs encoded as MACs (helped)
* Fewer SYNC.nop due to fewer scoreboarding annotations (helped)
* Less compaction due to explicit accumulator operands (hurt)
I expect significant cycle count changes from this but we don't have a cycle
model wired up yet, so reading the assembly will have to do.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41398>
handle cases where attachments are remapped to higher indices than
the renderpass was created with
fixes:
dEQP-VK.renderpasses.dynamic_rendering.primary_cmd_buff.local_read.mapping_*_attachments_to_locs_from_*
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41407>
According to documents linked in HSD 1209977789, the push constant
allocation for PS stage is not applicable on Gfx12.5+ (removed). The
documents says push constant data is fetched by SBE in URB.
The HW must still parse the command and do nothing with it.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39584>
This will simplify things for PERFCNTR_CONFIG, where we will be getting
GPU timestamps along with the sampled counter values.
Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41315>
is_access_out_of_bounds() decides whether the residual loop (created
by partial_unroll) will access arrays out of bounds by checking whether
array_length is less than or equal to trip_count. That assumes the
induction variable starts at 0. For example glamor gradient shader
shader-db/shaders/glamor/4.shader_test:
uniform float stops[18];
for (i = 1; i < n_stop; i++)
if (stop_len < stops[i]) break;
trip_count is guessed as 17 from the array indexing, so the residual
loop's index begins at 18, out of bounds for the 18-element array, yet
18 <= 17 is false, so the OOB removal is skipped and the residual loop
is not eliminated.
Correctly consider the start value for the OOB check. This lets glamor
gradient shaders with loops starting at i=1 unroll the same way as i=0
loops.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41203>
Mesa already sets `with_dri_platform = 'apple'` when the host system is
darwin (line 412), but the gating on `with_dri` itself only enables DRI
when `system_has_kms_drm` is true (or for the kgsl/Zink combo). Darwin
has no KMS/DRM, so DRI ends up disabled and Zink targeting EGL surfaceless
cannot be built.
Extend the existing `kgsl + zink` exception to also cover darwin: enable
DRI on darwin only when zink is the gallium driver in use. This factors
the exception under the `with_gallium_zink` umbrella, which leaves the
old appledri X11 / GLX path completely untouched on darwin builds that
do not enable zink.
Validated on macOS 15.2 / Apple Silicon with Mesa 26.x targeting Zink
over the KosmicKrisp Vulkan ICD: OpenGL 4.6 surfaceless contexts work
end to end.
Suggested-by: QwertyChouskie
Signed-off-by: Louis Montagne <louis@askem.eu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41359>
sed -i "s/nir_src_parent_instr/nir_src_use_instr/" `find ./ -type f`
sed -i "s/nir_src_parent_if/nir_src_use_if/" `find ./ -type f`
sed -i "s/nir_src_set_parent/nir_src_set_use/" `find ./ -type f`
There are two kinds of "parent" in relation to a src/def:
- the instruction where the def or src's def is defined
- the instruction which the src is a part of and where the def is used
Clarify that the parent here is where the src's def is used, not where
it's defined.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41344>
This contains more tests for the SMEM PRT workaround that we implemented
on RADV. VKCTS already has some coverage but it doesn't hurt to have
more.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41356>
CtsDeqpTestCases was originally added to run WSI tests on Android.
This is now covered by the command-line dEQP executable, which produces
comparable results and is much, much faster thanks to multithreading via
deqp-runner.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
We can now run dEQP-VK.wsi.android.* and more EGL tests with ANGLE in the
deqp-runner suite.
The regular VKCTS test set had to be reduced to fit within the time
limit.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
We can now run dEQP-VK.wsi.android.* and more EGL tests with ANGLE in the
deqp-runner suite.
The regular VKCTS test set had to be reduced to fit within the time
limit.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
We can now run dEQP-VK.wsi.android.* and more EGL tests with ANGLE in the
deqp-runner suite.
This shows a Lavapipe bug.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
This is implement with a headless WSI fallback using AImageReader, which
allows running EGL and Vulkan WSI tests from the command-line executable
(DEQP_ANDROID_EXE) on Android.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
- gralloc0: fix the FRONT_RENDERING_BIT private query in minigbm
- Fixes enabling VK_KHR_shared_presentable_image
- Update Mesa to latest main, 117f3cb1fc ("gfxstream: allow
VK_KHR_maintenance extensions")
- Fixes a Turnip crash before the driver is replaced in the CI pipeline
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>
The combined $ADB wait-for-device root command can be flaky with
Cuttlefish, sometimes failing with:
"adb: unable to connect for root: closed"
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41314>