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jay: move simd32 deswizzling to float pipe
for more accumulator usage. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41398>
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1 changed files with 2 additions and 2 deletions
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@ -151,8 +151,8 @@ op('send', 4, None, Props.SIDE_EFFECTS, [
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op('reloc', 0, 'u32 u64', 0, ['unsigned param', 'unsigned base'])
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op('preload', 0, 'u32', 0, ['unsigned reg'])
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op('deswizzle', 0, 'u32', Props.NO_DEST, ['unsigned size'])
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op('deswizzle_odd', 2, 'u32', 0, ['bool src2_hi'])
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op('deswizzle_even', 1, 'u32', 0, ['bool src_hi'])
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op('deswizzle_odd', 2, 'f32', 0, ['bool src2_hi'])
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op('deswizzle_even', 1, 'f32', 0, ['bool src_hi'])
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# Calculating the lane ID requires multiple power-of-two steps each involving
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# complex architectural features not modelled in the IR.
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