Commit graph

40383 commits

Author SHA1 Message Date
Christian König
5182416f03 [g3dvl] start handling motion_vertical_field_select 2010-11-09 20:01:58 +01:00
Christian König
725a5e15cf [g3dvl] cleanup naming convention and comments 2010-11-06 17:08:55 +01:00
Christian König
34e5ae5aed [g3dvl] motion type depends on picture structure not dct type 2010-11-06 16:18:24 +01:00
Christian König
d7fc97b6ab [g3dvl] simplyfy shaders and fix bugs 2010-11-05 22:48:27 +01:00
Christian König
dd51858850 [g3dvl] it finally starts to look like a badly deinterlaced video 2010-11-05 02:16:43 +01:00
Christian König
de2eec6a3d [g3dvl] move scaling to macroblocksize into vertex shader 2010-11-05 00:20:33 +01:00
Christian König
325233fdef [g3dvl] move vertex normalisation into vertex shader 2010-11-04 23:23:42 +01:00
Christian König
b4c5c6f51a [g3dvl] rework shader a bit 2010-11-04 21:41:39 +01:00
Christian König
2e4a7b7306 Fix zero block handling for field based mc 2010-11-03 00:38:07 +01:00
Christian König
0b75203c59 First try of field based mc 2010-10-30 01:42:16 +02:00
Christian König
41ed47d6b8 Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
	src/gallium/include/pipe/p_format.h
2010-10-28 20:24:56 +02:00
José Fonseca
5479fa34d9 gallium: Avoid using __doc__ in python scripts. 2010-10-28 17:38:18 +01:00
Vinson Lee
a54ab4960b st/mesa: Silence uninitialized variable warning.
Fixes this GCC warning.
state_tracker/st_program.c: In function 'st_print_shaders':
state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function
2010-10-28 06:08:19 -07:00
Tom Stellard
aa43176ebd r300/compiler: Use rc_get_readers_normal() for presubtract optimizations 2010-10-27 22:49:50 -07:00
Kenneth Graunke
cbc966b57b i965: Add bit operation support to the fragment shader backend. 2010-10-27 13:55:30 -07:00
Eric Anholt
9e3641bd0d i965: Make FS uniforms be the actual type of the uniform at upload time.
This fixes some insanity that would otherwise be required for GLSL
1.30 bit ops or gen6 integer uniform operations in general, at the
cost of upload-time pain.  Given that we only have that pain because
mesa's mangling our integer uniforms to be floats, this something that
should be fixed outside of the shader codegen.
2010-10-27 13:54:35 -07:00
Ian Romanick
502943049a docs: add GL_EXT_separate_shader_objects to release notes 2010-10-27 13:45:29 -07:00
Ian Romanick
817ed68710 intel: Enable GL_EXT_separate_shader_objects in Intel drivers 2010-10-27 13:35:53 -07:00
Ian Romanick
f48915ec52 swrast: Enable GL_EXT_separate_shader_objects in software paths 2010-10-27 13:35:53 -07:00
Ian Romanick
84eba3ef71 Track separate programs for each stage
The assumption is that all stages are the same program or that
varyings are passed between stages using built-in varyings.
2010-10-27 13:35:53 -07:00
Ian Romanick
75c6f47288 mesa: Track an ActiveProgram distinct from CurrentProgram
ActiveProgram is the GL_EXT_separate_shader_objects state variable
used for glUniform calls.  glUseProgram also sets this.
2010-10-27 13:35:53 -07:00
Ian Romanick
01abcf3b79 mesa: Add display list support for GL_EXT_separate_shader_objects functions 2010-10-27 13:35:53 -07:00
Ian Romanick
c72aa7fa58 mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points.  None of them do anything
other than validate their inputs.
2010-10-27 13:35:53 -07:00
Ian Romanick
b97794c041 mesa: Add infrastructure to track GL_EXT_separate_shader_objects 2010-10-27 13:35:53 -07:00
Ian Romanick
44f6e17ebb glapi: Commit files changed by previous commit 2010-10-27 13:35:53 -07:00
Ian Romanick
206e904f3c glapi: Add GL_EXT_separate_shader_objects 2010-10-27 13:35:52 -07:00
Kenneth Graunke
3acc826520 Fix build on systems where "python" is python 3.
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous).  Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.

Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-10-27 12:49:53 -07:00
Marek Olšák
676c3f08bd r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since 8449a4772a.
2010-10-27 21:21:23 +02:00
Alex Deucher
8ff7885e8f r600c: add missing radeon_prepare_render() call on evergreen 2010-10-27 14:30:50 -04:00
Alex Deucher
b194b9b238 r100: revalidate after radeon_update_renderbuffers
This is a port of 603741a86d
to r100.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27 13:53:29 -04:00
Vinson Lee
80adc8ac3b swrast: Print out format on unexpected failure in _swrast_ReadPixels. 2010-10-27 10:16:18 -07:00
Vinson Lee
1b92eb1a4b egl: Remove unnecessary headers. 2010-10-27 09:51:11 -07:00
Vinson Lee
e7343cd704 mesa: Remove unnecessary header. 2010-10-27 09:38:33 -07:00
Vinson Lee
21ce44374a st/mesa: Remove unnecessary header. 2010-10-27 09:33:13 -07:00
Vinson Lee
d674ee2a4d r600g: Silence uninitialized variable warnings. 2010-10-27 09:26:27 -07:00
Vinson Lee
d4cdd2fab0 mesa: Remove unnecessary headers. 2010-10-27 09:09:47 -07:00
Vinson Lee
3c8106402f r300g: Silence uninitialized variable warning.
Fixes this GCC warning.
r300_state_derived.c: In function 'r300_update_derived_state':
r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function
r300_state_derived.c:593: note: 'r' was declared here
2010-10-27 09:02:00 -07:00
Tilman Sauerbeck
8ad9d83fdf r600g: Destroy the blitter.
This fix got lost in the state rework merge.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27 08:44:47 +02:00
Tilman Sauerbeck
c6b10cd986 r600g: In radeon_bo(), call LIST_INITHEAD early.
radeon_bo_destroy() will want to read the list field. Without this patch,
we'd end up evaluating the list pointers before they have been properly
set up when we destroyed the newly created bo if it cannot be mapped.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27 08:44:35 +02:00
Brian Paul
412b960883 mesa: rename function to _mesa_is_format_integer_color()
Be a bit more clear about its operation.
2010-10-26 20:30:42 -06:00
Brian Paul
ab50148fda mesa: fix bug in _mesa_is_format_integer()
We only want to return true if it's an integer _color_ format, not a
depth and/or stencil format.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
2010-10-26 20:25:23 -06:00
Brian Paul
9b3c4d3e67 mesa: remove the unused _mesa_is_fragment_shader_active() function
This reverts commit 013d5ffeec.
2010-10-26 18:05:37 -06:00
Brian Paul
ccef2110ed mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
This lets us simplify and consolidate some state checking code.

This implements the GL_INVALID_OPERATION check for all drawing commands
required by GL_EXT_texture_integer.
2010-10-26 18:05:37 -06:00
Brian Paul
705978e283 mesa: do integer FB / shader validation check in _mesa_valid_to_render() 2010-10-26 18:05:37 -06:00
Eric Anholt
bb4f12f538 i965: Disable register spilling on gen6 until it's fixed.
Avoids GPU hang on glsl-fs-convolution-1.
2010-10-26 15:07:25 -07:00
Eric Anholt
00bfdac5b8 i965: Fix VS URB entry sizing.
I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1.

Fixes:
glsl-kwin-blur
glsl-max-varying
glsl-routing
2010-10-26 15:07:10 -07:00
Eric Anholt
88087ba1bf i965: Drop the eot argument to read messages, which can never be set. 2010-10-26 13:46:09 -07:00
Eric Anholt
3ee5d68075 i965: Add support for constant buffer loads on gen6.
Fixes glsl-fs-uniform-array-5.
2010-10-26 13:17:54 -07:00
Eric Anholt
519835de04 i965: Set up the constant buffer on gen6 when it's needed.
This was slightly confused because gen6_wm_constants does the push
constant buffer, while brw_wm_constants does pull constants.
2010-10-26 13:15:01 -07:00
Eric Anholt
6488cf46f5 i965: Fix typo in comment about state flags. 2010-10-26 12:19:46 -07:00