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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 15:38:09 +02:00
[g3dvl] it finally starts to look like a badly deinterlaced video
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parent
de2eec6a3d
commit
dd51858850
1 changed files with 55 additions and 17 deletions
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@ -85,7 +85,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne
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struct ureg_src norm, mbs;
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struct ureg_src vpos, vtex[3], vmv[4];
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struct ureg_dst temp;
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struct ureg_dst o_vpos, o_vtex[3], o_vmv[4];
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struct ureg_dst o_vpos, o_vtex[3], o_vmv[4], o_frc;
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unsigned i, j, count;
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shader = ureg_create(TGSI_PROCESSOR_VERTEX);
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@ -118,10 +118,13 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne
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}
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}
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o_frc = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 4 + count);
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/*
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* o_vpos = vpos * norm * mbs
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* o_vtex[0..2] = vtex[0..2] * norm * mbs
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* o_vmv[0..count] = o_vpos + vmv[0..4] * 0.5 // Apply motion vector
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* o_frc = fract(vpos) * mbs
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*/
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ureg_MUL(shader, ureg_writemask(temp, TGSI_WRITEMASK_XY), vpos, mbs);
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ureg_MUL(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(temp), norm);
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@ -137,6 +140,13 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne
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ureg_MAD(shader, ureg_writemask(o_vmv[i], TGSI_WRITEMASK_XY), ureg_src(temp), norm, ureg_src(o_vpos));
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ureg_MOV(shader, ureg_writemask(o_vmv[i], TGSI_WRITEMASK_ZW), vmv[i]);
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}
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if (mv_per_frame == 2) {
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ureg_MUL(shader, ureg_writemask(temp, TGSI_WRITEMASK_XY), vpos, ureg_imm1f(shader, 0.5f));
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ureg_FRC(shader, ureg_writemask(temp, TGSI_WRITEMASK_XY), ureg_src(temp));
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ureg_MUL(shader, ureg_writemask(temp, TGSI_WRITEMASK_XY), ureg_src(temp), ureg_imm1f(shader, 2.0f));
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ureg_MUL(shader, ureg_writemask(o_frc, TGSI_WRITEMASK_XY), ureg_src(temp), mbs);
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ureg_MOV(shader, ureg_writemask(o_frc, TGSI_WRITEMASK_ZW), vpos);
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}
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ureg_release_temporary(shader, temp);
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ureg_END(shader);
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@ -234,11 +244,11 @@ static void *
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create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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{
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struct ureg_program *shader;
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struct ureg_src tc[5];
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struct ureg_src tc[5], fract;
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struct ureg_src sampler[4];
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struct ureg_dst texel, ref, tmp;
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struct ureg_dst fragment;
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unsigned i;
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unsigned i, label;
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shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
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if (!shader)
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@ -246,6 +256,7 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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for (i = 0; i < 5; ++i)
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tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR);
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fract = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 6, TGSI_INTERPOLATE_LINEAR);
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for (i = 0; i < 4; ++i)
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sampler[i] = ureg_DECL_sampler(shader, i);
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@ -258,16 +269,27 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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* texel.r = tex(tc[0], sampler[0])
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* texel.g = tex(tc[1], sampler[1])
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* texel.b = tex(tc[2], sampler[2])
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* ref = tex(tc[3], sampler[3])
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* if(fract & 1)
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* ref = tex(tc[3], sampler[3])
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* else
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* ref = tex(tc[4], sampler[3])
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* fragment = texel * scale + ref
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*/
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for (i = 0; i < 3; ++i) {
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/* Nouveau can't writemask tex dst regs (yet?), do in two steps */
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ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[i], sampler[i]);
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ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref), TGSI_SWIZZLE_X));
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ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, tc[i], sampler[i]);
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ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X));
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}
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ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[4], sampler[3]);
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ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), fract, ureg_imm1f(shader, 0.5f));
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ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp));
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ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f));
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ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label);
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ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[3], sampler[3]);
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ureg_ELSE(shader, &label);
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ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[4], sampler[3]);
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ureg_ENDIF(shader);
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ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref));
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ureg_release_temporary(shader, tmp);
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@ -284,7 +306,7 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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struct ureg_program *shader;
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struct ureg_src tc[5];
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struct ureg_src sampler[5];
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struct ureg_dst texel, ref[2];
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struct ureg_dst texel, ref[2], tmp;
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struct ureg_dst fragment;
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unsigned i;
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@ -299,6 +321,7 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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texel = ureg_DECL_temporary(shader);
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ref[0] = ureg_DECL_temporary(shader);
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ref[1] = ureg_DECL_temporary(shader);
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tmp = ureg_DECL_temporary(shader);
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fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
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/*
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@ -311,8 +334,8 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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*/
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for (i = 0; i < 3; ++i) {
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/* Nouveau can't writemask tex dst regs (yet?), do in two steps */
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[i], sampler[i]);
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ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref[0]), TGSI_SWIZZLE_X));
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ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, tc[i], sampler[i]);
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ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X));
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}
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]);
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ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]);
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@ -320,6 +343,7 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref[0]));
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ureg_release_temporary(shader, tmp);
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ureg_release_temporary(shader, texel);
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ureg_release_temporary(shader, ref[0]);
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ureg_release_temporary(shader, ref[1]);
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@ -332,23 +356,26 @@ static void *
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create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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{
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struct ureg_program *shader;
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struct ureg_src tc[5];
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struct ureg_src tc[7], fract;
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struct ureg_src sampler[5];
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struct ureg_dst texel, ref[2];
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struct ureg_dst texel, ref[2], tmp;
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struct ureg_dst fragment;
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unsigned i;
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unsigned i, label;
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shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
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if (!shader)
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return NULL;
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for (i = 0; i < 5; ++i) {
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for (i = 0; i < 7; ++i)
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tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR);
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fract = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 8, TGSI_INTERPOLATE_LINEAR);
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for (i = 0; i < 5; ++i)
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sampler[i] = ureg_DECL_sampler(shader, i);
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}
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texel = ureg_DECL_temporary(shader);
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ref[0] = ureg_DECL_temporary(shader);
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ref[1] = ureg_DECL_temporary(shader);
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tmp = ureg_DECL_temporary(shader);
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fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
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/*
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@ -364,12 +391,23 @@ create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[i], sampler[i]);
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ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref[0]), TGSI_SWIZZLE_X));
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}
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]);
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ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]);
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ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), fract, ureg_imm1f(shader, 0.5f));
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ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp));
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ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f));
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ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label);
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]);
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ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]);
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ureg_ELSE(shader, &label);
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ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[5], sampler[3]);
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ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[6], sampler[4]);
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ureg_ENDIF(shader);
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ureg_LRP(shader, ref[0], ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X), ureg_src(ref[0]), ureg_src(ref[1]));
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ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref[0]));
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ureg_release_temporary(shader, tmp);
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ureg_release_temporary(shader, texel);
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ureg_release_temporary(shader, ref[0]);
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ureg_release_temporary(shader, ref[1]);
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