This is the standard pattern in the kernel for providing vfunc tables
for C objects. We're using it in the pipeline cache code but we're
about to start adding more stuff and so it really helps if we have it
for command buffers as well.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
Most other init functions follow the Vulkan API convention of putting
the parent object first.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
Instead of this fragile use_primitive_replication bit which we set
differently depending on whether or not we pulled the shader out of the
cache, compute and use the information up-front during the compile and
then always fetch it from the vue_map after that. This way, regardless
of whether the shader comes from the cache or not, we have the same flow
and there are no inconsistencies.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>
Passing all the data we need in directly avoids issues where we might
forget what is and isn't set on the pipeline object at the time the
shader call happens. This will be especially important once we start
splitting things up for pipeline libraries.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>
Now that we're using nir_intrinsic_load_layer_id for ViewIndex, we can
use primitive replication even when the FS uses ViewIndex. Also, only
check that active_stages doesn't contain anything other than VS and FS,
not that it's exactly VS | FS. This both decouples things more and
allows primitive rplication in the depth-only case where we have no
fragment shader at all.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>
Now that fragment shaders are a special case handled up-front, we can
reduce the complexity of some of the logic elsewhere in the pass.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>
This is almost always a nir_instr and updating the src of a nir_if will
have to work slightly differently in the future.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
These functions are no longer used since the introduction of common
dispatch.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18284>
If task redistribution is enabled, then some mesh shaders read
garbage from task payload.
It may be a hardware bug, or it may be our bug. Who knows :(
This change will probably negatively affect performance of task
shader-enabled workloads on multi-slice GPUs, because mesh shaders
will be executed only on the slice where task shader was spawned.
Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16197>
This has basically identical semantics to the pseudo-ext enum we were
using before. Also, now that it's in the actual Vulkan enum, we can get
rid of all the #pragma garbage to avoid compiler warnings.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18084>
When setting -Dshader-cache=disabled the build fails due
no member named 'disk_cache' in 'struct anv_physical_device'
Signed-off-by: sjfricke <spencerfricke@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: 7f1e8230 ("anv: Switch to the new common pipeline cache")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18181>
We always want to use local memory if possible, we'll just add the
system memory heap if the buffer needs to be host visible.
v2: Drop some usages of ANV_BO_ALLOC_LOCAL_MEM_CPU_VISIBLE
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17873>
First we should only support the extension if we can support reporting
on all the heaps.
Second we should not run any query code if the extension is not
supported.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fae88d8791 ("anv: make use of the new smallbar uAPI")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18153>
With VK_FORMAT_B10G11R11_UFLOAT_PACK32 in particular, we're seeing
applications create image views with swizzle = R,G,B,0
But since the format has no alpha channel, the swizzle value for it
does not matter for the equivalence we're trying to verify.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a9edc268b9 ("anv: validate image view lowered storage formats for storage")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18081>
Move all the setup of context to one function making it easier
to read it.
There is no behavior changes here.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18110>
We can do designated initialization to initialize needed values
and set the rest to zero.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18110>
batch_size is the aligned value so it is >= than the actual number
of bytes in anv_batch.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18110>
In case execbuf failed it would block execution until the maximum
timeout if DEBUG_SYNC is enabled.
While at it also removing the shadowing of result that would cause
the function result to not have its values updated in case
vk_sync_wait() returns a error.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18110>
Each logical device can point to its physical device intel_device_info
saving at least one intel_device_info.
This also allow us to set 'const' to avoid values in intel_device_info
being changed by mistake.
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17897>
device is allocated with vk_zalloc() that zeroes the allocated memory.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17961>
With the switch to common dynamic state tracking, something got lost
that made the scissors not always be emitted when they are not dynamic
and the pipeline is marked dirty.
Since both viewport and scissors make use of each other to calculate
their values, just stick the scissor emit in the same if block as
viewport for now.
I'd rather have them decoupled, and at least the Vulkan CTS didn't
complain when I tried it, but I don't know what other effects that
may have, especially when it comes to the guardband.
Fixes a bunch of tests under
dEQP-VK.pipeline.*.multisample.misc.*
Fixes: 7d25c04236 ("anv: Switch to using common dynamic state tracking")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17964>
v2: Drop ANV_PIPE_UNTYPED_DATAPORT_CACHE_FLUSH_BIT from invalidate bits (Lionel)
Add utrace support
Expand on comment about PIPE_CONTROL::UntypedDataPortCache
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16905>
Set write back L1 cache policy in STATE_BASE_ADDRESS instruction for A64
messages.
v2: Also set the value in genX_state.c (Lionel)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16905>
We're missing a condition that is currently papered over by having
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT in the invalidate bits.
v2: rework with simplication (Caio)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16905>
Wa_14010455700 is dependent on the format and sample count, but our
code to track whether or not it had been applied was only dependent on
the format.
As a result, we failed to enable the workaround when an app used a D16
2xMSAA buffer, then a D16 1xMSAA buffer right afterwards.
Make the workaround tracking code sample-dependent to fix this.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17859>
This is a missed format to properly support media interop for Android.
Currently only used when layering GL atop Vulkan on Android, but will
be used directly with Vulkan when the platform default renderer has
switched to skiavk in modern Android.
Test: CtsMediaTestCases and CtsVideoTestCases with angle on venus on anv
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17808>
Instead of having 2 VkMemoryType pointing to the same VkMemoryHeap, we
have each VkMemoryType with VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT (one
host visible, the other not) point to its own VkMemoryHeap. For the
local heap that is host visible, we'll use the
I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS flag at GEM BO creation.
When the smallbar uAPI is not available we fallback to a single heap
and do not use I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS.
v2: Handle probed_cpu_visible_size == probed_size (Matthew)
v3:
* Jordan: Use region info from devinfo
v4: Also make the vram host visible heap as local (Ken)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16739>
VK_KHR_format_feature_flags2 is core and implicitly enabled in 1.3.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17442>