clang 20 complains:
../src/amd/compiler/aco_assembler.cpp:837:28: error: writing 1 byte into a region of size 0 [-Werror=stringop-overflow=]
837 | vaddr[num_vaddr + i] = reg(ctx, instr->operands.back(), 8) + i + 1;
| ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/amd/compiler/aco_assembler.cpp:832:12: note: at offset 5 into destination object ‘vaddr’ of size 5
832 | uint8_t vaddr[5] = {0, 0, 0, 0, 0};
| ^~~~~
../src/amd/compiler/aco_assembler.cpp:837:28: error: writing 1 byte into a region of size 0 [-Werror=stringop-overflow=]
837 | vaddr[num_vaddr + i] = reg(ctx, instr->operands.back(), 8) + i + 1;
| ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/amd/compiler/aco_assembler.cpp:832:12: note: at offset 6 into destination object ‘vaddr’ of size 5
832 | uint8_t vaddr[5] = {0, 0, 0, 0, 0};
| ^~~~~
../src/amd/compiler/aco_assembler.cpp:837:28: error: writing 1 byte into a region of size 0 [-Werror=stringop-overflow=]
837 | vaddr[num_vaddr + i] = reg(ctx, instr->operands.back(), 8) + i + 1;
| ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/amd/compiler/aco_assembler.cpp:832:12: note: at offset 7 into destination object ‘vaddr’ of size 5
832 | uint8_t vaddr[5] = {0, 0, 0, 0, 0};
| ^~~~~
But `i < MIN2(instr->operands.back().size() - 1, 5 - num_vaddr)` means `i` is
at most `5 - num_vaddr - 1`, which means `vaddr[num_vaddr + i]` =>
`vaddr[num_vaddr + 5 - num_vaddr - 1]` => `vaddr[5 - 1]` => `vaddr[4]` which
is within the valid indices.
For some reason, using signed `int` instead allows clang to figure this
out, so let's do that since we don't need the extra range.
While at it, use ARRAY_SIZE(vaddr) instead of hard-coding the same `5`
in several places.
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34625>
No change in the size on GPUs with 16 CUs per SE such as Navi31 and Navi48.
Navi21 and Navi32 get 25% increase. (20 CUs per SE)
APUs get a significant decrease. For example:
- Phoenix gets 25% decrease
- Vangogh gets 50% decrease
- Phoenix2 gets 75% decrease
- Raphael and Stoney get 87.5% decrease
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34544>
Recently, I renamed most of the helpers for future work but I forgot
few things like meta keys, etc.
This is for consistency.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34558>
Adds image_bvh_dual_intersect_ray and image_bvh8_intersect_ray which can
handle the new BVH format. Both instructions write up to 10 VGPRs so
they need to use a vec16 definition in nir.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34273>
Move the calculation to nir_lower_vars_to_explicit_types(). This
consolidates the check of shader_info::shared_memory_explicit_layout
in a single place instead of in all drivers.
This is motivated by SPV_KHR_untyped_pointers. Before that extension
we had essentially two modes for shared memory variables
- No layout decorations in the SPIR-V, and both internal layout and
driver location was _given by the driver_.
- Explicitly laid out, i.e. they are blocks, and decorated with Aliased.
Because they all alias, we could assign them driver location directly
to the start of the shared memory.
With the untyped pointers extension, there's a third option, to be added
by a later commit
- Explicitly laid out, i.e. they are blocks, and NOT decorated
with Aliased. Driver location is _given by the driver_. Blocks
with and without Aliased can be mixed.
The driver location of multiple blocks that don't alias depend on
alignment that is driver-specific, which we can more easily do from
the nir_lower_vars_to_explicit_types() that already has access to
a function to obtain such value.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> (hk)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (anv/hasvk)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (panvk)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Rob Clark <robdclark@gmail.com> (tu)
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34139>
This is now basically the same as the original VALUMaskWriteHazard, except
it now considers both VALU and SALU writes.
Now that it's a part of VALUMaskWriteHazard, differences from the original
VALU lanemask workaround are:
- it includes SALU reads after the write
- it includes VALU writes and SALU/VALU reads after the write which are
not lanemasks
- it combines s_waitcnt_depctr instructions when it's a read after both a
SALU write and a VALU write
- non-exec VALU SGPR reads reset the SGPRs read by VALU as a lanemask
- exec SGPRs are ignored
resolve_all_gfx11() is also finished.
fossil-db (navi31):
Totals from 21538 (27.13% of 79377) affected shaders:
Instrs: 27628855 -> 27552972 (-0.27%); split: -0.30%, +0.03%
CodeSize: 145968448 -> 145667616 (-0.21%); split: -0.23%, +0.02%
Latency: 209537805 -> 209509519 (-0.01%); split: -0.02%, +0.00%
InvThroughput: 36304270 -> 36301624 (-0.01%); split: -0.01%, +0.00%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12623
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11480
Backport-to: 25.0
Backport-to: 25.1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34529>
fossil-db (gfx1201):
Totals from 10576 (13.32% of 79377) affected shaders:
(no stats changed)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34246>