Commit graph

27018 commits

Author SHA1 Message Date
Robert Noland
8123180ea6 r600: Fix size calculation for 24 bit depth
size was being calculated based on 3 bytes per pixel with 24 bit depth
instead of 4 bytes.  This caused corruption in the bottom 25% of objects.
This finishes fixing the menu/text corruption in compiz/kde4.

Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-19 11:09:10 -04:00
Ben Skeggs
35b98e2884 nouveau: implement is_{texture,buffer}_referenced properly 2009-10-19 09:49:02 +10:00
Ben Skeggs
869d3eea37 drm/nv50: write tic/tsc setup to correct slots when skipping units 2009-10-19 09:49:02 +10:00
Corbin Simpson
16a06fea73 r300g: Fix up a bunch of warnings. 2009-10-18 16:09:01 -07:00
Corbin Simpson
d2e29b502e r300g: Add another ZTOP condition.
I don't even know if texkill works right now.
2009-10-18 10:30:18 -07:00
José Fonseca
838da1d4ae llvmpipe: Allocate texture storage for whole quads. 2009-10-18 14:31:58 +01:00
Corbin Simpson
bb567357bc gallium: Permit surface_copy and surface_fill to be NULL.
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc.
please make sure you are not broken, and fix yourself up if you are.

There were only two or three places where the code did not have painful
fallbacks, so I would advise st maintainers to find less painful workarounds,
or consider overhauling util_surface_copy and util_surface_fill.

Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is.

I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
2009-10-17 21:32:56 -07:00
Corbin Simpson
bfd877e470 r300g: Squash format warning.
Won't ever be supported.
2009-10-17 20:53:19 -07:00
Corbin Simpson
11056ca86f r300g: Use a dirty test to bring framerate back up.
This is just split out from the next commit, that's all.
2009-10-17 20:47:45 -07:00
Corbin Simpson
51173e4e53 r300g: Also have rs_block keyed to the current shader combo.
Eliminates part of the glxgears corruption here. Need to clean up PSC more,
to get rid of the rest of it.
2009-10-17 20:29:27 -07:00
Corbin Simpson
ce9ae4a483 r300g: Fix u_hash_table rename. 2009-10-17 20:05:23 -07:00
Corbin Simpson
4a98d19d1b Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa 2009-10-17 19:58:23 -07:00
Patrice Mandin
114417a2f5 nouveau: nv40: Use same workaround as i915 for segfault related to vbo 2009-10-17 20:49:18 +02:00
Patrice Mandin
66aab9a1f6 nouveau: nv30: Remove duplicate case. Was a typo for X8R8G8B8, but that will never be use for front buffer. 2009-10-17 20:46:19 +02:00
Patrice Mandin
67356ae047 nouveau: nv30: Use same workaround as i915 for segfault related to vbo 2009-10-17 20:27:24 +02:00
José Fonseca
5d42e3988d util: Rename from u_* to util_* while we're at it.
To be consistent with the rest.
2009-10-17 11:45:04 +01:00
Chris Wilson
60a39b6799 intel: Disallow relocations to the byte beyond the end of the buffer 2009-10-17 08:26:54 +01:00
Brian Paul
a335d334d4 mesa: fix/update some comments 2009-10-16 13:07:43 -06:00
Brian Paul
f094b86bb5 mesa: lift default symlinks target into Makefile.template
Driver Makefiles can still add symlink dependencies/rules if needed.
2009-10-16 13:07:43 -06:00
Brian Paul
db2046580f mesa: use EXTRA_MODULES and SUBDIRS to build r300 compiler
This is a bit cleaner and avoids rebuilding the r300_dri.so library all
the time.
2009-10-16 13:07:43 -06:00
Brian Paul
d9fd207133 mesa: added SUBDIRS support in dri/Makefile.template 2009-10-16 13:07:43 -06:00
Brian Paul
f0503726bf mesa: move a comma 2009-10-16 13:07:43 -06:00
Brian Paul
2ee7fd8d58 mesa: added MESA_GLSL=useprog debug flag
This logs glUseProgram() calls to stderr.
2009-10-16 13:07:43 -06:00
Maciej Cencora
3594b53c01 r300: fix vertex program parameters limits 2009-10-16 20:21:17 +02:00
Corbin Simpson
3e56bef5a5 radeon-gallium: Use debug_get_bool_option instead of getenv. 2009-10-16 09:45:07 -07:00
Corbin Simpson
fc8a156cfc r300g: Use a hash table to look up vertex info.
Need to move rs_block to this, too.

Also, I'm getting massive amounts of flicker for some reason; I bet we've gotta
re-re-examine PSC and friends. :C
2009-10-16 08:43:02 -07:00
Corbin Simpson
3924d86115 util: Change function names to begin with u_.
Avoids link-time clashes with Mesa's internal hash table.
2009-10-16 08:43:02 -07:00
Brian Paul
946bc9aa42 docs: document GLSL float parsing bug fix 2009-10-16 07:38:39 -06:00
Brian Paul
89b31c9619 mesa: use C locale for _mesa_strtod()
_mesa_strtod() is used for shader/program parsing where the decimal
point character is always '.'  Use strtod_l() with a "C" locale to
ensure correct string->double conversion when the actual locale uses
another character such as ',' for the decimal point.

Fixes bug 24531.
2009-10-16 07:36:50 -06:00
José Fonseca
166957abeb progs/tests: Use rand() instead of random().
Forgot these on previous commit.
2009-10-16 11:42:13 +01:00
José Fonseca
699260b195 progs/tests: Use rand() instead of random().
More portable. Same implementation on Linux.
2009-10-16 11:39:29 +01:00
Vinson Lee
60b6c74583 prog/tests: Fix MSVC build. 2009-10-16 11:36:09 +01:00
Corbin Simpson
e4f21be13a r300g: Set logical ID for each emitted texture/sampler.
multitexarray works on my r300, but texrect doesn't.
2009-10-15 16:58:26 -07:00
Patrice Mandin
a5a05fd782 nouveau: nv30: Hack to enforce same number of bits as front buffer, for render targets 2009-10-15 22:41:09 +02:00
Patrice Mandin
13580aa3d1 nouveau: nv30: refuse binding a colour buffer with a zeta buffer with different bits, till the backend can tell Mesa not to do that. 2009-10-15 21:58:44 +02:00
Zack Rusin
108273c5ed st/xorg: refix source over 2009-10-15 15:23:04 -04:00
Brian Paul
5b7d9053a0 progs/egl: put declarations before code 2009-10-15 13:00:03 -06:00
Chia-I Wu
6c21c8862b egl: Rework the synchronization primitives.
This adds error checking to the synchronization primitives.  And
eglWaitGL is now implemented by eglWaitClient.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:54:00 -06:00
Chia-I Wu
57da499d7b egl: Rework eglSwapInterval.
This adds error checking to eglSwapInterval and clamps the swap
interval.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:54:00 -06:00
Chia-I Wu
bbfd0e2615 egl: Rework error checking in eglSwapBuffers.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:58 -06:00
Chia-I Wu
aaa1253b09 egl: Update comments about eglapi.c.
Mention that opaque handles are looked up and checked.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:57 -06:00
Chia-I Wu
6190663120 egl: Rework error checking in eglGetCurrentSurface.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:57 -06:00
Chia-I Wu
8bb2485ed0 egl: Include GL header in eglconfigutil.h.
This is just a cosmetic change.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:56 -06:00
Chia-I Wu
29d115092e egl: Fix GLX_USE_TLS build.
Remove an extraneous semicolon.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:56 -06:00
Chia-I Wu
2fc1614e7a egl: Fix eglCheckConfigHandle.
A stupid bug by me made the check void.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:55 -06:00
Owen Taylor
3f30b0709b Use the right pitch when rendering to a texture
We need to get the pitch from the texture level we are rendering to,
rather than just using the base texel width.
2009-10-15 11:33:08 -04:00
Robert Noland
16c6a3b71e r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.
Report unsupported attributes while I'm here.

Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:52 -04:00
Robert Noland
a176b1c5d8 r600: cleanup in r600_cs_process_relocs().
Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:45 -04:00
Robert Noland
e5d6450c2c radeon: return EINVAL for 0 length buffers.
Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:35 -04:00
Andre Maasikas
22a0029a68 r600: fix tfp1 bo size
Setting the wrong bo size resulting in an incomplete
read cache flush when reading the texture.  This fixes the
compiz text corruption.

[agd5f: take hw pitch alignment into account]
2009-10-15 11:24:49 -04:00