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docs: document GLSL float parsing bug fix
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@ -44,6 +44,7 @@ tbd
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<li>r300: Work around an issue with very large fragment programs on R500.
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<li>Fake glXQueryDrawable() didn't return good values (bug 24320)
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<li>Fixed AUX buffer breakage (bug 24426).
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<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
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</ul>
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</body>
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