Commit graph

53 commits

Author SHA1 Message Date
Marek Olšák
ae9ea27e0d Rename *_sha1 names to *_blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
102d41799b Rename more sha and sha1 names to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
282bd2e6db Rename sha words to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
c0ac992a2a Remove mesa-sha1.h
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
53c64973e8 Inline _mesa_sha1_compute/format, remove the other unused ones
_mesa_sha1_format has a few remaining uses, so it's moved to build_id.c,
which is its last user.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
0da88d237a Inline SHA1_DIGEST_STRING_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Kenneth Graunke
6ea4fe9806 iris: Switch to SPDX headers
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39663>
2026-02-03 01:30:41 +00:00
Lionel Landwerlin
faa857a061 intel: rework push constant handling
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
nr_params & params array are gone.

brw_ubo_range is not stored on the prog_data structure anymore (Anv
already stored a copy of that with its own additional information)

The backend now only deals with load_push_data_intel. load_uniform &
load_push_constant have to be lowered by the driver.

Pre Gfx12.5 platforms have to provide a subgroup_id_param to specify
where the subgroup_id value is located in the push constants.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:52 +00:00
Lionel Landwerlin
f4a0e05970 anv/brw/iris: get rid of param array on prog_data
Drivers can do all the lowering to push constants to find the only
value useful in that array (subgroup_id). Then drivers call into
brw_cs_fill_push_const_info() to get the cross/per thread constant
layout computed in the prog_data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:51 +00:00
Marek Olšák
0b7ee3b981 ALL: use #define and a copy helper to check and copy build_id
preparation for changing SHA1_DIGEST_LENGTH to BLAKE3_KEY_LEN

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39110>
2026-01-07 08:32:33 +00:00
Marek Olšák
1912a00a91 ALL: use SHA1_DIGEST_LENGTH etc. instead of hardcoding the numbers
only build_id is switched to use literal 20 instead of SHA1_DIGEST_LENGTH
because we will increase SHA1_DIGEST_LENGTH to BLAKE3_KEY_LEN

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39110>
2026-01-07 08:32:33 +00:00
Kenneth Graunke
fbd9bf6aeb iris: Use iris_any_prog_key, not brw_any_prog_key
We're storing iris keys here, not brw keys.  This worked because brw
keys are larger so you could fit any iris key in the memory.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38556>
2025-11-20 14:10:34 -08:00
Kenneth Graunke
73cbb35442 brw: Move into a new src/intel/compiler/brw subdirectory
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This keeps the directory structure a bit more organized:
- brw specific code
- elk specific code
- common NIR passes that could be used in both places

It also means that you can now 'git grep' in the brw directory without
finding a bunch of elk code, or having to "grep thing b*".

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37755>
2025-10-09 07:01:47 +00:00
Kenneth Graunke
a7c2b87874 intel: Move intel_shader_reloc to common code and drop elk_shader_reloc
We want to be able to emit load_reloc_const_intel intrinsics from common
NIR passes (such as printf lowering).  In order to do that, we need to
have the enum with the meaning of values in common code.  Once you have
that, it's easy to see the (identical) data structures as a way for the
driver to communicate about relocations, rather than a compiler backend
specific thing.  So we move it all up to common code, and re-unify.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37755>
2025-10-09 07:01:46 +00:00
Kenneth Graunke
116c65cd3d brw: Rename brw_shader_reloc to intel_shader_reloc
In preparation for moving out of brw to common code.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37755>
2025-10-09 07:01:46 +00:00
Qiang Yu
196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Karol Herbst
d073701a24 iris: remove all clover support code
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34051>
2025-04-15 13:28:27 +00:00
Caio Oliveira
fbacf3761f intel: Add meson option -Dintel-elk
Defaults to true.  When set to false Iris and various tools can be
built without ELK support.  In both cases this means supporting
only Gfx9+.  This option must be true to build Crocus or Hasvk.

This allows skipping re-building ELK when developing for newer platforms
with tools/tests enabled.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11575
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33054>
2025-01-30 00:45:59 +00:00
Caio Oliveira
9796b56e41 iris: Use ELK compiler for Gfx8
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27563>
2024-02-24 00:24:31 +00:00
Caio Oliveira
4c3b65ccf9 iris: Rename screen->compiler to screen->brw
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27563>
2024-02-24 00:24:31 +00:00
Caio Oliveira
ccbccfff91 iris: Include brw_compiler.h only when needed
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27646>
2024-02-21 00:38:35 +00:00
Caio Oliveira
19574a8156 iris: Use uint32_t instead of brw_param_builtin
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27646>
2024-02-21 00:38:35 +00:00
Caio Oliveira
0b135c9f80 iris: Take ownership of prog_data when applying it
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27646>
2024-02-21 00:38:35 +00:00
Caio Oliveira
04364768f2 iris: Reduce dependency on brw_*_prog_data structs
Once the brw_*_prog_data are available, copy down all the relevant
fields to iris_compiled_shader (and iris_*_data corresponding structs)
so that most of Iris code will be independent of brw types.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27646>
2024-02-21 00:38:35 +00:00
Mark Janes
48bf7ad3b8 iris: use device info sha in device renderer string
For iris, use the intel device info hash function instead of PCI ID in
the renderer name.  The renderer is incorporated into the gallium disk
cache for programs, as part of the key for looking up cache entries.

PCI ID can vary between on devices which are comparable from the
perspective of the shader compiler.  A more precise key eliminates
redundant entries in a multiplatform shader cache.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26844>
2024-02-15 16:58:18 -08:00
Mark Janes
f0f0bce314 iris: make shader cache content deterministic
Pointer values in shader cache data generate binary differences for
functionally identical shader content.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25923>
2023-11-02 02:53:41 +00:00
José Roberto de Souza
aff85114fd iris: Store intel_device_info in iris_bufmgr
We can have multiple pipe_screen but only one iris_bufmgr per device.
So better to store intel_device_info into the shared iris_bufmgr and
save some memory.
Also in future patches iris_bufmgr will make more use of
intel_device_info.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19650>
2022-12-15 18:55:02 +00:00
José Roberto de Souza
191f9a39c9 iris: Nuke pci_id from iris_screen
We have the same information in devinfo.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19359>
2022-10-28 20:12:07 +00:00
Jason Ekstrand
8f3c100d61 intel/fs,vec4: Drop uniform compaction and pull constant support
The only driver using these was i965 and it's gone now.  This is all
dead code.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Marcin Ślusarz
d05f7b4a2c intel: fix INTEL_DEBUG environment variable on 32-bit systems
INTEL_DEBUG is defined (since 4015e1876a) as:

 #define INTEL_DEBUG __builtin_expect(intel_debug, 0)

which unfortunately chops off upper 32 bits from intel_debug
on platforms where sizeof(long) != sizeof(uint64_t) because
__builtin_expect is defined only for the long type.

Fix this by changing the definition of INTEL_DEBUG to be function-like
macro with "flags" argument. New definition returns 0 or 1 when
any of the flags match.

Most of the changes in this commit were generated using:
for c in `git grep INTEL_DEBUG | grep "&" | grep -v i915 | awk -F: '{print $1}' | sort | uniq`; do
    perl -pi -e "s/INTEL_DEBUG & ([A-Z0-9a-z_]+)/INTEL_DBG(\1)/" $c
    perl -pi -e "s/INTEL_DEBUG & (\([A-Z0-9_ |]+\))/INTEL_DBG\1/" $c
done
but it didn't handle all cases and required minor cleanups (like removal
of round brackets which were not needed anymore).

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13334>
2021-10-15 19:55:14 +00:00
Ian Romanick
dff0d9911d iris: Split iris_upload_shader in two
Now the part that uploads the shader and the part that finishes the
creation of the shader are separated.  Each now has a more reasonable
number of parameters.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
2024d47048 iris: Add the variant to the list as early as possible
I tried to find a way to break this into some smaller commits, but
everything is very intertwined. :(

When searching the variants list in the iris_uncompiled_shader, add the
new variant if it is not found.  This will be necessary for threaded
shader compilation.  This conceptually simple change had a bunch of
fallout.

Much of this was at least conceptually borrowed from radeonsi.

- Other threads might find a variant in the list before the variant has
  been compiled.  To accomdate this, add a fence.  Each thread will wait
  on the fence in the variant when searching the list.

- A variant in the list may fail compilation.  To accomodate this, add a
  flag.  All paths will examine iris_compiled_shader::compilation_failed
  before trying to use the variant.

- The race condition between multiple threads trying to create the same
  variant at the same time is handled *before* both thread spend the
  effort to compile the shader.  The means that iris_upload_shader
  cannot change shaders on the caller, so it does not need to return
  anything.

v2: Change "found" parameter of find_or_add_variant to "added."  This
inverts the values returned, and it probably makes uses of the returned
value more easily understood.  Always set the value in the called
function.  Suggested by Ken.

v3: Move shader->compilation_failed check to avoid shader != NULL test.
Rearrange some logic and add a comment in iris_update_compiled_tcs.
Suggested by Ken.  Don't call find_or_add_variant in
iris_create_shader_state.  See
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229#note_1000843
for more details.  Noticed by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
0e48b1a99d iris: Allocate shader variant in caller of iris_upload_shader
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Kenneth Graunke
dcf6247fcb iris: Remove context from iris_disk_cache_retrieve
We don't use the context other than getting the screen and uploader.

Fixes: 84a38ec133 ("iris: Enable PIPE_CAP_SHAREABLE_SHADERS.")
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8922>
2021-02-11 20:51:18 +00:00
Kenneth Graunke
730ce52104 iris: Remove context from iris_upload_shader()
Shaders are now shared across contexts, so we'd like to avoid requiring
access to a full context.  Instead, we pass the screen and an uploader
to use.

Fixes: 84a38ec133 ("iris: Enable PIPE_CAP_SHAREABLE_SHADERS.")
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8922>
2021-02-11 20:51:18 +00:00
Kenneth Graunke
1afed51445 iris: Store a list of shader variants in the shader itself
We've traditionally stored shader variants in a per-context hash table,
based on a key with many per-stage fields.  On older hardware supported
by i965, there were potentially quite a few variants, as many features
had to be emulated in shaders, including things like texture swizzling.

However, on the modern hardware targeted by iris, our NOS dependencies
are much smaller.  We almost always guess the correct state when doing
the initial precompile, and so we have maybe 1-3 variants.  iris NOS
keys are also dramatically smaller (4 to 24 bytes) than i965's.

Unlike the classic world, Gallium also provides a single kind of object
for API shaders---pipe_shader_state aka iris_uncompiled_shader.  We can
simply store a list of shader variants there.  This makes it possible
to access shader variants across contexts, rather than compiling them
separately for each context, which better matches how the APIs work.

To look up variants, we simply walk the list and memcmp the keys.
Since the list is almost always singular (and rarely ever long),
and the keys are tiny, this should be quite low overhead.

We continue storing internally generated shaders for BLORP and
passthrough TCS in the per-context hash table, as they don't have
an associated pipe_shader_state / iris_uncompiled_shader object.
(There can also be many BLORP shaders, and the blit keys are large,
so having a hash table rather than a list makes sense there.)

Because iris_uncompiled_shaders are shared across multiple contexts,
we do require locking when accessing this list.  Fortunately, this
is a per-shader lock, rather than a global one.  Additionally, since
we only append variants to the list, and generate the first one at
precompile time (while only one context has the uncompiled shader),
we can assume that it is safe to access that first entry without
locking the list.  This means that we only have to lock when we
have multiple variants, which is relatively uncommon.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7668>
2021-01-29 06:26:29 +00:00
Jason Ekstrand
536727c465 iris: Patch constant data pointers into shaders
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
b4b39b802b iris: Normalize all compute shaders to MESA_SHADER_COMPUTE
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6405>
2020-08-21 22:49:54 +00:00
Jason Ekstrand
3d7d76c152 iris: Add support for MESA_SHADER_KERNEL in the disk cache
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Jason Ekstrand
65eeb06a7f iris: Upload kernel inputs with system values
Clover doesn't upload a cbuf0 but instead provides the kernel inputs as
part of the pipe_grid.  The most obvious thing to do is to upload them
along with system values.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Jason Ekstrand
43429efc61 iris/disk_cache: Stop assuming stage == cache_id
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Jason Ekstrand
6dfe41c54e iris: Add a kernel_input_size field for compiled shaders
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Jason Ekstrand
e39326e617 iris: Use blob_write_uint32 for num_system_values
We read it with blob_read_uint32; we should write it as uint32 as well.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Mike Blumenkrantz
91375f13ce iris: move iris_vtable to iris_screen
instead of inlining this into every context, now a struct is used in the screen
struct to reduce memory usage and simplify a couple of the methods

Closes: https://gitlab.freedesktop.org/kwg/mesa/-/issues/6
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4376>
2020-04-29 16:59:45 +00:00
Jason Ekstrand
0c4e89ad5b Move blob from compiler/ to util/
There's nothing whatsoever compiler-specific about it other than that's
currently where it's used.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-19 19:56:22 +00:00
Jason Ekstrand
14781e2122 intel/compiler: Add a "base class" for program keys
Right now, all keys have two things in common: a program string ID and a
sampler_prog_key_data.  I'd like to add another thing or two and need a
place to put it.  This commit adds a new brw_base_prog_key struct which
contains those two common bits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-10 19:35:55 +00:00
Timur Kristóf
3b6d787e40 iris: move sysvals to their own constant buffer
This commit moves the sysvals to a separate, new constant buffer
at the end (before the shader constants). It also allows us to
remove the special handling we had for cbuf0, and enables all
constant buffers to support user-specified resources and user
buffers.

v2: (by Kenneth Graunke)
- Rebase on the previous patch to fix system value uploading.
- Fix disk cache num_cbufs calculation
- Fix passthrough TCS to report num_cbufs = 1 so upload actually occurs
- Change upload_sysvals to assert that num_cbufs > 0 when
  num_system_values > 0.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-06-23 18:33:23 +02:00
Kenneth Graunke
8d4f68ee20 iris: Free the buffer when reading from the disk cache. 2019-06-04 23:53:57 -07:00
Caio Marcelo de Oliveira Filho
1c8ea8b300 iris: Handle binding table in the driver
Stop using brw_compiler to lower the final binding table indices for
surface access.  This is done by simply not setting the
'prog_data->binding_table.*_start' fields.  Then make the driver
perform this lowering.

This is a better place to perfom the binding table assignments, since
the driver has more information and will also later consume those
assignments to upload resources.

This also prepares us for two changes: use ibc without having to
implement binding table logic there; and remove unused entries from
the binding table.

Since the `block` field in brw_ubo_range now refers to the final
binding table index, we need to adjust it before using to index
shs->constbuf.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-06-03 14:14:45 -07:00