cmd_prepare_tiler_context() is just a wrapper around
cmd_get_tiler_context(), and cmd_get_tiler_context() is only called
from cmd_prepare_tiler_context().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29382>
pan_preload_fb() will use pre-frames on Bifrost. Pass NULL preload_jobs
and assert that num_preload_jobs is zero.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29382>
The old mipmap generation code has a few problems:
1. It open-codes the format conversion, which is error prone, and it's
hard to know if we're missing some formats. Manual inspection shows
that we're indeed missing some less commonly used formats.
2. When downsampling between two miplevels with the same width (e.g a
width of one), the code would read from outside the image.
3. It averages sRGB textures in gamma space. Whilte that's legal in GL
(the filtering algorithm is undefined), it doesn't produce very good
results. And it's not the same thing as util_gen_mipmap() does.
4. Similarly, it uses a box-filter for the stencil values. And while
that's actually what the spec recomments (regardless of format), it's
absolutely *not* what most applications would want. Using nearest
sampling would make more sense.
5. It has requirements about the type and format returned by
_mesa_uncompressed_format_to_type_and_comps() which other call-sites
in mesa doesn't have. This is the real reason I want to get rid of
it, because it ends up complicating the GLES read formats / types.
So, let's rewrite all of this, fixing all of the above. The result is
quite a bit shorter, and if this ends up being less performant, it's
unlikely that this matters, because we almost always use the GPU
accelerated code-path provided by util_gen_mipmap() anyway.
The new code works by a few identities: It uses the pack / unpack
helpers to convert the texture to a few reasonable intermediate formats,
so we keep the amount of open-coded averaging to a minimum. To do this
without heap-allocations, we introduce a concept of a "span", which has
a max fixed size, that can trivially be allocated on the stack.
We also add some more requirements to keep things sane; the higher level
do_row functions only allow the dest image to be half of the source
width or one (whichever is larger). This matches the high-level needs of
mipmap generation. The lower level do_span() function is a bit more
flexible, because that turns out to be helpful when implementing
do_span_3D(), where we want to avoid collapsing the inner dimension
twice.
Tested-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29380>
Rework:
* José: Restore "Register Poll Mode" default to "Memory Poll"
* José: Other minor formatting changes to match other genxml
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29264>
Reworks:
- Rohan: Use a uint for the surface format since we're dropping the
SURFACE_FORMAT enum from genxml
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29264>
The code for checking flow control did not realize that
`LD_TEX` and `LD_TEX_IMM` were memory accesses, and hence was
not inserting waits where these were necessary. This showed up
as flakes in KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-fs
Cc: mesa-stable
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29363>
Same sequence LLVM uses for llvm.amdgcn.s.barrier.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29330>
We can use this to specify the maximum vertex index that can
be accessed, which the hardware will use to detect and prevent
out-of-bounds accesses to vertex buffers.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29425>
When programming the size, we should take into account the
offset from the start of the index buffer address.
cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29425>
This layer was blocking Android emulated ASTC support as it did not
take "emu_astc_ldr" in to account.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Mi, Yanfeng <yanfeng.mi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29415>
LLVMContextr is not thread safe. There are many code paths that use
llvmpipe_context::context and adding locking to all of them is
difficult and adds unnecessary overhead. This approach restricts locking
to lp_sampler_matrix, which makes covering all uses of the LLVMContext
easy and only adds overhead when running lavapipe.
Fixes: 7ebf7f4 ("llvmpipe: Compile sample functioins on demand")
Reviewed-by: Roland Scheidegger <roland.scheidegger@broadcom.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29397>
Before VK_KHR_maintenance5 point size is undefined unless the
shader explicitly writes it, but this extension changes this and
expects a default point size of 1.0 if none has been written.
We accomplish this by emitting a POINT_SIZE packet with the
default point size the first time we draw with a POINT primitive
in the job. If the shaders used in the draw call doesn't write
point size then the hardware will take the point size from the
state set by the packet. If the shader does write to point size
then the value written in the shader will be used instead.
Passes all tests we support in:
dEQP-VK.rasterization.primitive_size.default_size.points.*
when forcing maintenance5 enabled.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29413>
If the shader writes point size, then the compiler needs to ensure it
writes it in the appropriate vpm output slot and also clamp its value to
expected limits. This is why we have the per_vertex_point_size in the
shader key, so it doesn't really make sense to set this if the shader
doesn't write point size.
If the shader record flags that the shader writes point size then the
hardware will use the shader written value to override point size state
(set with the POINT_SIZE packet), so again, we really only want to set
this in the shader state record if the shader actually writes its value.
While we could also limit this to point primitives, since these are the
only primitives where point size has an effect, this is not really
required, and skipping this allows us to use the same shader with any
primitive type (otherwise we would have to compile 2 different shaders).
Finally, this change makes the vertex shader setup for point size match the
one we had been doing for geometry shaders, so it makes both stages behave
consistently regarding point size behavior.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29413>
The stress counter after enable_job(retry), often stores the new status
instead of the job complete. So, the summary printed later doesn't show the
real evolution of the test.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29416>
Because of the differences between i915 and Xe KMD this function is
needed to abstract the special handling that Xe KMD needs while
reading perf stream.
This special handling will be implemented in the next patch.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29421>
To be more explicit lets have 2 macros one with sample lenght other
with header and sample length.
This will also help add Xe KMD support as it don't have a header like
i915.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29421>