Commit graph

988 commits

Author SHA1 Message Date
Iago Toral Quiroga
42bd467906 broadcom/compiler: inform NIR scheduler about 0 cost ALU instructions
Some ALU instructions will likely end up being copy propagated in the
backend, which means they would not have any cost. This helps the
scheduler make better decisions for the new open-coded patterns
produced in NIR for extracts (i.e. unpack_2x16) with MR#39511.
With this (together with previous patches) we manage to produce similar
shader-db results as with the unpack_2x16 NIR extract opcodes that
MR#39511 will drop.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39687>
2026-02-05 11:29:42 +00:00
Iago Toral Quiroga
f93e8e76e9 broadcom/compiler: optimize alu(shr(x, 16).l) to alu(x.h)
We need this to produce optimal code in the backend for sequences
like this:

   32   %10 = ushr %5.x, %9 (0x10)
   16   %14 = u2u16 %10
   32   %17 = f2f32 %14

With such code, our copy propagation pass will drop the u216 and
with this patch we will be able to drop the ushr too.

This pattern can show up for VK_KHR_16bit_storage when we successfully
vectorize 16-bit loads into 32-bit loads, but will become a lot more
common after MR#39511 lands, since that would also affect things like
16-bit TMU loads, which are more common.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39687>
2026-02-05 11:29:42 +00:00
Iago Toral Quiroga
4753a296f9 broadcom/compiler: don't always clear undefined bits from sub-32 integers
We only really use sub-32bit integers in conversions, so we can skip
clearing the MSB bits when we produce them by converting from larger types
(leaving these bits undefined) and only clear them when we convert from them
to larger types, since we don't have native opcodes to do these conversions
that would only access relevant bits, at least on Pi4. Also, document the
cases where we could do better for Pi5.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39687>
2026-02-05 11:29:42 +00:00
Iago Toral Quiroga
c589268b5c broadcom/compiler: drop unnecessary MOV
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39687>
2026-02-05 11:29:41 +00:00
Faith Ekstrand
68d22b5a2a nir/lower_blend: Move the format to nir_lower_blend_rt
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39367>
2026-01-19 21:33:14 +00:00
Juan A. Suarez Romero
13211eb2fc broadcom/compiler: use skip_helpers with textures, UBOs and SSBOs
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Set the per-pixel mask based on the value of skip_helpers.

This slightly increase the performance on several traces.

fps_avg  helped:  gl_gfxbench_trex.trace:                           22.30 -> 22.79 (2.20%)

total fps_avg in all runs: 55.18 -> 55.71 (0.97%)
total fps_avg in affected (through threshold) runs: 22.30 -> 22.79 (2.20%)
helped: 1
HURT: 0

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38759>
2026-01-08 12:59:44 +00:00
Juan A. Suarez Romero
1e3da5c985 broadcom/compiler: enable skip_helpers
It will be used with image loads to enable or disable helper invocations.

This fixes a Vulkan CTS test that perform an imageLoad() inside a
fwidth() operation.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38759>
2026-01-08 12:59:44 +00:00
Emma Anholt
059d301c79 nir: Drop the mode argument of nir_lower_vars_to_scratch().
It only makes sense for function temps, and that's the only way it's been
used.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37245>
2025-12-17 19:50:28 +00:00
Jose Maria Casanova Crespo
40339ada9c broadcom: Drop use of nir_lower_wrmasks
v3d_nir_lower_load_store_bitsize that uses nir_lower_mem_access_bit_sizes
already ensures that any writemask on store has consecutive bits set.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38921>
2025-12-15 11:34:27 +00:00
Ian Romanick
956a09b990 broadcom/compiler: only lower flrp once
This is only compile tested.  I have not collected any shader-db or
fossil-db data.

v2: Drop the calls to nir_opt_constant_folding. The builder in
nir_lower_flrp will already take care of this.

v3: NIR_PASS_V is gone. Noticed by Marge.

Acked-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12526>
2025-12-02 21:28:05 +00:00
Marek Olšák
9a56672f56 nir: add shader_info::disable_input/output_offset_src_constant_folding
and set it where needed to prevent nir_opt_constant_folding from breaking
those drivers.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38277>
2025-11-29 00:16:38 +00:00
Iago Toral Quiroga
a643681dd5 broadcom/compiler: use nir_opt_uub
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Shows performance improvement on aztec/aztec_high

fps_avg  helped:  gl_aztec.trace:       6.37 -> 6.45 (1.26%)
fps_avg  helped:  gl_aztec_high.trace:  4.29 -> 4.33 (0.93%)

And a significant instruction count reduction in the affected
shaders. But some shaders show a huge reduction.

gles_aztec/274.shader_test MESA_SHADER_COMPUTE: 1375 -> 1196 (-13.02%)
gles_aztec_high/499.shader_test MESA_SHADER_COMPUTE: 1375 -> 1196 (-13.02%)
master-of-orion/1253.shader_test MESA_SHADER_FRAGMENT: 305 -> 262 (-14.10%)
blender/7.shader_test MESA_SHADER_FRAGMENT: 12389 -> 10455 (-15.61%)
master-of-orion/1256.shader_test MESA_SHADER_VERTEX: 170 -> 131 (-22.94%)

total instructions in shared programs: 14679696 -> 14675496 (-0.03%)
instructions in affected programs: 196683 -> 192483 (-2.14%)
helped: 430
HURT: 8
Instructions are helped.

total uniforms in shared programs: 6775582 -> 6775495 (<.01%)
uniforms in affected programs: 21155 -> 21068 (-0.41%)
helped: 48
HURT: 2
Uniforms are helped.

total max-temps in shared programs: 2709673 -> 2709710 (<.01%)
max-temps in affected programs: 403 -> 440 (9.18%)
helped: 2
HURT: 16
Max-temps are HURT.

Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38642>
2025-11-26 13:32:39 +00:00
Jose Maria Casanova Crespo
4234e7eed0 broadcom/compiler: enable umul24 and imul24 ALU opcodes
For umul24 we expose the operation as UMUL24_RTOP0 so we can identify
the difference between umul24 as part of a sequence generated from an
imul as "multop+umul24" and a simple umul24 where rtop will always be 0.

For umul24_rtop0 instructions we relax the scheduling restrictions,
so they don't need to be serialized like the multop+umul24 ops. But
we maintain the read dependency with the last_rtop.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38642>
2025-11-26 13:32:39 +00:00
Alyssa Rosenzweig
2c2dd835af nir/lower_wrmasks: drop callback
All drivers use the same callback and it is unlikely that new drivers will use
this pass since it has better replacements today (lower_mem_bit_sizes for
memory, and it never worked for I/O). This should discourage as much.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38533>
2025-11-26 03:20:39 +00:00
Dave Airlie
26eaba935d nir: add a cmat call instruction type.
This adds a new instruction type to handle cooperative matrix calls.

This clones the call instr, drops callee, and adds a single metadata
slot and a call operation (dummy only for now).

(Not NACKed by Alyssa)

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
2025-11-17 23:33:58 +00:00
Marek Olšák
e372365cf4 nir: rename nir_copy_prop -> nir_opt_copy_prop
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38411>
2025-11-15 02:16:38 +00:00
Konstantin Seurer
de32f9275f treewide: add & use parent instr helpers
We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:

* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*

Plus nir_def_instr() where there's no more suitable helper.

Also an existing helper is renamed to unify all the names, while we're
churning the tree:

* nir_src_as_alu_instr -> nir_src_as_alu

..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.

Acked-by: Marek Olšák <maraeo@gmail.com>

---

To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.

Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
2025-11-12 21:22:13 +00:00
Faith Ekstrand
6ee4ea5ea3 nir: Add a type parameter to nir_lower_point_size()
On Mali, we need not only clamp but also convert to float16 on Valhall+.
We could have a separate pass for this but it fits in nicely with the
rest of nir_lower_point_size() so we might as well put it there.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38379>
2025-11-12 01:34:36 +00:00
Konstantin Seurer
b962063d72 nir: Remove nir_parallel_copy_instr
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36483>
2025-11-04 18:51:51 +00:00
Marek Olšák
2f6b4803ab nir/validate: expand IO intrinsic validation with nir_io_semantics
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
There are many workarounds.

v2: add more validation

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38113>
2025-11-02 02:21:46 +00:00
Daniel Schürmann
10be538851 tree-wide: don't call nir_opt_constant_folding after nir_lower_flrp
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37195>
2025-10-30 19:28:07 +00:00
Daivik Bhatia
cdef2c0b61 broadcom/common: Add subgroup support to CSD super-group packing
Certain subgroup operations don’t impose constraints on
CSD supergroup packing. Mark these as supported
and account for them in v3d_csd_choose_workgroups_per_supergroup()
so packing remains unchanged when they are present.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37836>
2025-10-13 08:25:24 +02:00
Alejandro Piñeiro
cea6d7ada5 v3d: expose GL_KHR_shader_subgroup for v71+
All the compiler support was implemented as part of the v3dv
implementation (see commit 31e8740808 and MR#27211).

We are using the same size/supported_stages and mostly the same
supported features, so probably at some point it would be good to have
a common place for that info. Zink reuses their definitions, but as
far as I see it does that because the PIPE and equivalent VK
definitions has the same values, that seems somewhat fragile.

We don't support all features, and in order to support arithmetic we
need to enable a lowering.

Using CTS, right now we are passing 1023 tests out of 6053 (the rest
are skipped).

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37621>
2025-10-08 10:48:41 +00:00
Ella Stanforth
aaa858f958 v3d/compiler: Implement 16bit normalised render targets.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35820>
2025-09-30 12:48:42 +00:00
Ella Stanforth
c9e9d72cce v3d/compiler: implement normalised to float conversions
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35820>
2025-09-30 12:48:42 +00:00
Ella Stanforth
9263e1838b v3d/compiler: Lower load_output after logic operations
Fixes: 42154029fc ("v3d/compiler: Implement software blend lowering")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35820>
2025-09-30 12:48:42 +00:00
Ella Stanforth
0a640f42c5 v3d/compiler: Add unpacking instructions for normalised 16bit formats.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35820>
2025-09-30 12:48:41 +00:00
Ella Stanforth
ee48e81b26 v3d: Always lower frag color
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35820>
2025-09-30 12:48:39 +00:00
Simon Perretta
2a7ebf2ae0 nir/lower_alpha: extend to support dynamic a2c
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37512>
2025-09-30 12:15:53 +00:00
Qiang Yu
c135ed1eb9 all: rename gl_shader_stage_name to mesa_shader_stage_name
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu
196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Alyssa Rosenzweig
82ae8b1d33 treewide: simplify nir_def_rewrite_uses_after
Most of the time with nir_def_rewrite_uses_after, you want to rewrite after the
replacement. Make that the default thing to be more ergonomic and to drop
parent_instr uses.

We leave nir_def_rewrite_uses_after_instr defined if you really want the old
signature with an arbitrary after point.

Via Coccinelle patch:

    @@
    expression a, b;
    @@

    -nir_def_rewrite_uses_after(a, b, b->parent_instr)
    +nir_def_rewrite_uses_after_def(a, b)

Followed by a bunch of sed.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36489>
2025-08-01 15:34:24 +00:00
Alyssa Rosenzweig
cc6e3b84cb treewide: use nir_def_as_*
Via Coccinelle patch:

    @@
    expression definition;
    @@

    -nir_instr_as_alu(definition->parent_instr)
    +nir_def_as_alu(definition)

    @@
    expression definition;
    @@

    -nir_instr_as_intrinsic(definition->parent_instr)
    +nir_def_as_intrinsic(definition)

    @@
    expression definition;
    @@

    -nir_instr_as_phi(definition->parent_instr)
    +nir_def_as_phi(definition)

    @@
    expression definition;
    @@

    -nir_instr_as_load_const(definition->parent_instr)
    +nir_def_as_load_const(definition)

    @@
    expression definition;
    @@

    -nir_instr_as_deref(definition->parent_instr)
    +nir_def_as_deref(definition)

    @@
    expression definition;
    @@

    -nir_instr_as_tex(definition->parent_instr)
    +nir_def_as_tex(definition)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36489>
2025-08-01 15:34:24 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Alejandro Piñeiro
fa8731b859 broadcom/compiler: update compact arrays comment
PIPE_CAP_NIR_COMPACT_ARRAYS is gone since commit
2e5d49b3dd

v3d properly uses the compact_arrays option from
nir_shader_compiler_options since commit
d694c1b094

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36446>
2025-07-30 22:45:33 +00:00
Antonio Ospite
1b55314615 broadcom/compiler: prevent FALLTHROUGH error with C23
When building for the C23 standard, the compiler gives the following
error:

-----------------------------------------------------------------------
../src/broadcom/compiler/vir_register_allocate.c
../src/broadcom/compiler/vir_register_allocate.c: In function ‘update_graph_and_reg_classes_for_inst’:
../src/broadcom/compiler/vir_register_allocate.c:1225:44: error: expected statement before ‘;’ token
 1225 |                                 FALLTHROUGH;
      |                                            ^
../src/broadcom/compiler/vir_register_allocate.c:1225:44: warning: ‘fallthrough’ attribute ignored [-Wattributes]
../src/broadcom/compiler/vir_register_allocate.c:1225:44: error: suggest braces around empty body in an ‘else’ statement [-Werror=empty-body]
../src/broadcom/compiler/vir_register_allocate.c:1222:28: warning: this statement may fall through [-Wimplicit-fallthrough=]
 1222 |                         if (c->devinfo->ver >= 71)
      |                            ^
../src/broadcom/compiler/vir_register_allocate.c:1226:17: note: here
 1226 |                 case 1:
      |                 ^~~~
-----------------------------------------------------------------------

Fix that by doing what the compiler suggests, i.e. by using braces
around empty body in the ‘else’ statement.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36323>
2025-07-29 14:07:07 +00:00
Georg Lehmann
3bc691f116 broadcom/compiler: use NIR_PASS for nir_schedule
This should work now that the pass returns progress and invalidates  metadata.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36291>
2025-07-23 06:47:58 +00:00
Daniel Schürmann
2c51a8870d nir: add nir_vectorize_cb callback parameter to nir_lower_phis_to_scalar()
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Similar to nir_lower_alu_width(), the callback can return the
desired number of components for a phi, or 0 for no lowering.

The previous behavior of nir_lower_phis_to_scalar() with lower_all=true
can be elicited via nir_lower_all_phis_to_scalar() while the previous
behavior with lower_all=false now corresponds to nir_lower_phis_to_scalar()
with NULL callback.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35783>
2025-07-08 15:33:59 +00:00
Marek Olšák
89285e25b6 nir: remove nir_shader_compiler_options::lower_all_io_to_temps
All drivers should report support_indirect_* correctly, so this
is redundant.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35945>
2025-07-08 06:11:43 +00:00
Alyssa Rosenzweig
d31cb824df treewide: use VARYING_BIT_*
Some checks failed
macOS-CI / macOS-CI (dri) (push) Has been cancelled
macOS-CI / macOS-CI (xlib) (push) Has been cancelled
Via Coccinelle patch generated by the following Python:

  varys = [ "POS", "COL0", "COL1", "FOGC", "TEX0", "TEX1", "TEX2", "TEX3", "TEX4",
           "TEX5", "TEX6", "TEX7", "PSIZ", "BFC0", "BFC1", "EDGE", "CLIP_VERTEX",
           "CLIP_DIST0", "CLIP_DIST1", "CULL_DIST0", "CULL_DIST1", "PRIMITIVE_ID",
           "PRIMITIVE_COUNT", "LAYER", "VIEWPORT", "FACE",
           "PRIMITIVE_SHADING_RATE", "PNTC", "TESS_LEVEL_OUTER",
           "TESS_LEVEL_INNER", "PRIMITIVE_INDICES", "BOUNDING_BOX0",
           "BOUNDING_BOX1", "VIEWPORT_MASK", "CULL_PRIMITIVE" ]
  t = """
  @@
  @@

  -(1 << VARYING_SLOT_${V})
  +VARYING_BIT_${V}

  @@
  @@

  -BITFIELD_BIT(VARYING_SLOT_${V})
  +VARYING_BIT_${V}

  @@
  @@

  -(1ull << VARYING_SLOT_${V})
  +VARYING_BIT_${V}

  @@
  @@

  -BITFIELD64_BIT(VARYING_SLOT_${V})
  +VARYING_BIT_${V}

  """
  for v in varys:
      from mako.template import Template
      print(Template(t).render(V = v))

Closes: #13453
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> [panfrost, common]
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [broadcom]
Reviewed-by: Corentin Noël <corentin.noel@collabora.com> [virgl]
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> [zink]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35917>
2025-07-04 19:01:04 +00:00
Alejandro Piñeiro
0f830c5572 v3d/compiler: properly handle the RA debug option
RA is intended to dump the vir when register allocation fails, so it
should be checked when we set c->compilation_result to
FAILED_REGISTER_ALLOCATION.

But it seems that this option was forgotten when on some of the
refactorings around compilation_result, as was let on an old condition
that reported register allocation failures.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35823>
2025-06-30 09:36:04 +00:00
Marek Olšák
439d805291 nir: rename nir_lower_io_to_scalar_early -> nir_lower_io_vars_to_scalar
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35760>
2025-06-26 18:20:49 +00:00
Emma Anholt
eae86f455c v3d: Stop advertising support for HW clip planes.
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The GL frontend is perfectly good at lowering it like we do.  Cuts out a
bunch of duplicate code.

We still have ucp_enables for the FS due to lowering of CLIPDIST to
discards in the FS.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8953>
2025-06-19 21:44:55 +00:00
Iago Toral Quiroga
c059c721fb broadcom/compiler: handle moving last ubo load in the block correctly
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Before we move a UBO load to a previous location in the block we take a
reference to the instruction after it so we can continue the loop from
there, however, if the load we just moved was already the last instruction
in the block we just want to break the loop right there.

Fixes crashes with shaders from http://flightradar24.com

Fixes: 8998666de7 ("broadcom/compiler: sort constant UBO loads by index and offset")
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35333>
2025-06-04 11:50:30 +00:00
Juan A. Suarez Romero
5505bb6c6d v3d/compiler: don't use deprecated NIR_PASS_V macro
We still keep it for the case of nir_scheduling, as this pass requires
to be adapted to return the progress as well as update the metadata.

Check more details at
https://gitlab.freedesktop.org/mesa/mesa/-/issues/10409.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35127>
2025-05-30 14:24:24 +02:00
Christian Gmeiner
41f2da1a6e treewide: Do not use NIR_PASS_V for nir_divergence_analysis(..)
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35131>
2025-05-23 21:19:25 +00:00
Ella Stanforth
be3ce07f58 v3d/compiler: Fix ub when using memcmp for texture comparisons.
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
We need to zero out all memory in the struct otherwise memcmp ends up comparing
padding bytes.

Cc: mesa-stable
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34945>
2025-05-16 16:05:21 +00:00
Ella Stanforth
b3cc871b7c v3d/compiler: remove requirement for format information for fbfetch
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34742>
2025-05-08 06:25:22 +00:00
Ella Stanforth
9a71e6dcc2 v3d/compiler: use mask for 16bit and 32bit return values
There are only ever two possibilities here so lets use a mask.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34742>
2025-05-08 06:25:22 +00:00
Ella Stanforth
bb07364c54 v3d/compiler: remove num_samplers_used from shader key
This is only ever used by assertions.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34742>
2025-05-08 06:25:22 +00:00