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broadcom/compiler: use NIR_PASS for nir_schedule
This should work now that the pass returns progress and invalidates metadata. Reviewed-by: Emma Anholt <emma@anholt.net> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36291>
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@ -1811,7 +1811,7 @@ v3d_attempt_compile(struct v3d_compile *c)
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.instr_delay_cb = v3d_instr_delay_cb,
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.instr_delay_cb_data = c,
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};
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NIR_PASS_V(c->s, nir_schedule, &schedule_options);
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NIR_PASS(_, c->s, nir_schedule, &schedule_options);
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if (!c->disable_constant_ubo_load_sorting)
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NIR_PASS(_, c->s, v3d_nir_sort_constant_ubo_loads, c);
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