Brian Paul
3ff07d2062
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
2002-02-15 03:38:12 +00:00
Brian Paul
ca7596e834
updated GL_VENDOR string
2002-02-14 00:40:24 +00:00
Brian Paul
95e2c72fd5
minor clean-up
2002-02-14 00:39:53 +00:00
Keith Whitwell
d4e02d6026
Remove debug
2002-02-13 23:53:19 +00:00
Keith Whitwell
0cb28418d0
More suport for t&l drivers
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Fix GLuint compare bugs
Fix RESET_STIPPLE calls
2002-02-13 00:53:19 +00:00
Karl Schultz
12a1024d9d
fix compiler warning (windows)
2002-02-12 16:45:22 +00:00
Brian Paul
db41d2ea8c
Daniel Borca's new DOS/DJGPP driver.
2002-02-12 03:24:56 +00:00
Brian Paul
cc27365d77
Daniel Borca's GLUT for DOS/DGJPP.
2002-02-12 03:24:06 +00:00
Brian Paul
bcb148de92
added an assertion, fix typo
2002-02-06 03:22:47 +00:00
Brian Paul
2784dadafc
fixed typo in depth_test_pixels(), should fix reported VTK failures
2002-02-06 03:22:00 +00:00
Brian Paul
c4afba36c3
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
2002-02-05 23:21:45 +00:00
Brian Paul
79c2f53491
Clean-up and remove dead code related to depth/stecil testing.
2002-02-04 15:59:29 +00:00
Brian Paul
ac8c241e64
removed references to removed source files
2002-02-02 21:41:58 +00:00
Brian Paul
b37a084357
Converted line drawing over to new span code, pb no longer used.
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Big clean-up of line drawing code.
Removed many obsolete span processing functions.
2002-02-02 21:40:33 +00:00
Brian Paul
733a4b602b
sw_span can now hold x/y arrays of fragment positions - getting ready to
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ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
2002-02-02 17:24:11 +00:00
Brian Paul
ceb39f4f8d
Clean-up and optimize alpha test code.
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Major clean-up of pixel zoom code.
2002-01-31 00:27:43 +00:00
Brian Paul
e0bafefd7a
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
2002-01-30 16:54:02 +00:00
Brian Paul
1cefc83a88
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
2002-01-30 16:53:03 +00:00
Brian Paul
eae38ca1b2
replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
2002-01-30 16:52:02 +00:00
Brian Paul
6e1666437e
Still more texture/span simplification and clean-up.
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Updated comments, fixed indentation, etc.
2002-01-28 04:25:56 +00:00
Brian Paul
7956292a76
More span improvements. Removed _mesa_write_monocolor_span().
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Removed last of span.filled* flags and Klaus's macros.
More simplification of triangle functions.
2002-01-28 03:42:28 +00:00
Brian Paul
f1e2369878
More span clean-up, mostly texture-related.
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_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span().
Removed some unneeded triangle functions - more simplification possible.
2002-01-28 00:07:33 +00:00
Brian Paul
2a182a9897
LOTS of changes, building upon Klaus's work.
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struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
2002-01-27 18:32:03 +00:00
Brian Paul
ad7e727024
more info about building for Motif
2002-01-25 16:05:31 +00:00
Brian Paul
6ee7a02852
added missing IsEnabled() cases for fog coord and secondary color arrays
2002-01-22 18:40:46 +00:00
Brian Paul
4c8fadc6d9
Clean-up/renaming of the per-vertex attribute bits, specifically, the
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VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
2002-01-22 14:35:16 +00:00
Brian Paul
2bc668d092
minor update
2002-01-21 21:21:22 +00:00
Brian Paul
2ef866d1fc
Klaus's latest patches and some clean-up
2002-01-21 18:12:34 +00:00
Brian Paul
658702df97
changed PB (pixel buffer) to use texcoord[4] array
2002-01-16 20:15:00 +00:00
Brian Paul
028fe46fc5
set PB->haveSpec in line functions that emit specular color
2002-01-16 18:22:19 +00:00
Brian Paul
72574b959c
added another test in regions_overlap() (Klaus)
2002-01-16 16:04:50 +00:00
Brian Paul
78940758e9
latest changes from Klaus
2002-01-16 16:00:03 +00:00
Karl Schultz
4197c0ea9b
Fixes for 24-bit Windows devices. The old code was trying to do 3-byte
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stores with a full DWORD store (yuk). (Jeff Lewis)
2002-01-16 15:42:17 +00:00
Brian Paul
858b694b64
added some missing error checks
2002-01-15 21:49:57 +00:00
Brian Paul
25c5f1b448
Fixed Windows compile problem with gl__unused413() function.
2002-01-15 19:04:52 +00:00
Karl Schultz
2ff30b21bc
Correct typo (vpstate.c) so that makefile works.
2002-01-15 18:41:53 +00:00
Karl Schultz
e19f5d7cb7
Remove phantom tab on a blank line to allow compile on IRIX.
2002-01-15 18:30:58 +00:00
Brian Paul
47507f4464
removed api_compat stuff
2002-01-15 18:27:33 +00:00
Karl Schultz
f2e5c19a2f
Fixed pixel color component problem and clear code for 24-bit Windows
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devices. (Jeff Lewis)
2002-01-15 18:14:34 +00:00
Karl Schultz
807aea838b
Remove trailing CR's. No logical changes.
2002-01-15 18:11:36 +00:00
Brian Paul
24f7c0c944
remove api_compat.c
2002-01-14 16:07:33 +00:00
Brian Paul
03c0c2e8aa
Removed api_compat stuff, there's a better way.
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Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c
2002-01-14 16:06:35 +00:00
Brian Paul
fe9f62ff18
oops, missed vpstate.c
2002-01-14 15:47:10 +00:00
Brian Paul
7fc487d38b
added vertex program sources
2002-01-14 15:46:19 +00:00
Brian Paul
21cb88911a
don't apply scissor box in read_fast_rgba_pixels()
2002-01-12 16:12:52 +00:00
Brian Paul
3e276d43a2
added some comments
2002-01-12 03:01:23 +00:00
Brian Paul
166718f749
updated some comments
2002-01-12 02:57:14 +00:00
Brian Paul
c6755aa6d5
set _NeedEyeCoords to zero if vertex program is enabled
2002-01-12 02:55:30 +00:00
Brian Paul
8e6d305c89
Changed gl_client_array's Enabled field to GLuint so it can actually
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hold the flags we're storing in it!
2002-01-11 17:26:54 +00:00
Brian Paul
2edd1807f8
Moved _mesa_VertexAttribPointerNV into varray.c.
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Removed dead placeholder functions from vpstate.[ch].
Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
Always do the switch (type) code in the vertex array functions to that
<type> gets error checked!
2002-01-11 17:25:35 +00:00