Workaround tool was already updated with MTL production stepping so no
need to return any stepping value for MTL.
For TGL it was also updated a long time ago, so no need to check for
revision 0.
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27399>
This should drop it from MTL as there it should apply only for a0
stepping.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28047>
All these vfuncs funnel down to either stubs or the xe_vm_bind_op()
function. By returning int we're shifting VkResult generation to the
callers, which are simply not doing the correct job. If they get
VkResult they can simply throw the errors up the stack without having
to erroneously try to figure out what really happened.
Today the callers are returning either VK_ERROR_UNKNOWN or
VK_ERROR_OUT_OF_DEVICE_MEMORY, but after the patch we're returning
either VK_ERROR_OUT_OF_HOST_MEMORY or VK_ERROR_DEVICE_LOST.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27926>
The bind_timeline is used to guarantee that non-sparse objects will
be bound when batches use them (although any batch will wait on the
most recent bind, even if that's not necessary). For sparse binding
resources, it's up to the user to guarantee synchronization: do not
force every single batch buffer to wait on the latest sparse binding
operation, as that adds unnecessary synchronization points.
v2: Document how each of the vfuncs interacts with bind_timeline
(José).
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27926>
We can now finally leave the semaphore waits and signals to the
vm_bind ioctl, making vm_bind operations truly asynchronous.
This was previously done for TR-TT in 18bd00c024 ("anv/trtt: don't
wait/signal syncobjs using the CPU anymore").
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27926>
The xe.ko driver finally fixed bug 746, which means we can finally
pass multiple bind operations in a single ioctl. There's a dEQP test
that issues 960 bind operations in a single call, so our gains here
have potential, although most real-world apps are not even remotely
close to this.
Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/746
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27926>
Blitter and video engines don't support PIPE_CONTROL and
3DSTATE_BINDING_TABLE_POOL_ALLOC.
I'm not 100% sure if something else should be called instead but this
is doing the same as cmd_buffer_emit_state_base_address() and this
fixes the test that was crashing in
unreachable("Trying to emit unsupported PIPE_CONTROL command.");
Fixes: dEQP-VK.pipeline.monolithic.timestamp.misc_tests.two_cmd_buffers_secondary_transfer_queue_with_availability_bit
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28053>
These 2 compute code paths were checking for
anv_cmd_buffer_is_render_queue() before calling
flush_pipeline_select_gpgpu() causing cmd_buffer->state.current_pipeline
to never to be set to GPGPU, trigerring
assert(cmd_buffer->state.current_pipeline == GPGPU) when running in
the compute engine.
So here just dropping the anv_cmd_buffer_is_render_queue() check.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28053>
Add up to four reasons per flush to perfetto flushes. PC reasons
will help debuggers understand why flushes were required, and
perhaps provide hints as to how they can be avoided.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27400>
DebugMarkerSetObjectNameEXT is just a less powerful version of
SetDebugUtilsObjectNameEXT. Fixes the objectType cast warning as well.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27975>
The spec for vkCreateDescriptorPool says:
If VkMutableDescriptorTypeCreateInfoEXT does not exist in the pNext
chain, or VkMutableDescriptorTypeCreateInfoEXT::pMutableDescriptorTypeLists[i]
is out of range, the descriptor pool allocates enough memory to be
able to allocate a VK_DESCRIPTOR_TYPE_MUTABLE_EXT descriptor with any
supported VkDescriptorType as a mutable descriptor.
So check that mutableDescriptorTypeListCount is in range of the binding
we are asking for instead of just 0.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28031>
Note GFX9_DATAPORT_DC_PORT1_A64_SCATTERED_READ is marked as Gfx9 but
it is in the bspec and the PRM does mention it (although not in the
list), so keep it around since we've been using it for a while now.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27629>