Commit graph

38 commits

Author SHA1 Message Date
Georg Lehmann
83e9ae2d5c radv: do not report wave32 in gl_SubgroupSize for Doom Dark Ages
The shaders in question use:

(memory_load + (gl_SubgroupSize - 1)) & ~(gl_SubgroupSize - 1)

My guess is that this is supposed to be the subgroup size of whatever
produced the value, not the subgroup size in this shader.
And because in the consumer the workgroup size is 32, we use wave32.

Fixes: a2d3cbac2a ("radv: determine subgroup/wave size early")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14187

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38214>
2025-11-04 16:52:13 +00:00
Samuel Pitoiset
2009815d61 radv: add radv_wait_for_vm_map_updates drirc and enable for Forza Horizon 5
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13321
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38031>
2025-10-27 07:56:45 +00:00
Samuel Pitoiset
b00b8c763b radv: disable radv_disable_hiz_his_gfx12 for Mafia Definition Edition
This should be properly fixed now. Also remove this drirc option which
should no longer be needed.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36174>
2025-09-11 15:21:50 +00:00
Samuel Pitoiset
5f8f4686bf radv: replace RADV_GFX12_HIZ_WA by a drirc option
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36174>
2025-09-11 15:21:50 +00:00
Samuel Pitoiset
44541e84e9 radv: move misc related drirc to radv_drirc::misc
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:17 +00:00
Samuel Pitoiset
8e4d5743d2 radv: move debug related drirc to radv_drirc::debug
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:17 +00:00
Samuel Pitoiset
f13b181791 radv: move performance related drirc to radv_drirc::performance
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:16 +00:00
Samuel Pitoiset
d575b91b3a radv: move features related drirc to radv_drirc::features
For better organization.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:16 +00:00
Samuel Pitoiset
d915f24cb2 radv: move drirc options to a separate struct
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:15 +00:00
Samuel Pitoiset
d98e31eab6 radv: mark RADV_DEBUG=nongg_gs as deprecated
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:15 +00:00
Samuel Pitoiset
7304423b5c radv: mark RADV_DEBUG=splitfma as deprecated
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:14 +00:00
Samuel Pitoiset
4748ecb238 radv: mark RADV_DEBUG=invariantgeom as deprecated
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:13 +00:00
Samuel Pitoiset
a8a8bfee1f radv: mark RADV_DEBUG=nodynamicbounds as deprecated
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37145>
2025-09-05 05:56:13 +00:00
Yiwei Zhang
ea902a0e41 radv: advertise present_id/wait behind RADV_USE_WSI_PLATFORM
wsi_common_vk_instance_supports_present_wait returns true for all
supported wsi platforms here, so we can unconditionally advertise them
behind RADV_USE_WSI_PLATFORM like the other wsi extensions (also to not
tangle with Android).

v2: guard presentId2 and presentWait2 features as well

v3: drop direct option query for vk_khr_present_wait

Acked-by: Daniel Stone <daniels@collabora.com> (v1)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36835>
2025-08-21 07:53:15 +00:00
Georg Lehmann
8256097c0c radv: advertise VK_NV_cooperative_matrix2/cooperativeMatrixConversions behind an env var
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34793>
2025-06-24 07:14:35 +00:00
Samuel Pitoiset
36c0c1e857 Revert "radv,driconf: Add radv_force_64k_sparse_alignment config"
This reverts commit e32a90b57c.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35023>
2025-06-13 06:43:47 +00:00
Samuel Pitoiset
817f7f1bb2 radv: remove radv_disable_dedicated_sparse_queue completely
This drirc workaround is probably not useful since RADV allows SPARSE
on all queues.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35023>
2025-06-13 06:43:47 +00:00
Samuel Pitoiset
2ebfa64be7 radv: add radv_disable_hiz_his_gfx12 and enable for Mafia Definitive Edition
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This is a workaround for random GPU hangs with HiZ/HiS on GFX12
because the correct fix is complex and it will take time to be
implemented properly.

Mafia Definitive Edition is the first known game affected by this.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13222
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35182>
2025-05-28 07:20:26 +00:00
Natalie Vock
e32a90b57c radv,driconf: Add radv_force_64k_sparse_alignment config
Needed by DOOM: The Dark Ages.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944>
2025-05-13 07:58:03 +00:00
Natalie Vock
f0f4ae1713 radv: Add radv_enable_float16_gfx8 drirc and enable for Indiana Jones TGC
This is a hard requirement from the game preventing it to start on GFX8.
Adding this allows playing it on GFX8.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34114>
2025-04-09 14:21:37 +00:00
Natalie Vock
e385cb1750 radv: Add radv_emulate_rt drirc and enable for Indiana Jones TGC
There have been various people successfully trying it out on GFX9-GFX10.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34114>
2025-04-09 14:21:37 +00:00
Samuel Pitoiset
c5d0764fce radv: remove radv_force_pstate_peak_gfx11_dgpu=true for Helldivers 2
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Our QA team extensively tested Helldivers 2 on AMD RX 7800 XT/RX 7600
with many different presents and didn't get any GPU hangs. Few users
also reported the game being very stable without this workaround.

Few other users reported issues with the workaround itself (like
pstate not correctly restored etc), so let's remove it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34164>
2025-03-26 09:33:19 +00:00
Samuel Pitoiset
82ab58f6c6 radv: add RADV_DEBUG=pso_history
This dumps pipeline hash + shader VA to /tmp/radv_pso_history.log. Can
be very useful when investigating GPU hangs using UMR to get the fossils
back with the PC.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33912>
2025-03-07 09:14:18 +01:00
Samuel Pitoiset
ab4d2d447a radv: remove redundant radv_instance::drirc::rt_wave64
Use RADV_PERFTEST_RT_WAVE_64 instead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33868>
2025-03-05 12:45:08 +00:00
Hans-Kristian Arntzen
1fcb494054 radv: Repurpose radv_legacy_sparse_binding drirc
Rename the drirc and call it radv_disable_dedicated_sparse_queue instead,
since normal queues support sparse now anyway.
Keep the workaround for existing known games, since they might not
expect a separate SPARSE queue to pop up.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33166>
2025-02-06 14:07:20 +00:00
Samuel Pitoiset
c7a7f0244f radv: add radv_lower_terminate_to_discard and enable for Indiana Jones
To workaround game bug.

This fixes the rendering issue with eyes.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32606>
2024-12-12 19:54:39 +00:00
Samuel Pitoiset
e3d1f27b31 radv: add radv_disable_dcc_stores and enable for Indiana Jones: The Great Circle
Likely a game bug but can't be 100% sure because the game uses RT by
default and renderdoc still doesn't have support for it.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32528>
2024-12-09 17:52:43 +00:00
Samuel Pitoiset
6b671d4dab radv: remove redundant drirc for incorrect dual-source blending
The pass that lowers PS outputs has been rewritten since 45d8cd037a
("ac/nir: rewrite ac_nir_lower_ps epilog to fix dual src blending
with mono PS") to handle invalid uses of dual-source blending.

This drirc used to workaround game bugs on GFX11 only should no longer
be necessary.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32514>
2024-12-06 07:54:23 +00:00
Samuel Pitoiset
00afc4e353 radv: advertise Vulkan 1.4 on GFX8+
GFX6-7 can't support Vulkan 1.4 because indexTypeUint8 isn't supported
in hardware, and emulating features for very old hardware isn't the
option I would personally choose.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32432>
2024-12-03 10:21:55 +00:00
Samuel Pitoiset
2f13723c0a radv: add a new drirc option to disable DCC for mips and enable it for RDR2
The game aliases two images. It binds a memory object to two different
images, the first one being an image with 4 mips and the second with
only one mip but the bind offset is incorrect. It's like it queried
the first image size with different usage flags, so that DCC was
disabled.

Force disabling DCC for mips fixes the incorrect rendering and doesn't
hurt performance.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10200
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32190>
2024-11-19 07:39:13 +00:00
Samuel Pitoiset
77e59eefc1 radv: add an option to configure the trap handler exceptions
This introduces RADV_TRAP_HANDLER_EXCP to configure the various
shader exceptions.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31902>
2024-10-31 06:58:15 +00:00
Samuel Pitoiset
9f8684359f radv: implement VK_EXT_device_generated_commands
The major differences compared to the NV extensions are:
- support for the sequence index as push constants
- support for draw with count tokens (note that DrawID is zero for
  normal draws)
- support for raytracing
- support for IES (only compute is supported for now)
- improved preprocessing support with the state command buffer param

The NV DGC extensions were only enabled for vkd3d-proton and it will
maintain both paths for a while, so they can be replaced by the EXT.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31383>
2024-10-28 16:27:35 +00:00
Konstantin Seurer
bacf9752f4 radv: Work around broken terrain in Warhammer III
Hiding storage support for depth formats forces the game to take a
different, working path for terrain height map initialization.

cc: mesa-stable

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31152>
2024-09-13 07:48:02 +00:00
Konstantin Seurer
d3ff76d27b radv: Synchronize shader dumping
When RADV_DEBUG=shaders is set, printing e.g. different NIR shaders from
different threads at the same time makes the output unreadable. Use a mutex
to synchronize shader dumping so that all shaders get printed in once piece.

Since we're writing everything to a file or terminal anyway, the
performance impact of forcing singlethreaded compilation is negligible.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25215>
2024-08-19 12:29:59 +00:00
Josh Simmons
1ced840632 radv: Add RADV_PROFILE_PSTATE envvar
Enable selecting the specific pstate to enter when using thread tracing
and when acquiring the profiling lock for performance queries.

Signed-off-by: Josh Simmons <josh@nega.tv>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30139>
2024-07-15 20:32:01 +00:00
Samuel Pitoiset
87fde606cf radv: use SPDX-License-Identifier
Only files under src/amd/vulkan/** are concerned.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28599>
2024-04-08 07:17:31 +00:00
Samuel Pitoiset
e8269c01cb radv: move RADV_API_VERSION to radv_instance.h
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28568>
2024-04-04 21:57:46 +00:00
Samuel Pitoiset
30eb0ef45a radv: add radv_instance.h
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28526>
2024-04-03 13:32:54 +00:00