Push constants in particular can get picked up by the hardware at weird
times that happen *before* 3DPRIMITIVE. Therefore, we need to flush
before we emit all our state to ensure that any data they may pick up is
in memory in time. This fixes an app which does vkCmdCopyBuffers
immediately followed by a vkCmdBeginRenderPass and vkCmdDraw which uses
the destination of the copy as a UBO which we push.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4601>
(cherry picked from commit 969aeb6a93)
In SPIRV of compute shader in Aztec Ruins benchmark there is:
OpControlBarrier %uint_1 %uint_1 %uint_0
// ControlBarrier(Device, Device, rdcspv::MemorySemantics(0));
which is an incorrect translation of glsl barrier().
GLSLang, prior to c3f1cdfa, emitted the OpControlBarrier with
Device instead of Workgroup for execution scope.
2365520c covers similar case but isn't applied when execution_scope
is SpvScopeDevice.
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2742
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4660>
(cherry picked from commit 66229aa169)
The signedness of enums are undefined, so on platforms with signed
enums, this isn't going to work. One such platform is Microsoft Windows.
So let's just use an unsigned here instead.
Fixes: b1c4c4c7f5 ("mesa/gallium: automatically lower alpha-testing")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4648>
(cherry picked from commit 013d9e40fe)
In meson 0.54.0 I fixed the llvm cmake dependency to return "not found"
if shared linking is requested. This means that for 0.54.0 and later we
don't need to do anything, and for earlier versions we only need to
change the logic to force the config-tool method if shared linking is
required.
Fixes: 821cf6942a
("meson: Use cmake to find LLVM when building for window")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4556>
(cherry picked from commit fdd0ce12ac)
Commit fixes assert that triggers when running
dEQP-VK.api.external.memory.android_hardware_buffer.dedicated.buffer#bind_export_import_bind
on a debug build of Mesa.
Fixes: c79a528d ("anv/android: support import/export of AHardwareBuffer objects")
Signed-off-by: Abhishek Kumar <abhishek4.kumar@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4655>
(cherry picked from commit f06e4ab319)
After call to nir_shader_gather_info - inputs_read may have changed so
st_nir_assign_vs_in_locations should be called for shader to remain in
sync with vbo state.
Fixes piglit tests:
gl-1.0-fpexceptions
gl-1.1-color-material-unused-normal-array
arb_vertex_program-unused-attributes
regression on several gallium drivers.
Fixes: d684fb37bf
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4645>
(cherry picked from commit 829013d0ca)
Inside nested flow control, nir_lower_returns inserts predicated breaks
in the outer block. However, it would omit doing this if the remainder
of the outer block (after the inner block) was empty. This is not
correct in the case of loops, as execution just wraps back around to the
start of the loop, so this change doesn't skip the predication inside
loops.
Fixes: 79dec93ead (nir: Add return lowering pass)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2724
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4603>
(cherry picked from commit ec1b96fdc8)
Probably doesn't fix anything but those should be accessed in an
atomic way just like the head pointer.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e4f01eca3b ("util: Add a free list structure for use with util_sparse_array")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4613>
(cherry picked from commit cdc4377591)
We use vtn_vector_extract to handle vector component level derefs. This
makes us gracefully handle the case where your vector component is OOB
and give you an undef. The SPIR-V working group is still working out
whether or not this is technically legal but it's very little code for
us to handle it so we may as well.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4495>
(cherry picked from commit 380bf556bf)
By temporarily storing the new_head by a uint32_t, we wipe out the
counter section of the head pointer.
Fixes: e4f01eca ("util: Add a free list structure for use with util_sparse_array")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4612>
(cherry picked from commit dc3a17997b)
We must update stp->Base.info after translation and before
st_prepare_vertex_program is called, because inputs_read
may become outdated after NIR optimization passes.
For ffvp/ARB_vp inputs_read is populated based on declared
attributes without taking their usage into consideration.
When creating shader variants we expect that their inputs_read
would match the base ones for input mapping to work properly.
Cc: <mesa-stable@lists.freedesktop.org>
Fixes: 8a0dd0af3f
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2758
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4598>
(cherry picked from commit d684fb37bf)
It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.
Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
(cherry picked from commit c4ca9e66dd)
It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.
Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
(cherry picked from commit b424d49ac0)
To workaround a crash with Wolfeinstein Younglood because the
games creates one descriptor with
VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV...
I reported the problem to Machine Games, but still no answer, so
let's remove the unreachable calls (which are technically not
unreachable for buggy apps) to help gamers.
Note that AMDVLK and AMDGPU-PRO don't crash because they ignore
unsupported descriptor types.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4571>
(cherry picked from commit 35b3963928)
This reverts commit a0e57432b7.
It's unclear what caused the test to fail back then. Now it's seems to be
reversed. I tested with a close enough piglit and mesa branch and wasn't
able to reproduce the same test result I've got in some older piglit runs.
Fixes:
dEQP-GLES2.functional.rasterization.primitives.lines_wide
dEQP-GLES2.functional.rasterization.primitives.line_strip_wide
dEQP-GLES2.functional.rasterization.primitives.line_loop_wide
dEQP-GLES2.functional.rasterization.limits.points
dEQP-GLES2.functional.clipping.line.wide_line_z_clip
dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_corner
dEQP-GLES2.functional.clipping.line.wide_line_clip
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.line.wide_line_attrib_clip
dEQP-GLES2.functional.polygon_offset.default_result_depth_clamp
dEQP-GLES2.functional.polygon_offset.default_factor_1_slope
dEQP-GLES2.functional.polygon_offset.fixed16_result_depth_clamp
dEQP-GLES2.functional.polygon_offset.fixed16_factor_1_slope
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4575>
(cherry picked from commit 2d489f76f4)
Earlier commit added the code unconditionally, since the loader code
itself is already built on macOS.
Although it did not consider the #include mayhem that src/glx is.
In particular, none of the __GLXDRI{screen,context,drawable) are
available for macOS... those are pulled by dri_common.[ch].
Ideally we'll untangle that, but for the time being simply #ifdef out
the include/call.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2726
Fixes: b699d070a6 ("glx: set the loader_logger early and for everyone")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4490>
(cherry picked from commit 22406da756)
We have to assume any external buffer could be used by the display HW.
In the case that buffer is also CPU mapped, we want to assume no cache
coherency as it is only available between GT & CPU, not display.
Many thanks to Michel Dänzer for the hint!
v2: Move cache coherent drop to bufmgr (Chris)
v3: Also make BO external if created with PIPE_BIND_SHARED (Eric)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2552
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4533>
(cherry picked from commit 8ce46f352e)
before:
$ file src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py
src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py: Python script text executable, UTF-8 Unicode (with BOM) text
after:
$ file src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py
src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py: Python script text executable, ASCII text
This patch also fixes this build error.
File "src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py", line 1
# Copyright (C) 2014-2018 Intel Corporation. All Rights Reserved.
^
SyntaxError: invalid character in identifier
Fixes: c6e67f5a93 ("gallium/swr: add OpenSWR rasterizer")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4221>
(cherry picked from commit 68b40cfe27)
This fixes an assertion in iris_disk_cache_init() when the initialization
goes through drm_create_adapter(), which lives in d3dadapter9.so.
In this case build_id_find_nhdr_for_addr() fails and returns NULL, since
the shared library does not include a build ID.
The issue can be reproduced with an iris capable GPU and Xnine, while
removing the shader cache prior to launching the application.
Fix this by doing the same as in 29ea92e6a1.
Fixes: 4756864cdc "iris: Start wiring up on-disk shader cache"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4499>
(cherry picked from commit c38946e62d)
When dealing with a regression in libdrm-2.4.101, I masked the package
in Gentoo. In doing so, we discovered that Mesa's dri.pc specifies a
version requirement in dri.pc for >= the version of libdrm Mesa was
built against, thus preventing packages from being rebuilt with the
older version of libdrm installed.
Let's reduce this version requirement to the latest libdrm required by
Mesa instead, since libdrm is backward compatible.
Fixes: a3a16d4aa7 ("meson: use dep_libdrm version for pkg-config")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4534>
(cherry picked from commit e4268ffb99)
The FILES_HOST_URL & FILES_HOST_NAME will be in the Baylibre's runner
environment, move them into the t860/t720/t760 jobs using Collabora's
runner.
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
(cherry picked from commit 842f13d8f8)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4462>
Currently, we store the kernel and ramdisk for each LAVA job in the
artifacts of the job that built them. Because artifacts are stored in
GCE and LAVA labs aren't, this causes a lot of egress with is expensive.
To avoid this, have runners download most of the data via the (cached)
container images once, and for each job upload the kernel and ramdisk to
a server outside GCE.
Right now we only have Collabora's runner with a local web server, so
jobs that go to Baylibre's lab have been disabled.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit b123849880)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4462>
There's some files from the .gitlab-ci directory that are needed in the
test stage and that, because the Mesa repository isn't checked out in
that stage, need to be made available through other means.
Because those files are going to be needed in LAVA devices, place them
ino the tarball containing the built files so it's available to both
gitlab-ci runners and LAVA devices.
Before those files were passed in the artifacts of the Gitlab CI job,
but this commit places them into the built tarball so scripts later in
the pipeline don't need to account for this discrepancy.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 92f3c51560)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4462>
The LLVM libraries were a significant fraction of the entire payload
(55M/250M uncompressed) into the initramfs of the test boards, but
LLVM is only used for the draw module used in select/feedback (which
isn't even tested in CI on ARM yet).
Assume that llvmpipe draw is safe enough for ARM given the coverage on
x86, and disable LLVM for these jobs.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
(cherry picked from commit 257415863b)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4462>
radv needs libllvm which increases our ramdisk size
significantly. Since this driver is only build tested,
we can split it out into a separate job.
Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
(cherry picked from commit 9c0bbba856)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4462>