Commit graph

24721 commits

Author SHA1 Message Date
Eric Anholt
ff3da0966f i915: Don't put VBOs in graphics memory unless required for an operation.
This saves doing swtnl from uncached memory, which is painful.  Improves
clutter test-text performance by 10% since it started using VBOs.
(cherry picked from commit a945e203d4)
2009-06-17 11:08:36 -07:00
Eric Anholt
1b8e4dd2c8 i915: Fall back on NPOT textured metaops on 830-class.
(cherry picked from commit 8ec6e03679)
2009-06-17 11:08:28 -07:00
Eric Anholt
cee73ffdaf i915: Restore the Viewport and DepthRange functions on 8xx.
Fixes failed viewport updates on glxgears (and other apps) resize since
e41780fedc.

Bug #20473.
(cherry picked from commit 0e83e8f51a)
2009-06-17 11:08:13 -07:00
Eric Anholt
7805c3b57b i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Noticed while debugging a weird 1D FBO testcase that left its existing
viewport and projection matrix in place when switching drawbuffers.  Didn't
fix the testcase, though.
(cherry picked from commit 3a521d84ec)
2009-06-17 11:07:03 -07:00
Eric Anholt
97974b7e51 intel: Don't complain on falling back from PBO fastpaths.
Instead, stash the debug info under the handy debug flag.

Bug #20053
(cherry picked from commit 22690482e6)
2009-06-17 11:06:52 -07:00
Eric Anholt
957f3c8c3d mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Both EXT_fbo and ARB_fbo agree on this.  Fixes a segfault in the metaops
mipmap generation in Intel for SGIS_generate_mipmap of S3TC textures in
Regnum Online.

Bug #21654.
(cherry picked from commit 0307e609aa)
2009-06-17 11:06:46 -07:00
Eric Anholt
66bfd025c8 i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
The _Enabled field isn't updated at the point that DrawBuffers is called,
and the Driver.Enable() function does the testing for stencil buffer
presence anyway.

bug #21608 for Radeon
(cherry picked from commit 4c6f829899)
2009-06-17 11:06:38 -07:00
Eric Anholt
fbd554d074 i915: Only use the new 945 cube layout for compressed textures.
The docs actually explain this, but not in a terribly clear manner.
This nearly fixes the piglit cubemap testcase, except that something's
going wrong with the nearest filtering at 2x2 sizes in the testcase.
Looks good by visual inspection, though.

Bug #21692
(cherry picked from commit 5c5a468848)
2009-06-17 11:06:25 -07:00
Eric Anholt
6e0df938d4 i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
I don't have a testcase for this, but it seems clearly wrong.
(cherry picked from commit dc657f3929)
2009-06-17 11:05:55 -07:00
Eric Anholt
988b61be27 i965: Fix register allocation of GLSL fp inputs.
Before, if the VP output something that is in the attributes coming into
the WM but which isn't used by the WM, then WM would end up reading subsequent
varyings from the wrong places.  This was visible with a GLSL demo
using gl_PointSize in the VS and a varying in the WM, as point size is in
the VUE but not used by the WM.  There is now a regression test in piglit,
glsl-unused-varying.

(cherry picked from commit 0f5113deed)
2009-06-17 11:04:31 -07:00
Eric Anholt
320a303be0 intel: Use FRONT_AND_BACK for StencilOp as well.
(cherry picked from commit 64980125c7)
2009-06-17 10:52:56 -07:00
Eric Anholt
d9e35d51fd intel: Use GL_FRONT_AND_BACK for stencil clearing.
This comes from a radeon-rewrite fallback fix, but may also fix stencil
clear failure when the polygon winding mode is flipped.
(cherry picked from commit d866abeffc)
2009-06-17 10:52:54 -07:00
Eric Anholt
61a2c9668f intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
(cherry picked from commit d4a42b0ce6)
2009-06-17 10:52:49 -07:00
Eric Anholt
2770107d87 intel: Map write-only buffer objects through the GTT when possible.
This looks to be a win of a few percent in cairogears with new vbo code,
thanks to not polluting caches.
(cherry picked from commit aa422b2625)
2009-06-17 10:52:30 -07:00
Brian Paul
3f856c6b6b mesa: rework viewport/scissor initialization code
The first time a context is bound to a drawable, the viewport and scissor
bounds are initialized to the buffer's size.  This is actually a bit tricky.

A new _mesa_check_init_viewport() function is called in several places
to check if the viewport has been initialized.  We also use a new
ctx->ViewportInitialized flag instead of the overloaded
ctx->FirstTimeCurrent flag.
2009-06-17 08:38:38 -06:00
Brian Paul
d18c57aaea mesa: added null ptr check in Fake_glXCreatePixmap()
Fixes segfault in progs/xdemos/glxgears_pixmap.c
2009-06-17 08:38:38 -06:00
Brian Paul
3705f48688 st/glx: added null ptr check in Fake_glXCreatePixmap()
Fixes segfault in progs/xdemos/glxgears_pixmap.c
2009-06-17 08:38:38 -06:00
José Fonseca
c6f71eabd8 Revert "scons: Debug build by default."
Per Brian's request.

This reverts commit 25f0c33bb3.
2009-06-17 15:24:06 +01:00
José Fonseca
1bee650ef3 progs/wgl: Fix shreadtex_mt too. 2009-06-17 15:23:25 +01:00
José Fonseca
6e24fdeae5 progs/wgl: Tweak the initialization wait in wglthreads.
There was still a non-zero probability for wglShareLists of failing.
2009-06-17 15:23:25 +01:00
José Fonseca
557421b6de progs/wgl: Get wglShareLists working in wglthreads.
wglShareLists is a little picky -- it seems to check if it has exclusive
access to a lock, and fails if it doesn't.

This allows the texture to be shared with all windows.
2009-06-17 15:23:25 +01:00
José Fonseca
25f0c33bb3 scons: Debug build by default.
Match what autotools and other build systems do by default.
2009-06-17 15:23:24 +01:00
Brian Paul
c53705ed7b GLX: attempt to fix glean makeCurrent test cases.
Two parts to this:

One we don't keep pointers to possibly freed memory anymore once we unbind the
drawables from the context. Brian I need to figure out what the comment
you made there, can we get a glean/piglit test so we can fix it properly?

If the new gc is the same as the oldGC, we call the unbind even though
we just bound it in that function. doh.

(cherry picked from master, commit 77506dac8e)
2009-06-17 08:03:19 -06:00
José Fonseca
ebe0796ba2 docs: Document building with SCons. 2009-06-17 10:12:11 +01:00
José Fonseca
d22828f716 wgl: Factor out some repetitive code into inline functions. 2009-06-17 10:08:25 +01:00
José Fonseca
992000cce7 progs/wgl: Allow resizing wglthreads' windows. 2009-06-17 10:08:24 +01:00
Brian Paul
6b917d0b17 i965: fix bugs in projective texture coordinates
For the TXP instruction we check if the texcoord is really a 4-component
atttibute which requires the divide by W step.  This check involved the
projtex_mask field.  However, the projtex_mask field was being miscalculated
because of some confusion between vertex program outputs and fragment
program inputs.

1. Rework the size_masks calculation so we correctly set bits corresponding
to fragment program input attributes.

2. Rename projtex_mask to proj_attrib_mask since we're interested in more
than just texcoords (generic varying vars too).

3. Simply the indexing of the size_masks and proj_attrib_mask fields.

4. The tracker::active[] array was mis-dimensioned.  Use MAX_PROGRAM_TEMPS
instead of a magic number.

5. Update comments, add new assertions.

With these changes the Lightsmark demo/benchmark renders correctly, until
we eventually hit a GPU lockup...
2009-06-16 18:21:26 -06:00
Brian Paul
742ba08406 softpipe: fix out of bounds quad rasterization bug
For some triangles we can generate quads which lie just outside the
surface bounds.  Just check the quad's mask before trying to emit/process
the quad.

Fixes failed assertion in Lightsmark.
2009-06-16 15:41:49 -06:00
Brian Paul
3e48dd0445 mesa: fix incorrect viewport clamping in _mesa_set_viewport()
A 0 by 0 viewport size is legal.  Don't clamp against lower bound of one.
The error checking earlier in the function prevents negative values.
2009-06-16 09:34:35 -06:00
Brian Paul
ed7f4b4230 mesa: fix REMAINDER() macro
The results were incorrect for some negative values of A.
See bug 21872.
2009-06-16 08:45:56 -06:00
José Fonseca
3463b1479d gallium: Avoid atomic ops / locking when src is dst. 2009-06-16 13:05:25 +01:00
José Fonseca
077c5e62d8 progs/wgl: Quit after displaying usage for -h option. 2009-06-16 12:34:29 +01:00
José Fonseca
06075711af progs/wgl: Use appropriate types to silence msvc warnings. 2009-06-16 12:29:58 +01:00
José Fonseca
566bdbe67d progs/wgl: Fix assertion failure in wglthreads' texture creation. 2009-06-16 12:29:58 +01:00
Shuang He
d027e8feff intel: Release fb backing regions in intelDestroyBuffer()
Fixes memory leak when destroying framebuffers.
2009-06-15 16:19:30 -06:00
José Fonseca
227d233cff python/tests: Add is_depth_stencil_format utility function. 2009-06-15 19:22:35 +01:00
José Fonseca
7585cbffe0 python/tests: Cleanup texture_sample. 2009-06-15 19:21:58 +01:00
José Fonseca
c6af9b2947 mesa: Always return a value. 2009-06-15 19:20:25 +01:00
José Fonseca
053d8eb891 mesa: Use appropriate float/integer types. 2009-06-15 19:20:05 +01:00
José Fonseca
6214c7262f mesa: Use type modifier for float constants. 2009-06-15 19:19:29 +01:00
José Fonseca
37f2117cd1 mesa: Use integer type with appropriate sign. 2009-06-15 19:17:07 +01:00
José Fonseca
c33ef1f7c6 rtasm: Use 32bit constant.
As we're only using 32bit bitmasks.
2009-06-15 19:04:04 +01:00
José Fonseca
940cb7ce16 gallium: Ensure assert macro is defined before being used in p_thread.h 2009-06-15 18:57:45 +01:00
José Fonseca
5d0cf9ebb4 softpipe: Fix softpipe_is_texture_referenced.
Render results are only visible when the render cache is flushed.
softpipe_is_texture_referenced must reflect that or transfers to/from the
textures bound in the framebuffer won't be proceeded of the necessary
flush, causing transfer data to be outdated/clobbered.

This fixes conform drawpix test with softpipe.
2009-06-15 18:42:13 +01:00
José Fonseca
0e1abced56 progs/tests: Use opaque colors.
Transparency is not relevant for this example, and leads to distraction
due to different results in alpha visuals, when capturing images to disk.
2009-06-15 15:40:10 +01:00
Thomas Hellstrom
db22b35d21 dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and stencil renderbuffers.
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-06-15 11:48:57 +02:00
Thomas Hellstrom
cbe5af766e gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-06-15 11:22:06 +02:00
Jakob Bornecrantz
2fe65e8f14 Merge branch 'mesa_7_5_branch' 2009-06-14 16:56:34 +02:00
Dave Airlie
6791576f6c Revert "r200: make use of DMA buffers for Elts a lot better."
This reverts commit 0952645fe0.

Need to revisit where this is going wrong
2009-06-29 20:15:47 +10:00
Corbin Simpson
928a568417 r300g: YCbCr and sRGB textures. 2009-06-27 12:07:59 -07:00