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i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Noticed while debugging a weird 1D FBO testcase that left its existing viewport and projection matrix in place when switching drawbuffers. Didn't fix the testcase, though.
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1 changed files with 5 additions and 2 deletions
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@ -66,7 +66,9 @@ static void upload_sf_vp(struct brw_context *brw)
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sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
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sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
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/* _NEW_SCISSOR */
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/* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
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* for DrawBuffer->_[XY]{min,max}
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*/
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/* The scissor only needs to handle the intersection of drawable and
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* scissor rect. Clipping to the boundaries of static shared buffers
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@ -97,7 +99,8 @@ static void upload_sf_vp(struct brw_context *brw)
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const struct brw_tracked_state brw_sf_vp = {
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.dirty = {
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.mesa = (_NEW_VIEWPORT |
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_NEW_SCISSOR),
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_NEW_SCISSOR |
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_NEW_BUFFERS),
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.brw = 0,
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.cache = 0
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},
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