Things worked out in the past because both brw and intel share the same
memory address (by virtue of intel being the first member of brw).
However, brw is what actually gets rzalloc'd (brw_context.c:285), so
freeing that seems safer and more obvious.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
ctx->DrawBuffer is much more sensible than brw->intel.ctx.DrawBuffer.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Right now, they're interchangeable. In the future, intel_context will
either go away or change purpose.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
This makes brw_context available in every function that used
intel_context. This makes it possible to start migrating fields from
intel_context to brw_context.
Surprisingly, this actually removes some code, as functions that use
OUT_BATCH don't need to declare "intel"; they just use "brw."
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
It's already part of the visitor class.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
These files have forward declarations for intel_context. This makes
brw_context available in the same places without further #include
monkeying.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
brw_context.h includes intel_context.h, but additionally makes the
brw_context structure available. Switching this allows us to start
using brw_context in more places.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
This also requires moving _mesa_init_point() to after the ctx->Const
initialization.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
brwCreateContext() has a lot of random things to do. Factoring out the
part that initializes ctx->Const values and shader compiler options
makes the main function a bit easier to read.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Technically, needs_ff_sync was set on Gen5+, but it was only consulted
in the clipper threads and quad/lineloop decomposition code, which are
both Gen4-5 only. So in reality it only identified Ironlake.
The named flag doesn't really clarify things, and seems like overkill.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
perf_debug() doesn't add a newline for you; without this, all the
INTEL_DEBUG=perf output was jumbled together.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Resolves the following gcc warning
opt_flip_matrices.cpp:84:32: warning: unused variable 'deref'
v2: keep the variable, but wrap it in a ifndef NDEBUG block
(suggested by Ian)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Resolves the following gcc warnings
warning: 'iface_type_name' may be used uninitialized in this function
warning: 'var_mode' may be used uninitialized in this function
Note: The variables are initialised to UNKNOWN and ir_var_auto
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
driver->ProgramStringNotify is only called for ARB programs, fixed
function vertex programs, and ir_to_mesa (which isn't used by the i965
back-end). Therefore, even after geometry shaders are added,
brwProgramStringNotify should only ever be called with a target of
GL_VERTEX_PROGRAM_ARB or GL_FRAGMENT_PROGRAM_ARB.
This patch adds an assertion to clarify that.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
It's done automatically for vertex buffers, but not for constant buffers,
textures, and colorbuffers.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This should increase performance if constant uploads are done with the CP DMA,
because only the cache that needs to be flushed is flushed.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
also flushing any cache in evergreen_emit_cs_shader seems to be superfluous
(we don't flush caches when changing the other shaders either)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
1. flush SH with read caches
2. add flag for DB flushes
3. add flag for CB flushes
v2: flush all CBs, remove redundant emit_state variable.
v3: Marek: also set the new flags in r600_context_flush, the CP dma functions,
and texture_barrier, and rename them
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The winsys should do this, because it measures how much time we spend
in buffer_map doing synchronization, which can be viewed with the gallium
HUD.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It was wrong, because the offset shouldn't be applied to MSAA depth buffers.
This small cleanup should prevent such issues in the future.
This fixes a lockup in "piglit/fbo-depthstencil default_fb -samples=n".
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>