When the divisor is 0, the compiler should generate a different VS
prolog instead of re-using a previous prolog that uses nontrivial
divisors. This is because divisor == 0 and divisor > 1 should use
a different path to guarantee that the index is correctly computed.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16009>
(cherry picked from commit f525706e77)
My understanding of the signal masks is that they control what stages
must complete before the semaphore is signaled. Using 0 theoretically
means the semaphore could be signaled immediately without waiting on
anything. Use ~0 instead to say it depends on everything.
Fixes: 97f0a4494b ("vulkan: implement legacy entrypoints on top of VK_KHR_synchronization2")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16145>
(cherry picked from commit 02fea6c179)
Without this we might choose 8 or 16 width, while the app assumes 32.
With subgroup operations it may cause wrong calculations and thus bugs.
Examples of such games are Aperture Desk Job and DOOM Eternal.
v2: Make it a driconf option instead of applying unconditionally, move
from brw_required_dispatch_width to brw_compile_cs
v3: Rename allow_assuming_full_subgroups -> assume_full_subgroups.
Include assume_full_subgroups value in anv_pipeline_hash_compute().
v4: Move actual workaround code from brw_fs.c -> anv_pipeline.c.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6171
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15708>
(cherry picked from commit 28ca5636f6)
With mutable descriptor types, we can end up in a situation where a
binding can be, for instance, both a UBO and an acceleration
structure.
While we can promote the UBO to a binding table entry and the shader
can use it, this isn't true of acceleration structures that have no
surface state. In that case just skip the entry. The shader is already
compiled to use the descriptor entry.
In the non mutable case, the entry will not be created by
anv_nir_apply_pipeline_layout.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15969>
(cherry picked from commit fe413962b4)
Fixes dEQP-VK.ray_tracing_pipeline.misc.report_intersection_result
Fixes: c3d82a9 ("radv: Add pass to lower anyhit shader into an intersection shader.")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16056>
(cherry picked from commit 4080f18163)
Computations for indexing in-memory data structures for ray queries
depend on this.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4f9141607f ("intel: Add device info for DG2")
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15925>
(cherry picked from commit 107acf5a4a)
XFB varyings are considered as always active IO to prevent them to
be removed or compacted. Though, if the NIR linker doesn't mark XFB
varyings as unmoveable it still possible to remap other varyings to
the same location/component.
Fixes KHR-Single-GL46.enhanced_layouts.xfb_override_qualifiers_with_api
with Zink and a bunch of other dEQP XFB tests.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6301
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16092>
(cherry picked from commit 4ebb5391ac)
Conflicts:
src/gallium/drivers/zink/ci/zink-radv-fails.txt
Components need to be handled, otherwise if a shader has two XFB
varyings at the same location, only one will be marked as always active.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16092>
(cherry picked from commit 26f74f17d9)
The computation was wrong.
Fixes dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.*
with Zink on GFX6 (Pitcairn).
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16099>
(cherry picked from commit 6873da0e42)
We need to wait for cp dma if VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT or
VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT are set.
Closes: #5911
Fixes: 4b9bc4791b ("radv: only sync CP DMA for transfer operations or bottom pipe")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit bbdf22ce13)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16126>
this is a legal query that cts uses, so don't just abort
Fixes: b1c32a6c8c ("mesa: add ARB_sparse_texture query in glGetInternalformativ")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16097>
(cherry picked from commit 272f6ede0d)
pass_flags is only initialized for grouped loads, so change the order
Fixes: 33b4eb149e - nir: add new SSA instruction scheduler grouping loads into indirection groups
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16090>
(cherry picked from commit f7a77ff900)
these are translated into memory+control barriers in nir, and only
the control barrier needs to be handled
these semantics match what glslang does, so they must be right
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15959>
(cherry picked from commit 55baf0c676)
The Iris code that deals with implicit tracking is protected by
bufmgr->bo_deps_lock. Before this patch, we hold this lock during
update_batch_syncobjs() but don't keep it held until we actually
submit the batch in the execbuf ioctl. This can lead to the following
race condition:
- Context C1 generates a batch B1 that signals syncobj S1.
- Context C2 generates a batch B2 that depends on something that B1
from C1 is using, so we mark B2 as having to wait syncobj S1.
- C2 calls submit_batch() before C1 does it.
- The Kernel detects it was told to wait on syncobj S1 that was
never even submitted, so it returns EINVAL to the execbuf ioctl.
- We run abort() at the end of _iris_batch_flush().
- If DEBUG is defined, we also print:
iris: Failed to submit batchbuffer: Invalid argument
I couldn't figure out a way to reproduce this issue with real
workloads, but I was able to write a small reproducer to trigger this.
Basically it's a little GL program that has lots of contexts running
in different threads submitting compute shaders that keep using the
same SSBOs. I'll submit this as a piglit test. Edit: Tapani found a
dEQP test case which fails intermintently without this fix, so I'm not
sure a new Piglit is worth it now.
The solution itself is quite simple: just keep bo_deps_lock held all
the way from update_batch_syncobjs() until ioctl(). In order to make
that easier we just call update_batch_syncobjs() a little later. We
have to drop the lock as soon as the ioctl returns because removing
the references on the buffers would trigger other functions to try to
grab the lock again, leading to deadlocks.
Thanks to Kenneth Graunke for pointing out this issue.
This has also been confirmed to fix a dEQP test that was giving
intermittent failures:
dEQP-EGL.functional.sharing.gles2.multithread.random.images.copyteximage2d.12
v2: Move decode_batch() out, just to be safe (Jason).
v3: Do it all after assembling validation_list (Ken).
Cc: mesa-stable
Fixes: 89a34cb845 ("iris: switch to explicit busy tracking")
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14964>
(cherry picked from commit 3532c374de)
src/gallium/auxiliary/tgsi/tgsi_scan.c:287: scan_src_operand: Assertion `info->sampler_targets[index] == target' failed.
assert was being triggered by
GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit
using the stencil fallback with zink.
Fixes: f05dfddeb1 ("u_blitter: fix stencil blit fallback for crocus.")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16069>
(cherry picked from commit 4b7ba3869b)