r300: stub derivatives on r300 and r400 hardware

There are three approaches for problem:
- use dummy shader (current solution)
- use software rendering
- stub

First option always gonna give bad results, second one
gonna be slideshow (r300/r400 at best are running with
old 2 cores cpu), third one can sometimes give graphical
gliches.

IMHO third one is least annoying option.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13642>
This commit is contained in:
Filip Gawin 2021-11-03 11:42:18 +01:00 committed by Marge Bot
parent 14fca01b32
commit e1c640c3a4
3 changed files with 25 additions and 0 deletions

View file

@ -109,6 +109,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
struct radeon_program_transformation native_rewrite_r300[] = {
{ &radeonTransformALU, 0 },
{ &radeonStubDeriv, 0 },
{ &r300_transform_trig_simple, 0 },
{ 0, 0 }
};

View file

@ -1185,6 +1185,25 @@ int r300_transform_trig_scale_vertex(struct radeon_compiler *c,
return 1;
}
/**
* Replaces DDX/DDY instructions with MOV 0 to avoid using dummy shaders on r300/r400.
*
* @warning This explicitly changes the form of DDX and DDY!
*/
int radeonStubDeriv(struct radeon_compiler* c,
struct rc_instruction* inst,
void* unused)
{
if (inst->U.I.Opcode != RC_OPCODE_DDX && inst->U.I.Opcode != RC_OPCODE_DDY)
return 0;
inst->U.I.Opcode = RC_OPCODE_MOV;
inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_0000;
return 1;
}
/**
* Rewrite DDX/DDY instructions to properly work with r5xx shaders.
* The r5xx MDH/MDV instruction provides per-quad partial derivatives.

View file

@ -55,6 +55,11 @@ int r300_transform_trig_scale_vertex(
struct rc_instruction *inst,
void*);
int radeonStubDeriv(
struct radeon_compiler * c,
struct rc_instruction * inst,
void*);
int radeonTransformDeriv(
struct radeon_compiler * c,
struct rc_instruction * inst,