Commit graph

367 commits

Author SHA1 Message Date
Ian Romanick
2902c164a2 cell: Remove unnecessary default_blend work-around
I suspect that there was some other bug in the blend code-gen that
made this work-around necessary.
2008-03-21 15:57:01 -07:00
Brian
b70a6babfb i915: added to-do note about setting the max_lod register to get proper min/mag filter selection 2008-03-21 11:10:42 -06:00
Brian Paul
4394736252 gallium: added DXT formats (preliminary, will probably change) 2008-03-21 11:06:52 -06:00
Brian Paul
419248b528 gallium: document is_format_supported()'s type param 2008-03-21 11:06:52 -06:00
Brian Paul
a472e3558e gallium: PIPE_FORMAT_TYPE_ comments 2008-03-21 11:06:52 -06:00
Brian Paul
ad62644290 gallium: added sRGB formats 2008-03-21 11:06:51 -06:00
Brian Paul
403c7ba91a gallium: additional comments, fix typos, etc 2008-03-21 11:06:51 -06:00
Ian Romanick
cab68957c7 cell: Fix several bugs in blend code-gen
- Alpha factor set to a _COLOR mode was mishandled
- Cases when either dst factor or src factor was ZERO were mishandled
- MIN and MAX cases were backwards
- Case when blend was disabled was mishandled
- Incorrect comments about number of instructions generated

The tests blendminmax and blendsquare run correctly.
2008-03-20 18:17:48 -07:00
Ian Romanick
4b9520fc05 cell: Call the correct function to generate blending code
Cut-and-paste for the lose. :(
2008-03-20 17:37:26 -07:00
Ian Romanick
df1d6e2410 cell: Fix bus error when there is no depth buffer 2008-03-20 17:37:26 -07:00
Ian Romanick
2b21bde3b1 cell: Use code-gen for alpha blend
So far this is only tested when GL_BLEND is disabled.
2008-03-20 17:37:26 -07:00
Brian
0565e6888a gallium: set fb.width/height 2008-03-20 15:22:20 -06:00
Brian
00cf178d93 gallium: enable vp input semantic info 2008-03-20 15:21:55 -06:00
Brian
09f67990ab gallium: use new framebuffer width, height fields 2008-03-20 15:04:08 -06:00
Brian
2fb30b77ad cell: use pipe_framebuffer_state.width, height 2008-03-20 15:04:08 -06:00
Brian
80567f9c9f gallium: added width, height to pipe_framebuffer_state 2008-03-20 15:04:08 -06:00
Brian
b028d32af4 gallium: create one vertex buffer and re-use 2008-03-20 15:04:08 -06:00
Brian
18be9a588a gallium: use sizeof(vertex buffer) 2008-03-20 15:04:08 -06:00
José Fonseca
9fa88fb3c5 gallium: Give some chance for the table to actually grow. 2008-03-20 20:40:50 +00:00
Michal Krol
400b12b4ce gallium: Fix build on Windows. 2008-03-20 20:34:03 +01:00
Michal Krol
482f499525 gallium: Fix build on Windows. 2008-03-20 20:28:06 +01:00
Keith Whitwell
f259ea0347 gallium: remove unused local var 2008-03-20 19:25:44 +00:00
Brian
309d6e52c5 gallium: create vertex buffer once and re-use. 2008-03-20 10:44:51 -06:00
Brian
8c71406c74 gallium: added util_draw_vertex_buffer() 2008-03-20 10:44:27 -06:00
Brian
8dd90ee19d gallium: temporarily disable the memcmp() in cso_set_framebuffer()
The memcmp() fails to detect buffer size changes...
2008-03-20 09:15:24 -06:00
Brian
6a9a3afcf9 gallium: added util_make_fragment_passthrough_shader() 2008-03-20 09:11:27 -06:00
Keith Whitwell
a88202d3b0 gallium: add debug facility to dump random blobs as hex 2008-03-20 13:10:32 +00:00
Brian Paul
122ed506f4 gallium: added fb_width/height fields to softpipe context
These are convenience fields.  Otherwise, we have to check cbuf[0] or zsbuf
in various places.
2008-03-19 18:10:09 -06:00
Brian Paul
4984487bc3 gallium: add face, dirtyLevels params to pipe->texture_update()
This provides better information about which images in texture object have changed.
Also, call texture_update() from more places previously missed.
2008-03-19 17:15:14 -06:00
Brian Paul
b45669283f gallium: fix bug in cso_single_sampler_done() in computation of nr_samplers
Need to find highest used sampler so search from end toward beginning.
2008-03-19 17:15:14 -06:00
José Fonseca
df5ba799fa gallium: Fix broken logic. 2008-03-19 20:46:08 +00:00
Keith Whitwell
b4f03d0c98 gallium: explict float casts 2008-03-19 17:35:42 +00:00
Brian
7d95efde0a gallium: implement CSO save/restore functions for use by meta operations (blit, gen-mipmaps, quad-clear, etc)
Also, additional cso_set_*() functions for viewport, framebuffer, blend color,
etc. state.
2008-03-19 11:14:18 -06:00
Brian
4b39ba7216 gallium: set tc->surface_map = NULL after unmapping 2008-03-19 11:14:18 -06:00
José Fonseca
e08501b457 gallium: Add generic enum and flags dumping utility functions. 2008-03-19 16:42:19 +00:00
Brian
9f50a6a24c gallium: added braces to silence warning 2008-03-18 17:19:57 -06:00
Brian
d946b55543 gallium: s/copy_pixels_state/blit_state 2008-03-18 17:18:11 -06:00
Brian
e5b19a0f83 gallium: added cso_unset_*() functions
If we go behind the CSO context's back and set pipe state directly we
need to invalidate the CSO's 'current' pointers.
This will be revisited...
2008-03-18 17:18:11 -06:00
Brian
0abe462128 gallium: new pixel blit code
Copy rectangular region from one surface to another w/ scaling.
Disables most fragment operations.
2008-03-18 17:18:11 -06:00
Brian
18f9fa9e71 gallium: protect against multi-#include 2008-03-18 17:18:10 -06:00
Brian
8de9503d5d added u_simple_shaders.c 2008-03-18 17:18:10 -06:00
Brian
e5a20499d8 gallium: make the gen_mipmap_state struct private 2008-03-18 17:18:10 -06:00
Brian
4bd2b74441 gallium: use new simple shader utility routines 2008-03-18 17:18:10 -06:00
Brian
31970c4633 gallium: utilities for creating simple vertex/fragment shaders 2008-03-18 17:18:10 -06:00
Ian Romanick
fe40dae02d cell: Fix various stencil test code-gen bugs 2008-03-18 16:00:49 -07:00
Ian Romanick
fa69a6e1bb cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORM 2008-03-18 16:00:49 -07:00
Keith Whitwell
35a1ec53a7 gallium: make REALLOC a bit more like realloc 2008-03-18 19:17:26 +00:00
Ian Romanick
17b234ae33 cell: Fix depth read / write for s8z24.
Stencil is still broken.
2008-03-18 11:47:37 -07:00
Ian Romanick
f3e686d24a cell: Fix added whitespace errors. 2008-03-18 10:29:14 -07:00
Ian Romanick
5fdaebc51c cell: Minor changes to make stencil not crash
I'm not sure these are quite correct.  The reflect demo doesn't assert
anymore, but it doesn't produce correct results either.  SPE-based
vertex shader code needs to be disabled for relfect to run.
2008-03-18 10:28:39 -07:00