This is generated by nir_lower_frexp, and if we leave fisfinite in place
then the late algebraic pass lowering it to this pattern will cause an
un-lowered fabs64 to be emitted.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22083>
We previously had GLSL do ldexp lowering to bitops, but NIR can do it
instead. It's tempting to just pass the NIR op through to the host Vulkan
driver, but to do that we'd need to split up NIR's flag between 32 and
64-bit support, and that's not worth anyone's time for an op we've never
seen used.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22083>
if shaders are found in the app cache above, execution will goto done:
and the nir must still be freed
Fixes: 03d2bd6042 ("radv: ensure to retain NIR shaders for GPL libs found in the cache")
fixes#8786
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22317>
Move deflate and put to the queue for the blob cache case. This moves
the overhead out of the app thread when storing new shaders.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
If we move the blob-cache path into the async queue, then
path_init_failed is no longer a good way to check if puts
should be a no-op. But fortunately checking if the queue
is initialized is, and is a more obvious check because
what it is guarding is a util_queue_add_job().
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
Add an explicit enum for the DISK_CACHE_NONE type so that we don't
confuse with the MULTI_FILE case on android when the blob-cache is
used.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
MTL support fp64, but not int64. The fsign(double(x))*FOO optimization
would try to use a 64-bit int xor operation to conditionally toggle
the sign bit off the result.
Since this only affects high bit of the result, we can do a 32-bit
move of the low dword, and a 32-bit xor on the high dword.
Fixes dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp64.input_args.modf_denorm_flush_to_zero
on MTL.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22259>
Also add a comment that explains what chaining means
and add a check to make sure the HW IP type supports it.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22220>
Otherwise, SPI_SHADER_PGM_RSRC1_PS is overwritten when the graphics
pipeline is emitted.
Fixes: 5c362cde33 ("radv: update PS num_vgprs in case of epilogs rather than overallocating VGPRs")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22310>
-1 is an invalid buffer index which breaks app expectations, specifically
apitrace, which checks for return value of 0 from checking buffer bindings
to determine whether to inject user vertex buffer bindings and create functional
traces
this should fix capturing traces with drivers using glthread
fixes#8383
cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22293>
Using divergence analysis, figure out when SSBO & shared memory loads
are uniform and carry the data only once in register space.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
Having references to inst->src[X] when you're also modifying
inst->src[X] is a receipe for disaster. Making changes to the lowering
code I've been bitten quite a few times by this take copies of all
sources to do the lowering.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
Ensure that the register's liveness is not expanded to loops.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
Those SENDs are still doing a full register write. We just inserted
some predication for a workaround.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
There are a number of instances of the dead code elimination pass that
could reduce the count. For some reason this also seems to affect
register allocation itself.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
These were running on armhf because that's the default in the custom
distro that Raspberry Pi provides, but arm64 is ~20% faster, and we
already run weekly tests on both arm64 & armhf, so let's keep only the
faster one in the pre-merge path.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22272>
When a graphics pipeline library is created with only the vertex input
state, the driver binds this state at pipeline bind time. Though the
vertex binding stride is not necessarily dynamic, in this case the
pipeline stride should be used.
This fixes GPU hangs with recent
dEQP-VK.pipeline.fast_linked_library.vertex_input.*.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22285>
In V3D we were doing this incorrectly by peeking into the sampler state
unconditionally, which is not correct if the TMU operations don't use
sampler state at all (like PBOs). This was causing us to fail the second
test in this sequence when both tests run back back to back in the same
process:
dEQP-GLES3.functional.texture.shadow.2d.linear.greater_or_equal_depth_component32f
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32f_cube
Here, the first test would setup sampler state for shadow comparisons and
the second test would setup a PBO upload, which would incorrectly pick
up the sampler state to decide about the TMU output size for the PBO
operation.
In V3DV we were doing this right looking through each texture/sampler
instruction and checking if they all involved shadow comparisons or had
relaxed precission, defaulting to 32-bit otherwise.
This special-casing for shadow comparisons also leaks from drivers
into the compiler where we are forced to emit some pieces of sampler
state for 32-bit outputs, so we had to special-case shadow instructions
there as well and we also had a fix for CS textures not having correct
sampler state representing shadow operations too. Finally,
we also had at least a couple of bugs where forcing 32-bit TMU output
through V3D_DEBUG wasn't correctly forcing shadow comparisons to actually
be 32-bit in all the right places, leading to visual bugs with the
option enabled (Sponza being one example of this). This change eliminates
all of these issues.
Finally, the performance improvement observed from special casing shadow
comparison is negligible, and in specific scenarios it can even be
detrimental to performance due to increased register pressure (Sponza with
PCF filtering set to 4 is an example of this again).
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8684
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22284>
the spec for vkGetDrmDisplayEXT says:
"If there is no VkDisplayKHR corresponding to the connectorId on the
physicalDevice, the returning display must be set to VK_NULL_HANDLE.
The provided drmFd must correspond to the one owned by the physicalDevice.
If not, the error code VK_ERROR_UNKNOWN must be returned. (...)
The given connectorId must be a resource owned by the provided drmFd.
If not, the error code VK_ERROR_UNKNOWN must be returned"
We were only setting the display pointer to VK_NULL_HANDLE if the provided
drmFd was valid, however, there are CTS tests checking that it is also set
to NULL when it is not.
Fixes the following test on all drivers exposing EXT_acquire_drm_display
(tested with Intel and V3DV):
dEQP-VK.wsi.acquire_drm_display.acquire_drm_display_invalid_fd
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22283>
Usually, we postpone acquisition until a swapchain is created, but there are
some cases with display extensions (at least with EXT_acquire_drm_display)
where we need to acquire before a swapchain is ever created.
Fixes various tests in:
dEQP-VK.wsi.acquire_drm_display.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22283>
Get rid of the uint64 result pointer which was used by some query
types. Handle each switch case with self-contained code. Remove
unneeded casts. Use MIN2/MAX2 macros.
Signed-off-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22281>
We were not initializing the PS invocation count to zero before
computing the sum of the per-thread results.
This fixes an issue where querying the result of the query more
than once would cause the result to grow larger each time.
Signed-off-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22281>
In f6c06ef2f6 ("ci: Add manual rules variations to disable irrelevant
driver jobs."), we fixed this for *most* driver. This fixes up the last
driver, hopefully removing an annoying needless button in the UI for
some MRs.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Acked-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22263>
We're about to add a dependency on stuff from the intel-rules, and
moving virgl down here allows us to depend on them without having to
move the definition out of the intel-section.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Acked-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22263>