ISL surfaces for CCS are not needed to describe flat CCS and aux-map
CCS.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
As each anv_device has its own address space it was necessary create
one dummy_aux_bo per anv_device.
Also this workaround requires us to disable the
buffer_length_in_aux_addr optimization, that is done in the physical
device creating because isl_dev of physical device is copied
to isl_dev in anv_device.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29619>
7da5b1caef ("anv: move trtt submissions over to the anv_async_submit")
added a hard dependency on timeline semaphore which is still optional.
And since it gates the sparseBinding feature, we should not use it if
sparseBinding is not enabled.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7da5b1caef ("anv: move trtt submissions over to the anv_async_submit")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29779>
The intention of this block was to set one of the flags that is used
to select a PAT index but this was doing more than that.
It was promoting WB+0 way coherency BOs to WC+1 way coherency possibly
causing regression in platforms without LLC.
anv_device_get_pat_entry() return WC/writecombining if no flags is
set so we don't need this block after all.
Reported-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Fixes: a65e982b44 ("anv: Split ANV_BO_ALLOC_HOST_CACHED_COHERENT into two actual flags")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29769>
Completely skip the stall & programming if the bindless address has
not changed. Only on Gfx12.5+ since previous generations also program
the binding table pool base address through STATE_BASE_ADDRESS.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
In a following change the predicate registers might be used when
flushing the state.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
The mi-builder already takes care of mi write/read fences, but we have
a few cases in Anv where we also need to fence mi-write ->
shader-read.
We also have one case where a command buffer jump address is modified
by a previous mi write command.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
See also HSDES#14015504893 regarding the region-based tessellation
redistribution feature which allows fine-tuning the number of regions
per patch. This sets it to the recommended value, since region-based
redistribution is enabled by default.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29562>
Since we don't need to share that data with other fixed functions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
With this change, the engine initialization batches are build and
submitted at vkCreateDevice() but the function doesn't wait for them
to complete. Instead we wait at vkDestroyDevice() or whenever another
submission happens on the queue, we check whether the initialization
batch has completed (without waiting) and free it if completed.
Seems to be about 25% reduction time of vkCreateDevice()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
The array pool does a single allocation and then splits it out. The
downside is that the pool is not lockless, but for border colors it
likely doesn't matter much as there is a max border colors for 4k.
Seems to be a 30% time reduction for vkCreateDevice()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
We can remove a bunch of TRTT specific code from the backends as well
as manual submission tracking.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
We want to make this more generic so that it can be reused for device
initialization as well as TRTT submissions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
Drop usage of pthread mutex so initialization never fails.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
This AUX-TT is only updated on the CPU since ee6e2bc4a3 ("anv: Place
images into the aux-map when safe to do so"). So the only really
important invalidation that needs to happens is on the beginning of a
primary command buffer.
We are required to idle the pipes prior invalidation the AUX-TT. This
might not be happening when the invalidation is put at the beginning
of the secondary command buffers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29671>
This is a performance tuning value, recommended value is 512 on DG2.
On DG2 this was in the privileged register RT_CTRL.
Minor CFE_STATE defintion fixes from Jose.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
So we can enable each mask individually when programming registers.
Also setting Mask2/mask of the second double word so all registers in
it are also zeored during state init.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
GFX versions older than GFX 20 have 'Thread Preemption disable' while
GFX 20 has 'Thread Preemption' with value flipped in compute walker
instruction.
So here by default enabling thread preemption, only disabling it
when BTD mode is enabled as instructed in Wa_14017794102.
Similar for 3DSTATE_BTD, enabling preemption by default and
only disabling when platform is affected by Wa_14017794102.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
In order to support CCS, ISL may upgrade a main surface from Tile4 to
Tile64 with miptails disabled. To avoid using this space consuming
layout when not needed, inform ISL as soon as possible that compression
won't be used.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
Prevents the next patch from causing the following assert failure:
Test case 'dEQP-VK.ycbcr.copy.g8_b8_r8_3plane_420_unorm.g8_b8_r8_3plane_444_unorm.linear_linear_disjoint'..
deqp-vk: ../../src/intel/vulkan/anv_private.h:4962: anv_aspect_to_plane: Assertion `!(aspect & ~all_aspects)' failed.
We still disable CCS for multiplane formats elsewhere. I've attempted
enabling CCS for those cases but end up with failures in CI that I
cannot reproduce locally. Hopefully this change gets the next person a
step closer towards enabling this feature.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
Since 3beaaa9ae8 ("anv: drop lowered storage images code"), this
function has not used the VkImageUsageFlags parameter. So, we can drop
it and simplify its callers.
This function isn't used in hasvk.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
Instead of passing isl_extra_usage_flags to
add_aux_surface_if_supported, use the isl_surf::usage field of the
primary surface to check for ISL_SURF_USAGE_DISABLE_AUX_BIT.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
Add and use two new surf usage bits:
* ISL_SURF_USAGE_MULTI_ENGINE_SEQ_BIT: the surface may be accessed by
multiple engines, but not in parallel.
* ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT: the surface may be accessed by
multiple engines in parallel.
Both usages are not concerned with read-after-read access patterns.
Using these bits allows ISL to conditionally use Tile64 or a 64KB
alignment to account for the gfx12.5 CCS WA from HSD 22015614752. Apart
from the potential space savings, there are three benefits of this
approach:
1) CCS can now be used with miptails (though nothing makes use of this
today).
2) CCS can now be used with 3D depth/stencil surfaces in GL.
3) CCS can now be used with 3D depth/stencil surfaces in Vulkan when
apps only use a single queue.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11111
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11117
Tested-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
In iris, use the CCS scale down factor to calculate the impact of CCS on
TBIMR tile sizes. Even though we fall back to a seemingly less accurate
method to calculate the impact of CCS, it ends up giving the same
answer, 1bpp. Anv already uses this factor, so this patch replaces the
constant with this macro.
There are two benefits to doing this:
1) Consistency between anv and iris.
2) Preparation for a future where we no longer use ISL surfaces to
describe CCS on Xe+. In fact, in iris, we already don't create such
surfaces on ACM.
I considered using INTEL_AUX_MAP_MAIN_SIZE_SCALEDOWN for the calculation
in both drivers, but the naming is aux-map specific and the scaledown
actually exists on flat-ccs platforms as well.
So, we introduce a new macro for all Xe platforms, currently only used
for the specific use case of TBIMR calculations. We can add more such
macros for future platforms, as needed.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Introduce a macro so that drivers don't need to rely on the isl_surf
struct to determine the size of the CCS buffer on gfx12.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Introduce a macro defining the alignment which aux data start addresses
should have. This alignment is for the worst case of the CCS buffer
being included in a dmabuf. Although a smaller alignment is possible for
non-dmabuf cases on TGL, no drivers would make use of that today as they
place CCS surfaces directly after tiled surfaces.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Introduce a macro so that drivers don't need to rely on the isl_surf
struct to determine the pitch of the CCS buffer on gfx12. This is useful
during layout queries of dmabufs.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Before this patch, we special-cased the clear color plane for layout
queries. This was because that plane lacks an ISL surface whereas all
others have one. We plan to drop the ISL surface for CCS buffers on
gfx12 in a future commit. So, in preparation, generalize the clear color
plane code to work for every plane queried on a surface that uses
modifiers.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
At the interfaces which query the pitch of the clear color plane in GL
and Vulkan, we've been returning 64B for various reasons. Unify the
rationale under a macro.
The documentation for the macro is picked from anv, which reflects the
most recently synchronized copy of drm_fourcc.h. See the notable changes
at 8cd8f3d697.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Our implementation is a no-op for the following reasons :
- ISL always tries to go for the smallest tiling mode (see
isl_surf_choose_tiling())
- In the few cases where we need to use Tile64 for compression
workarounds, VK_MESA_image_alignment_control doesn't require use
to disable compression
- vkd3d-proton has the ability to disable compression using
VK_EXT_image_compression_control, disabling Tile64 requirements
and ensuring ISL can select a 4k tiling mode
So vkd3d-proton should always be able to get a 4k tiling mode if it
wants to.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29175>