Commit graph

12907 commits

Author SHA1 Message Date
Ben Skeggs
210bf673c2 nouveau: move extension stuff into nouveau_screen.c 2007-12-16 00:35:59 +11:00
Ben Skeggs
b5b9ac62e6 Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 2007-12-15 09:48:11 +11:00
Brian
017f862de1 Added origin_lower_left field to pipe_rasterizer_state
This controls whether the window origin is considered to be the lower-left
or upper-left corner.
This effects computation of gl_FragCoord and the application of polygon stipple.
2007-12-14 12:25:25 -07:00
Brian
f3b3ea9742 update_samplers() didn't respect the sampler->texunit mapping.
This fixes the glsl/texdemo1.c program.
2007-12-14 11:43:15 -07:00
Brian
fce4612f8a set SamplerUnit[] entry in load_texture() just to be safe 2007-12-14 11:42:28 -07:00
Brian
814d4ff83a emit tgsi declarations for texture samplers 2007-12-14 11:17:48 -07:00
Brian
1e3b07f363 set program->SamplersUsed bit when using a texture instruction 2007-12-14 11:16:49 -07:00
Brian
e785f190f0 Don't always declare frag shader INPUT[0] as fragment position.
We were doing this for the sake of softpipe and the tgsi intergrepter since
we always need the fragment position and W-coordinate information in order
to compute fragment interpolants.
But that's not appropriate for hardware drivers.
The tgsi interpreter now get x,y,w information from a separate tgsi_exec_vector
variable setup by softpipe.
The new pipe_shader_state->input_map[] defines how vert shader outputs map
to frag shader inputs.  It may go away though, since one can also examine
the semantic label on frag shader input[0] to figure things out.
2007-12-14 11:00:46 -07:00
Brian
23e36c2dfb update comment for TGSI_TOKEN_TYPE_IMMEDIATE case 2007-12-14 10:46:29 -07:00
Ben Skeggs
7f89c776e1 nv40: less dodgy vp const/insn handling 2007-12-15 03:49:35 +11:00
Brian
a2b4d4a8db add missing code for PIPE_FORMAT_S8_UNORM renderbuffer 2007-12-13 18:26:48 -07:00
Brian
e2d7107cc2 remove unused var 2007-12-13 18:26:10 -07:00
Keith Whitwell
7a2d3ac5bc 965: get brw_wm_surface_state compiling again 2007-12-13 21:00:10 +00:00
Keith Whitwell
568fcf64c7 965: get fragment shader compiler compiling
Don't think that it will run though.
2007-12-13 20:39:31 +00:00
Zack Rusin
c605a55e9f i965: make the wm_surface compile 2007-12-13 11:43:55 -05:00
Keith Whitwell
c4d71c719c 965: implement magic buffer offset callback 2007-12-13 16:39:49 +00:00
Keith Whitwell
a6ae4ea854 965: magic callback to get buffer offset 2007-12-13 16:36:07 +00:00
Brian
81c9058ea9 Add QuadX,Y fields to tgsi_exec_machine to pass quad's position to tgsi interpreter.
The tgsi linear/perspective attribute code now uses these values rather than
input[0].  Need to update SSE path to take quad x,y as function params.
Then, we can remove additional code.
2007-12-13 09:05:15 -07:00
Keith Whitwell
8cd608d5ba 965: missing code from last commit 2007-12-13 15:39:34 +00:00
Keith Whitwell
559750298a 965: remove dead code 2007-12-13 15:37:19 +00:00
Keith Whitwell
0c2e87d565 965: remove dead code 2007-12-13 15:37:19 +00:00
Keith Whitwell
19025605e9 965: remove dead code 2007-12-13 15:37:19 +00:00
Keith Whitwell
7abe2bfefa 965: remove dead code 2007-12-13 15:37:19 +00:00
Keith Whitwell
54f1ce3b27 965: remove reference to metaops 2007-12-13 15:37:19 +00:00
Keith Whitwell
1f1506ec94 965: use state atom array directly 2007-12-13 15:37:19 +00:00
Keith Whitwell
4844b9fb9d 965: calculate nr enabled vbos on the fly 2007-12-13 15:37:18 +00:00
Zack Rusin
da89104c57 Actually allocate the output registers.
In tgsi the output's will (hopefully) consecutive so this
check (besides not being currently implemented) is not
necessary.
2007-12-13 10:33:12 -05:00
Zack Rusin
6f111e9c81 Don't generate spurious vs, move the enable a bit to do that. 2007-12-13 10:31:39 -05:00
Ben Skeggs
868048fcc7 nv40: Do all fp setup in nv40_fragprog.c 2007-12-14 01:51:43 +11:00
Ben Skeggs
00f0f0d0a4 nouveau: mass renaming for consistency, no functional changes 2007-12-14 01:14:23 +11:00
Ben Skeggs
72d47f1949 nouveau: more adaption.. 2007-12-13 11:55:35 +11:00
Ben Skeggs
f1c5415675 Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 2007-12-13 10:41:43 +11:00
Brian
417c295333 added r5g5b5_put_tile_rgba() 2007-12-12 16:30:49 -07:00
Brian
4416514aa8 Remove get/put_tile_rgba() functions.
Temporarily, use the functions from sp_rgba_tile.c
2007-12-12 16:05:38 -07:00
Brian
034476fc78 remove #include 2007-12-12 16:04:52 -07:00
Brian
a4ca2591f6 Move float/rgba tile get/put functions into new file.
This should be moved into a gallium util lib (location tbd) so it can also
be used by the state tracker.
Then, remove the pipe->get/put_tile_rgba() functions.
2007-12-12 16:00:11 -07:00
Brian
708251558c PIPE_SCREEN_SURFACE no longer needed 2007-12-12 15:24:01 -07:00
Brian
20eae595fa Re-org of st_create_framebuffer() and renderbuffer format selection.
st_create_framebuffer() now takes pipe_formats for the color, depth, stencil
buffers.
This avoids a round-about chain of calls to pipe->is_format_supported() for
window renderbuffers (their format never changes).
Renderbuffer format selection code in st_format.c is simpler now too.
2007-12-12 14:55:57 -07:00
Brian
a51d0e419a move some code to avoid deref of NULL ptr 2007-12-12 14:45:22 -07:00
Keith Whitwell
06036bc8c4 965: remove complex compiler for simple fragment programs.
Keep the simple compiler for complex fragment programs...
2007-12-12 20:09:04 +00:00
Keith Whitwell
ea7c533d40 965: sketch changes to brw_wm_surface_state.c 2007-12-12 20:09:04 +00:00
Keith Whitwell
216de6ab5b 965: delete dead files 2007-12-12 20:09:04 +00:00
Keith Whitwell
5978289df1 965: delete dead files 2007-12-12 20:09:03 +00:00
Keith Whitwell
20e6a9b86d 965: delete dead files 2007-12-12 20:09:03 +00:00
Brian
69292a0067 remove old assertion 2007-12-12 13:08:00 -07:00
Brian
829099210b add PIPE_FORMAT_R5G6B5_UNORM to list of supported screen surface types 2007-12-12 12:59:45 -07:00
Brian
b22287d097 update format param type 2007-12-12 12:59:19 -07:00
Brian
d7aa446369 Try PIPE_FORMAT_R5G6B5_UNORM for GL_RGB5 request. 2007-12-12 12:58:59 -07:00
Brian
77baacbab1 fix some mistakes in the _PIPE_FORMAT_x #defines 2007-12-12 12:58:04 -07:00
Zack Rusin
a308a3e3f8 i965: compile vertex shaders and emit hardware instructions
impossible to test because fragment shaders haven't been done yet
and it crahses in the fragment shading code. but given that i'm
infallible (and highly dillusional) i'm sure it's correct.
2007-12-12 12:26:33 -05:00