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synced 2026-04-23 00:50:36 +02:00
i965: make the wm_surface compile
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parent
c4d71c719c
commit
c605a55e9f
1 changed files with 45 additions and 45 deletions
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@ -33,8 +33,6 @@
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#include "brw_state.h"
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#include "brw_defines.h"
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#if 0
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static unsigned translate_tex_target( int target )
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{
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switch (target) {
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@ -75,13 +73,13 @@ static unsigned translate_tex_format( unsigned mesa_format )
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assert(0); /* not supported for sampling */
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return BRW_SURFACEFORMAT_R8G8B8_UNORM;
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case PIPE_FORMAT_U_A8_R8_G8_B8:
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case PIPE_FORMAT_B8G8R8A8_UNORM:
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return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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case PIPE_FORMAT_RGBA8888_REV:
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case PIPE_FORMAT_R8G8B8A8_UNORM:
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return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
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case PIPE_FORMAT_U_R5_G6_B5:
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case PIPE_FORMAT_R5G6B5_UNORM:
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return BRW_SURFACEFORMAT_B5G6R5_UNORM;
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case PIPE_FORMAT_A1R5G5B5_UNORM:
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@ -95,14 +93,15 @@ static unsigned translate_tex_format( unsigned mesa_format )
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case PIPE_FORMAT_YCBCR:
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return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
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#if 0
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case PIPE_FORMAT_RGB_FXT1:
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case PIPE_FORMAT_RGBA_FXT1:
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return BRW_SURFACEFORMAT_FXT1;
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#endif
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case PIPE_FORMAT_Z16_UNORM:
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return BRW_SURFACEFORMAT_I16_UNORM;
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#if 0
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case PIPE_FORMAT_RGB_DXT1:
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return BRW_SURFACEFORMAT_DXT1_RGB;
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@ -119,6 +118,7 @@ static unsigned translate_tex_format( unsigned mesa_format )
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return BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB;
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case PIPE_FORMAT_SRGB_DXT1:
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return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
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#endif
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default:
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assert(0);
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@ -126,41 +126,46 @@ static unsigned translate_tex_format( unsigned mesa_format )
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}
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}
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static unsigned brw_buffer_offset(struct brw_context *brw,
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struct pipe_buffer_handle *buffer)
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{
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return brw->winsys->get_buffer_offset(brw->winsys,
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buffer,
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0);
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}
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static
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void brw_update_texture_surface( GLcontext *ctx,
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void brw_update_texture_surface( struct brw_context *brw,
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unsigned unit )
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{
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struct brw_context *brw = brw_context(ctx);
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struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current;
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
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const struct brw_texture *tObj = brw->attribs.Texture[unit];
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struct brw_surface_state surf;
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memset(&surf, 0, sizeof(surf));
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surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
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surf.ss0.surface_type = translate_tex_target(tObj->Target);
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surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat->MesaFormat);
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surf.ss0.surface_type = translate_tex_target(tObj->base.target);
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surf.ss0.surface_format = translate_tex_format(tObj->base.format);
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/* This is ok for all textures with channel width 8bit or less:
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*/
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/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
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/* Updated in emit_reloc */
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surf.ss1.base_addr = brw_buffer_offset( intelObj->mt->region->buffer );
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surf.ss1.base_addr = brw_buffer_offset( brw, tObj->buffer );
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surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
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surf.ss2.width = firstImage->Width - 1;
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surf.ss2.height = firstImage->Height - 1;
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surf.ss2.mip_count = tObj->base.last_level - tObj->base.first_level;
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surf.ss2.width = tObj->base.width[0];
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surf.ss2.height = tObj->base.height[0];
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surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
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surf.ss3.tiled_surface = intelObj->mt->region->tiled; /* always zero */
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surf.ss3.pitch = (intelObj->mt->pitch * intelObj->mt->cpp) - 1;
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surf.ss3.depth = firstImage->Depth - 1;
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surf.ss3.tiled_surface = 0; /* always zero */
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surf.ss3.pitch = tObj->pitch;
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surf.ss3.depth = tObj->base.depth[0];
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surf.ss4.min_lod = 0;
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if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
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if (tObj->base.target == PIPE_TEXTURE_CUBE) {
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surf.ss0.cube_pos_x = 1;
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surf.ss0.cube_pos_y = 1;
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surf.ss0.cube_pos_z = 1;
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@ -180,13 +185,11 @@ void brw_update_texture_surface( GLcontext *ctx,
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static void upload_wm_surfaces(struct brw_context *brw )
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{
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GLcontext *ctx = &brw->intel.ctx;
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struct intel_context *intel = &brw->intel;
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unsigned i;
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{
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struct brw_surface_state surf;
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struct intel_region *region = brw->state.draw_region;
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struct pipe_surface *region = brw->attribs.FrameBuffer.cbufs[0];/*fixme*/
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memset(&surf, 0, sizeof(surf));
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@ -198,27 +201,27 @@ static void upload_wm_surfaces(struct brw_context *brw )
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surf.ss0.surface_type = BRW_SURFACE_2D;
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surf.ss1.base_addr = brw_buffer_offset( region->buffer );
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surf.ss1.base_addr = brw_buffer_offset( brw, region->buffer );
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surf.ss2.width = region->pitch - 1; /* XXX: not really! */
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surf.ss2.height = region->height - 1;
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surf.ss2.width = region->width;
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surf.ss2.height = region->height;
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surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
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surf.ss3.tiled_surface = region->tiled;
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surf.ss3.pitch = (region->pitch * region->cpp) - 1;
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surf.ss3.tiled_surface = 0;
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surf.ss3.pitch = region->pitch;
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} else {
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surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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surf.ss0.surface_type = BRW_SURFACE_NULL;
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}
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/* _NEW_COLOR */
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surf.ss0.color_blend = (!brw->attribs.Color->_LogicOpEnabled &&
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brw->attribs.Color->BlendEnabled);
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surf.ss0.color_blend = (!brw->attribs.Blend->logicop_enable &&
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brw->attribs.Blend->blend_enable);
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surf.ss0.writedisable_red = !brw->attribs.Color->ColorMask[0];
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surf.ss0.writedisable_green = !brw->attribs.Color->ColorMask[1];
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surf.ss0.writedisable_blue = !brw->attribs.Color->ColorMask[2];
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surf.ss0.writedisable_alpha = !brw->attribs.Color->ColorMask[3];
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surf.ss0.writedisable_red = !brw->attribs.BlendColor.color[0];
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surf.ss0.writedisable_green = !brw->attribs.BlendColor.color[1];
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surf.ss0.writedisable_blue = !brw->attribs.BlendColor.color[2];
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surf.ss0.writedisable_alpha = !brw->attribs.BlendColor.color[3];
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@ -230,23 +233,24 @@ static void upload_wm_surfaces(struct brw_context *brw )
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for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
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struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
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const struct brw_texture *texUnit = brw->attribs.Texture[i];
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/* _NEW_TEXTURE, BRW_NEW_TEXDATA
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*/
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if (texUnit->_ReallyEnabled &&
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intel_finalize_mipmap_tree(intel, i)) {
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if (texUnit->base.refcount/*(texUnit->refcount > 0) == really used */) {
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brw_update_texture_surface(ctx, i);
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brw_update_texture_surface(brw, i);
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brw->wm.nr_surfaces = i+2;
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}
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else if( texUnit->_ReallyEnabled &&
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#if 0
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else if( texUnit->refcount &&
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texUnit->_Current == intel->frame_buffer_texobj )
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{
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brw->wm.bind.surf_ss_offset[i+1] = brw->wm.bind.surf_ss_offset[0];
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brw->wm.nr_surfaces = i+2;
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}
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#endif
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else {
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brw->wm.bind.surf_ss_offset[i+1] = 0;
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}
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@ -293,14 +297,10 @@ static void emit_reloc_wm_surfaces(struct brw_context *brw)
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}
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#endif
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const struct brw_tracked_state brw_wm_surfaces = {
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.dirty = {
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.mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS,
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.brw = BRW_NEW_CONTEXT,
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.cache = 0
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},
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.update = upload_wm_surfaces,
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};
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#endif
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