Not needed anymore. A similar flag will be introduced in the next commit,
which will be private in radeonsi.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
need_cs_space isn't invoked so often and is called before all commands too.
This is a lot cleaner. The code in radeon_add_to_buffer_list always seemed
dodgy to me.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
KCACHE, TC L1 and TC L2 are renamed to:
- SMEM L1
- VMEM L1
- GLOBAL L2
You can easily tell what they are used for now.
Shaders must deal with coherency issues between both L1s manually,
e.g. by setting GLC=1 or by using s_dcache_*.
BOTH_ICACHE_KCACHE was an unused definition.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
I missed this in commit c3e527f93d
radeonsi: only enable write confirmation on the last CP DMA packet
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This can't crash currently, but it would crash if clear_buffer
from u_blitter were used with a clean context.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Discovered by luck. This code path hasn't been exercised since transform
feedback was implemented.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Use a LIBDIR variable, set per-platform.
Update the Mesa configuration flags.
Run update-initramfs or dracut, update /etc/modules
Signed-off-by: Brian Paul <brianp@vmware.com>
eglSwapBuffersWithDamage accepts damage-region rectangles to hint the
compositor that it only needs to redraw certain areas, which was passed
through the wl_surface_damage request, as designed.
Wayland also offers a buffer transformation interface, e.g. to allow
users to render pre-rotated buffers. Unfortunately, there is no way to
query buffer transforms, and the damage region was provided in surface,
rather than buffer, co-ordinate space.
Users could in theory account for this themselves, but EGL also requires
co-ordinates to be passed in GL/mathematical co-ordinate space, with an
inversion to Wayland's natural/scanout co-ordinate space, so
transformations other than a 180-degree rotation will fail as EGL
attempts to subtract the region from (its view of the) surface height.
Pending creation and acceptance of a wl_surface.buffer_damage request,
which will accept co-ordinates in buffer co-ordinate space, pessimise to
always sending full-surface damage.
bce64c6c provides the explanation for why we send maximum-range damage,
rather than the full size of the surface: in the presence of buffer
transformations, full-surface damage may not actually cover the entire
surface.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
The change proposed in the review leads to piglit regressions because
is_move() is used in other places and relies on the checks for source
modifiers to be there.
Revert this until we agree on a better solution.
Commit 8b28b35 added 'shared' as a keyword for compute shaders
but it broke the existing 'shared' layout qualifier support for
uniform and shader storage blocks.
This patch fixes 578 dEQP-GLES31.functional.ssbo.* tests.
v2:
- Move SHARED to interface_block_layout_qualifier (Timothy)
- Don't remove "shared" case insensitive check (Timothy)
- Remove the clearing of shared_storage flag (Timothy)
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
If a source operand in a MOV has source modifiers, then we cannot
copy-propagate it from the parent instruction and remove the MOV.
v2: remove the check for source source modifiers from is_move() (Jason)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
This was a remnant of an early attempt to handle output reads in
vars_to_ssa. That attempt was abandon a long time ago but these few lines
were aparently left in the pass and managed to evade review.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Previously, we walked through a given deref_node's copies and, after
lowering the copy away, removed it from both the source and destination
copy sets. This commit changes this to only remove it from the other
node's copy set (not the one we're lowering). At the end of the loop, we
just throw away the copy set for the node we're lowering since that node no
longer has any copies. This has two advantages:
1) It's more efficient because we're doing potentially half as many set
search operations.
2) It now properly handles copies from a node to itself. Perviously, it
would delete the copy from the set when processing the destinatioon and
then assert-fail when we couldn't find it for the source.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92588
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
The shader-subroutine code creates uniforms of type SUBROUTINE for
subroutines that are then read as integers in the backends. If we ever
want to do any optimizations on these, we'll need to come up with a better
plan where they are actual scalars or something, but this works for now.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92859
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Mesa unconditionally sets this driver flag to true in
_mesa_init_extensions(). There is therefore no need for
the driver to communicate support for this extension.
Replace the driver capability flag with ::dummy_true.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This commit accidentally used a '==' when '=' was intended.
commit 96b22fb080
Author: Kristian Høgsberg Kristensen <krh@bitplanet.net>
Date: Wed Nov 4 14:58:54 2015 -0800
glsl: Use array deref for access to vector components
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Make API context and version checks done by the helper functions pass
unconditionally while meta is in progress. This transparently makes
extension checks solely dependent on struct gl_extensions while in meta.
v2: Use an 8-bit data type instead of a GLuint
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Rename the following types and variables:
* struct extension -> struct mesa_extension,
like the mesa_format type.
* extension_table -> _mesa_extension_table,
like the _mesa_extension_override_{enables,disables} structs.
Suggested-by: Marek Olšák <marek.olsak@amd.com>
Suggested-by: Chad Versace <chad.versace@intel.com>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Generate functions which determine if an extension is supported in the
current context. Initially, enums were going to be explicitly used with
_mesa_extension_supported(). The idea to embed the function and enums
into generated helper functions was suggested by Kristian Høgsberg.
For performance, the function body no longer uses
_mesa_extension_supported() and, as suggested by Chad Versace, the
functions are also declared static inline.
v2: Place function qualifiers on separate line (Chad)
v3: Move function curly brace to new line (Chad)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
The api_set field has no users outside of _mesa_extension_supported().
Remove it and allow the version field to take its place.
The brunt of the transformation was performed with the following vim commands:
s/\(GL [^,]\+\),\s*\d*,\s*\d*\(,\s*\d*\)\(,\s*\d*\)/\1, GLL, GLC\2\3/g
s/\(GLL [^,]\+\)\,\s*\d*/\1, GLL/g
s/\(GLC [^,]\+\)\(,\s*\d*\),\s*\d*\(,\s*\d*\)\(,\s*\d*\)/\1\2, GLC\3\4/g
s/\( ES1[^,]*\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\),\s*\d*/\1\2\4, ES1/g
s/\( ES2[^,]*\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\),\s*\d*/\1\2\4\6, ES2/g
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Replace open-coded checks for extension support with
_mesa_extension_supported().
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Create a function which determines if an extension is supported in the
current context.
v2: Use common variable names (Emil)
Insert new line between variables and return statement (Chad)
Rename api_set variable to api_bit (Chad)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Enable limiting advertised extension support by context version with
finer granularity. This new field is currently unused and is set to
0 everywhere. When it is used, a value of 0 will indicate that the
extension is supported for any version of a context.
v2: Use uint*t type for version and note the expected values (Emil)
Use an 8-bit data type
Reformat macro for better readability (Chad)
v3: Note preparatory nature of commit (Chad)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
With this infrastructure set in place, we can now reuse the entries to
generate useful code.
v2: Add the new file into Makefile.sources (Emil)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Now that we're using macros, remove the redundant text from each entry.
Remove comments between the entries to make editing easier and separate
the sections with blank lines. Structure the EXT macros in a way that
helps reviewers verify that no meaning has been altered.
v2: Indent the entries (Chad)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Simplify future updates to the extension struct array by removing
the sentinel.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Initially just checks that sources are non-NULL, which would have
alerted us to the problem fixed by commit 6c846dc5.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Will allow annotations to contain error messages (indicating an
instruction violates a rule for instance) that are printed after the
disassembly of the block.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Often annotations are identical between sets of consecutive
instructions. We can perhaps avoid some memory allocations by reusing
the previous annotation.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>