Commit graph

11199 commits

Author SHA1 Message Date
Emma Anholt
10ba7675c8 nir/uub: Use an optional max_samples from drivers for sample counts.
This triggers some unrolling in Fallout 4, GTAV, and Rocky Planet in my
shader-db.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38585>
2025-12-11 14:26:11 +00:00
Samuel Pitoiset
a89118c5b0 radv: fix race condition when getting the blit queue
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Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14439
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38883>
2025-12-11 11:16:29 +00:00
Samuel Pitoiset
31a24caad9 radv: only include executable size when capturing shaders with RGP
This might help RGP to not try to disassemble past s_endpgm and crashes
on unknown instructions.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14419
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38885>
2025-12-11 10:56:10 +00:00
Marek Olšák
308da55f1a radv,radeonsi: use FRAG_RESULT_DUAL_SRC_BLEND
this is slightly nicer

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38604>
2025-12-10 19:16:46 +00:00
Yonggang Luo
be4ad5c819 meson: Remove VK_ICD_FILENAMES totally from source tree.
This is a follow up of
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28516

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@google.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> hk changes
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> for RADV changes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38637>
2025-12-10 14:46:11 +00:00
Marek Olšák
0c400fbed9 nir: give nir_lower_clip_cull_distance_array_vars a better name
also rename the file

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38465>
2025-12-10 05:16:34 +00:00
Marek Olšák
74995eb64d nir: split gathering array sizes from nir_lower_clip_cull_distance_array_vars
nir_lower_clip_cull_distance_array_vars was sneakily updating
shader_info::clip/cull_distance_array_size.

This moves the gathering into a new function
nir_gather_clip_cull_distance_sizes_from_vars.

v2: remove assertions that prevented nir_lower_clip_cull_distance_array_vars
    from being used with non-compact arrays

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38465>
2025-12-10 05:16:34 +00:00
Benjamin Cheng
72b43c0595 radv/video: Always end ref pic modification list
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The app-provided arrays should always end with IDC_END, but when
overriding we need to end the list with IDC_END as well.

Fixes: 2e21eec921 ("radv/video: Fix num_ref_idx_l{0,1} related overrides")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14436
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38858>
2025-12-09 16:04:52 +00:00
Natalie Vock
f692ac76ca radv/rt: Use traversal vars for object origin/direction in ahit/isec
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We already did the work of transforming the ray data, no need to do it
multiple times.

Should theoretically be a lot better. However, none of the fossils
appear to use object-space ray data in anyhit/intersection shaders. :(

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38809>
2025-12-08 18:29:49 +00:00
Natalie Vock
a488203e85 radv/rt: Refactor and split radv_nir_rt_shader.c
This splits up radv_nir_rt_shader.c into several parts.
The first part is all ray traversal lowering for RT pipelines, located
at radv_nir_rt_traversal_shader.c. It implements building the traversal
loop, including inlined any-hit/intersection shaders (optionally as a
completely separate shader).

The second part is lowering for individual RT stages (right now,
monolithic vs. CPS-style separate compilation). Each lowering technique
lives in its own file (radv_nir_rt_stage_{monolithic,cps}.c).

Code shared between RT lowering techniques (shader inlining helpers and
storage lowering passes) gets moved into radv_nir_rt_stage_common.c.

One header, radv_nir_rt_stage.h, is the public interface for RT pipeline
stage lowering. Functions exposed to users (really just
radv_pipeline_rt.c) go there. The header for internal shared helpers is
radv_nir_rt_stage_common.c.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38809>
2025-12-08 18:29:49 +00:00
Samuel Pitoiset
b13003133d radv: add radv_cmd_state::emitted_rt_pipeline
To stop abusing emitted_compute_pipeline for RT.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38782>
2025-12-04 16:08:01 +00:00
Samuel Pitoiset
7d4c49a271 radv: decouple RT and compute dispatches paths
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38782>
2025-12-04 16:08:01 +00:00
Samuel Pitoiset
fa225de793 radv: constify radv_gfx12_emit_buffered_regs()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38782>
2025-12-04 16:08:00 +00:00
Samuel Pitoiset
e3aac0d11f radv: remove redundant buffered regs emission for dispatches on GFX12+
It's already called few lines above.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38782>
2025-12-04 16:08:00 +00:00
Samuel Pitoiset
069f60a4e7 radv: enable conservativeRasterizationPostDepthCoverage on GFX10+ when possible
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This seems to work just fine, except on NAVI21, NAVI22 and VANGOGH. It
might be the same issue as has_vrs_ds_export_bug but it's not documented
anywhere. That being said, the CTS tests that fail don't even export
depth or stencil from fragment shaders.

Do not enable this feature on these GPUs to be conservative.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38767>
2025-12-04 14:16:15 +00:00
Samuel Pitoiset
d1386e167e radv: add support for computeDerivativeGroupQuads on < GFX12
This was also supported by PAL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38771>
2025-12-04 13:56:47 +00:00
Marek Olšák
9b011a7344 amd: rename most GFX115x definitions for released chips
addrlib changes match the original code.

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38718>
2025-12-03 13:29:07 +00:00
Samuel Pitoiset
fda1262eed radv: reduce maxTexelBufferElements to 1<<29
It's the number of elements. RADV exposes VK_FORMAT_R64_{UINT,SINT}
formats for texel buffers, so the maximum is 1<<29 to fit in the
32-bit bounds checking.

Fixes KHR-GL46.texture_buffer_size_clamping.* with Zink and new VKCTS
dEQP-VK.texture.misc.max_elements.*.

Cc: mesa-stable.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38140>
2025-12-03 09:31:08 +00:00
David Rosca
2b2914d81f radv/video: Fix AV1 quantization map maxQIndexDelta value
Fixes: ae6ea69c85 ("radv: Implement VK_KHR_video_encode_quantization_map")
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38745>
2025-12-02 09:44:35 +00:00
Natalie Vock
a7a4abc8d8 radv: Move VMID reservation to vkCreateDevice
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DXVK's DXGI implementation can create extra instances used for
enumerating physical devices besides the games' instance. When reserving
VMIDs for SPM, the DXGI instances may snatch the VMID reservation early,
making VMID reservation for the instance that actually needs it fail.
This starts being a problem on kernels 6.18+ where only one user may
reserve a VMID at a time.

Move reserving VMIDs to SQTT initialization inside vkCreateDevice so
that only the instances that actually create logical devices try
reserving VMIDs.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38746>
2025-12-01 17:35:14 +00:00
Benjamin Cheng
fa1fd2413f radv/video: Fix force_integer_mv=1 on intra frame
According to AV1 spec, force_integer_mv=1 on intra frames. However, VCN
FW does not expect integer mv to be set unless screen content tools are
enabled. This also aligns the code to the radeonsi logic.

Cc: mesa-stable
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38716>
2025-12-01 17:12:00 +00:00
Benjamin Cheng
9e37969179 radv/video: Override direct_spatial_mv_pred to 1
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VCN always uses spatial direct mode.

Cc: mesa-stable
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38686>
2025-11-30 15:37:46 +00:00
Benjamin Cheng
e5a9b1f28a radv/video: Support two L0 refs on VCN3+
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38686>
2025-11-30 15:37:45 +00:00
Benjamin Cheng
ab56ce154b radv/video: Fix H264/H265 reference selection
The order of pReferenceSlots is not well-defined by spec. Instead we
need to look at the RefPicList0/1 which provides slot indices.

Cc: mesa-stable
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38686>
2025-11-30 15:37:44 +00:00
Benjamin Cheng
2e21eec921 radv/video: Fix num_ref_idx_l{0,1} related overrides
Since we only support 1 L0/L1 ref, the default num refs in the PPS
should always be 0. With that there never any need to set the override
flag in the slice header (until more references are supported).
Also the ref pic list modifications should be clamped to the size of the
ref pic list.

This fixes an issue seen with dEQP-VK.video.encode.h264.i_p_b_13_*.

Cc: mesa-stable
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38686>
2025-11-30 15:37:44 +00:00
Hans-Kristian Arntzen
d7cf200b49 vulkan/wsi: Add missing KHR_surface_maintenance1 promotions.
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Weird that CTS did not catch that ...

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Fixes: 11195eb8de ("vulkan: Add KHR_swapchain_maintenance1 promotions.")
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38728>
2025-11-30 12:17:33 +01:00
Hans-Kristian Arntzen
11195eb8de vulkan: Add KHR_swapchain_maintenance1 promotions.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37157>
2025-11-30 10:30:53 +01:00
Marek Olšák
fa0bea5ff8 nir: remove nir_io_add_const_offset_to_base
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nir_opt_constant_folding does it now.

Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38277>
2025-11-29 00:16:38 +00:00
Marek Olšák
21cdbfa223 ac,radv: move opt_vectorize_callback to common code
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radeonsi will use it.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38603>
2025-11-28 20:16:10 +00:00
Marek Olšák
2c9995a94f ac/nir: move aco_nir_op_supports_packed_math_16bit here
aco_nir_op_supports_packed_math_16bit currently can't be used by amd/common
because tests don't link with ACO, so linking would fail, but we want
to move the nir_opt_vectorize callback here that uses it.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38603>
2025-11-28 20:16:10 +00:00
David Rosca
38090d5be0 radv/video: Drop casts from vk_find_struct*
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The macro itself does the cast.

Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38521>
2025-11-28 15:35:26 +00:00
David Rosca
32a02720a8 radv/video: Init session and update rate control in ControlVideoCoding
This eliminates the last state we kept in encode video session.
Also fixes changing encode resolution without reset.

Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38521>
2025-11-28 15:35:26 +00:00
David Rosca
a7fe0188d4 radv/video: Remove tile config and skip mode from video session state
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38521>
2025-11-28 15:35:25 +00:00
David Rosca
5d0d00e5f8 radv/video: Use radv_enc_aligned_coded_extent for session params overrides
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38521>
2025-11-28 15:35:25 +00:00
David Rosca
0fc4ead36f radv/video: Remove enc_session from video session state
It was only used to store aligned picture size. Add helper
function to get the aligned size and use it when needed.

Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38521>
2025-11-28 15:35:25 +00:00
Samuel Pitoiset
c3420ca932 Revert "radv: remove the workaround for DISPATCH_TASKMESH_INDIRECT_MULTI_ACE on GFX10.3"
This reverts commit 0391902eb5.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38711>
2025-11-28 15:34:53 +01:00
Samuel Pitoiset
0391902eb5 radv: remove the workaround for DISPATCH_TASKMESH_INDIRECT_MULTI_ACE on GFX10.3
Only very old MEC firmwares are concerned, so let's remove it and
disable mesh shaders with those firmwares.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38691>
2025-11-28 10:21:30 +00:00
Yonggang Luo
0a32d5e6fd treewide: Use regexp to replace usage of setenv with os_set_option.
setenv\((.*), 1\);
=>
os_set_option($1, true);

setenv\((.*), 0\);
=>
os_set_option($1, false);

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38640>
2025-11-27 18:22:34 +00:00
Yonggang Luo
1825715623 treewide: Use regexp to replace usage of unsetenv with os_unset_option.
unsetenv\((.*)\);
=>
os_unset_option($1);

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38640>
2025-11-27 18:22:33 +00:00
Yonggang Luo
d277dfdd76 treewide: Replace the usage of setenv manually and #include "util/os_misc.h" when needed
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38640>
2025-11-27 18:22:33 +00:00
Samuel Pitoiset
930cab7702 radv: fix fbfetch output with ESO
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This fixes a real issue when ESO uses fbfetch output because this
was determined after instead of before.

This solution isn't the most elegant one but binding graphics shaders
earlier would require more work. Let's just handle this specific corner
case for now.

This fixes
dEQP-VK.renderpasses.dynamic_rendering.primary_cmd_buff.custom_resolve.shader_objects.fragment_region*
on some GPUs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38617>
2025-11-26 17:47:07 +00:00
Samuel Pitoiset
6569acbdf2 radv: make sure to reset uses_fbfetch_output for NULL fragment shaders
To prevent useless decompression passes if a previously bound FS was
using fbfetch output.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38617>
2025-11-26 17:47:07 +00:00
Timur Kristóf
29dff2fd75 radv: Check RADV_PERFTEST=sparse for image formats and sparse queue
Without this, we will report some image formats as unsupported
and the dedicated sparse binding queue won't work
when sparse support is enabled using RADV_PERFTEST=sparse

Fixes: dd90c76cea12 ("radv: Advertise sparse features pre Polaris with perftest flag")
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38676>
2025-11-26 13:12:27 +00:00
Samuel Pitoiset
f14e0d9f09 radv: add radv_hide_rebar_on_dgpu and enable for Red Dead Redemption 2
RDR2 VRAM memory management when resizable BAR is enabled seems
incorrect because it keeps allocating VRAM without freeing anything.

This introduces a drirc option to emulate a fake carveout of 256MiB to
workaround this game bug. This also adjust memory budgets by
distributing it between visible and invisible because AMDGPU reports
the same value for both when REBAR is enabled.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12091
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38627>
2025-11-26 10:12:45 +00:00
Samuel Pitoiset
9cca79d8f8 radv: fix resetting descriptor pool since the new descriptor sets allocator
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RADV uses low VAs.

This fixes rendering issues and eventually GPU hangs with Detroit.

Fixes: 849d41dbf8 ("radv: implement a new descriptor sets allocator")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38650>
2025-11-26 09:09:13 +00:00
Natalie Vock
b7f011e653 radv/rt: Correctly copy culling flags when updating to separate AS
This was missing and led to the field being uninitialized.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38488>
2025-11-25 15:25:21 +00:00
Natalie Vock
bc1eea90b9 radv/rt: Keep updated nodes always active
In updateable AS, we keep all nodes active even if they're
degenerate/NaN, because too many games ignore API rules about not
making inactive nodes active (and some vendor tips outright advise this
behavior). We also need to match this by keeping everything active in
the update side. The ALWAYS_ACTIVE macro has been long removed and
replaced by VK_BVH_BUILD_FLAG, too. Since updating only happens to
updateable AS, don't even check for the flag, just implement the
always-active handling.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38488>
2025-11-25 15:25:21 +00:00
Timur Kristóf
4a76ed16d9 radv: Advertise sparse features pre Polaris with perftest flag
RADV_PERFTEST=sparse is a new option to enable experimental
support for sparse features when they aren't enabled by default:

- gfx6 supports sparse, albeit with a reduced feature set
- gfx7 supports 3D images (with non-standard block shape)
  and unaligned mip sizes
- gfx8 supports the same feature set as gfx7

(Polaris behaves more stable than other gfx8, so we had
already enabled it by default on Polaris for a long time.)

We pass all dEQP-VK.*sparse* tests on gfx6-8 when running on
a single thread however it may cause hangs or failures
when executing the tests on multiple parallel jobs.

We plan to enable this by default when we deem it stable enough.
Until then, users can already test some games that use it.
Note, at the moment there are some unsolved problems in the
amdgpu kernel driver regarding sparse bindings on these GPUs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38553>
2025-11-25 10:39:21 +01:00
Timur Kristóf
292460670a ac/gpu_info: Fix determining when CP DMA supports sparse
Change has_cp_dma_with_null_prt_bug to cp_dma_supports_sparse
to know when CP DMA supports sparse. CP DMA doesn't support
sparse on any gfx6-9 chip.

Sources:
- d2669628 already documented this on gfx6 in 2018
- e259f405 added a radeonsi workaround for gfx9 in 2023
- 235f70e4 added a radv workaround for Polaris in 2025

Now RADV will use compute copy and fill for sparse resources
on all gfx6-9 chips (previously only did on Polaris and newer).

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38553>
2025-11-25 10:38:45 +01:00
Timur Kristóf
cd72ce3213 ac/gpu_info: Rename has_sparse_vm_mappings to has_sparse
No functional changes. Just simplify the name.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38553>
2025-11-25 10:38:44 +01:00