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nir: give nir_lower_clip_cull_distance_array_vars a better name
also rename the file Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38465>
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8 changed files with 12 additions and 12 deletions
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@ -604,7 +604,7 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_shader_st
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NIR_PASS(_, nir, nir_propagate_invariant, pdev->cache_key.invariant_geom);
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nir_gather_clip_cull_distance_sizes_from_vars(nir);
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NIR_PASS(_, nir, nir_lower_clip_cull_distance_array_vars);
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NIR_PASS(_, nir, nir_merge_clip_cull_distance_vars);
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if (nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_TESS_EVAL ||
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nir->info.stage == MESA_SHADER_GEOMETRY)
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@ -1437,7 +1437,7 @@ prelink_lowering(const struct pipe_screen *screen,
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}
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/* Combine clip and cull outputs into one array. */
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NIR_PASS(_, nir, nir_lower_clip_cull_distance_array_vars);
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NIR_PASS(_, nir, nir_merge_clip_cull_distance_vars);
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}
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return true;
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@ -104,6 +104,7 @@ else
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'nir_builtin_builder.c',
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'nir_builtin_builder.h',
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'nir_conversion_builder.h',
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'nir_clip_cull_distance_io_utils.c',
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'nir_clone.c',
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'nir_constant_expressions.h',
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'nir_control_flow.c',
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@ -153,7 +154,6 @@ else
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'nir_lower_cl_images.c',
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'nir_lower_clamp_color_outputs.c',
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'nir_lower_clip.c',
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'nir_lower_clip_cull_distance_array_vars.c',
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'nir_lower_clip_disable.c',
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'nir_lower_clip_halfz.c',
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'nir_lower_const_arrays_to_uniforms.c',
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@ -6062,7 +6062,7 @@ bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
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bool use_clipdist_array, bool use_load_interp);
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bool nir_lower_clip_cull_distance_to_vec4s(nir_shader *shader);
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bool nir_lower_clip_cull_distance_array_vars(nir_shader *nir);
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bool nir_merge_clip_cull_distance_vars(nir_shader *nir);
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bool nir_lower_clip_disable(nir_shader *shader, unsigned clip_plane_enable);
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bool nir_lower_frexp(nir_shader *nir);
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@ -28,7 +28,7 @@
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/**
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* This file contains multiple functions.
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*
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* 1. nir_lower_clip_cull_distance_array_vars()
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* 1. nir_merge_clip_cull_distance_vars()
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*
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* This pass combines clip and cull distance arrays in separate locations
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* and colocates them both in VARYING_SLOT_CLIP_DIST0. It does so by
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@ -470,7 +470,7 @@ combine_clip_cull(nir_shader *nir, nir_variable_mode mode)
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}
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bool
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nir_lower_clip_cull_distance_array_vars(nir_shader *nir)
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nir_merge_clip_cull_distance_vars(nir_shader *nir)
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{
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bool progress = false;
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@ -518,7 +518,7 @@ nir_gather_clip_cull_distance_sizes_from_vars(nir_shader *nir)
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assert(!clip || clip->data.compact);
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assert(!cull || cull->data.compact);
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/* nir_lower_clip_cull_distance_array_vars must not have been called. */
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/* nir_merge_clip_cull_distance_vars must not have been called. */
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assert(!clip || clip->data.how_declared != nir_var_hidden);
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nir->info.clip_distance_array_size = get_unwrapped_array_length(nir, clip);
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@ -798,9 +798,9 @@ struct dxil_nir_split_clip_cull_distance_params {
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*
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* This pass can deal with splitting across two axes:
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* 1. Given { float clip[5]; float cull[3]; }, split clip into clip[4] and clip1[1]. This is
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* what's produced by nir_lower_clip_cull_distance_array_vars.
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* what's produced by nir_merge_clip_cull_distance_vars.
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* 2. Given { float clip[4]; float clipcull[4]; }, split clipcull into clip1[1] and cull[3].
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* This is what's produced by the sequence of nir_lower_clip_cull_distance_array_vars, then
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* This is what's produced by the sequence of nir_merge_clip_cull_distance_vars, then
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* I/O lowering, vectorization, optimization, and I/O un-lowering.
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*/
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static bool
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@ -825,7 +825,7 @@ dxil_nir_split_clip_cull_distance_instr(nir_builder *b,
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nir_variable *new_var = params->new_var[new_var_idx];
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/* The location should only be inside clip distance, because clip
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* and cull should've been merged by nir_lower_clip_cull_distance_array_vars()
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* and cull should've been merged by nir_merge_clip_cull_distance_vars()
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*/
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assert(var->data.location == VARYING_SLOT_CLIP_DIST0 ||
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var->data.location == VARYING_SLOT_CLIP_DIST1);
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@ -1029,7 +1029,7 @@ dxil_spirv_nir_passes(nir_shader *nir,
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NIR_PASS(_, nir, dxil_nir_lower_int_cubemaps, false);
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nir_gather_clip_cull_distance_sizes_from_vars(nir);
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NIR_PASS(_, nir, nir_lower_clip_cull_distance_array_vars);
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NIR_PASS(_, nir, nir_merge_clip_cull_distance_vars);
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NIR_PASS(_, nir, nir_lower_io_vars_to_temporaries, nir_shader_get_entrypoint(nir),
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nir_var_shader_out | nir_var_shader_in);
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NIR_PASS(_, nir, nir_lower_global_vars_to_local);
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@ -196,7 +196,7 @@ vk_spirv_to_nir(struct vk_device *device,
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* uninitialized garbage.
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*/
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nir_gather_clip_cull_distance_sizes_from_vars(nir);
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NIR_PASS(_, nir, nir_lower_clip_cull_distance_array_vars);
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NIR_PASS(_, nir, nir_merge_clip_cull_distance_vars);
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if (nir->info.stage == MESA_SHADER_VERTEX ||
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nir->info.stage == MESA_SHADER_TESS_EVAL ||
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