We'll start using this field more for querying image properties.
Without it we run into a crash.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
(cherry picked from commit e41e820648)
Fix warning reported by Coverity Scan.
Wrong sizeof argument (SIZEOF_MISMATCH)
suspicious_sizeof: Passing argument 3544UL (sizeof
(vlVdpPresentationQueue)) to function calloc that returns a pointer of
type vlVdpPresentationQueueTarget * is suspicious because a multiple of
sizeof (vlVdpPresentationQueueTarget) /*16*/ is expected.
Fixes: 65fe0866ae ("vl: implemented a few functions and made stubs to get mplayer running")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3026
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5182>
(cherry picked from commit 8b353524b0)
I cleaned up the other similar call-sites, but somehow missed this one.
There's nothing different with this, so let's also fix this.
Fixes: 16339646f0 ("zink/spirv: rename functions a bit")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5250>
(cherry picked from commit a21966837a)
This fixes dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_vertex.
This is probably a dEQP bug.
Fixes: d573d1d825
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5209>
(cherry picked from commit fe3947632c)
We should be passing _gt instead of 1 to GEN12_FEATURES or else all TGL
SKUs will be considered as gt1 only.
Fixes: 54996ad492 ("intel/dev: Split .num_subslices out of GEN12_FEATURES macro")
Signed-off-by: Satyeshwar Singh <satyeshwar.singh@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5261>
(cherry picked from commit aaec065f03)
Fix warning reported by Coverity Scan.
Missing argument to printf format specifier (PRINTF_ARGS)
missing_argument: No argument for format specifier %s.
Fixes: 04c1536bf7 ("r300g: rasterizer debug logging")
Fixes: 85efb2fff0 ("r300g: try to use color varyings for texcoords if max texcoord limit is exceeded")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5274>
(cherry picked from commit d2f8105b60)
This is needed to support the core's usage of coherent buffers for
glVertex-style input. The reason why this was disallowed is that any
mappings will be invalidated. Let the state tracker worry about that,
and just reallocate when we're told.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5276>
(cherry picked from commit 6e1c47b98d)
If the ~/.cache dir already exists continue on without failing.
Fixes: cd61f5234d ("radv: Handle failing to create .cache dir.")
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5249>
(cherry picked from commit e843303d6f)
Fix warning reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable pq going out of scope leaks the storage it
points to.
Suggested-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Fixes: eed5a00989 ("etnaviv: convert perfmon queries to acc queries")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5220>
(cherry picked from commit f047d585ee)
Fix warning reported by Coverity.
Dereference null return value (NULL_RETURNS)
dereference: Dereferencing a pointer that might be NULL fp when calling
fwrite.
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5235>
(cherry picked from commit a2ee293422)
mesa/st is initializing pipe_shader_state for user define shaders.
This patch intialized pipe_shader_state for all passthough
and transform shaders.
This fixes crashes for several opengl apps. Issue is found in vmware
internal testing
Fixes: f01c0565bb ("draw: free the NIR IR.")
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5240>
(cherry picked from commit 838666a41d)
v2: remove the option to actually request normalization and its
application in Intel < Gen6 (Jason)
v3: Also don't lower for query operations (Jason)
Fixes: 1ce8060c25
nir/lower_tex: support for lowering RECT textures
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5105>
(cherry picked from commit 682e14d3ea)
This extension only allows HLSL shader compilers to optionally embed
unambiguous type information which can be safely ignored by the driver.
This fixes a crash with the recent Vulkan backend of Path Of Exile
(it uses the extension without checking if it's supported).
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5237>
(cherry picked from commit 10c4a7cf59)
Totals from 11 (0.01% of 127638) affected shaders:
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 93c8ebfa78 ('aco: Initial commit of independent AMD compiler')
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4880>
(cherry picked from commit e1900ee2c7)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 8c6350d2bb)
Loosely based on ANV.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 021270cb31)
It was found that dual-source blending hangs with SIMD16 dispatch in some
specific but unknown situation. Which in the wild happen when rgba
anti-aliasing is enabled for fonts.
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2183
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5037>
(cherry picked from commit 296c04d78c)
This avoids a validator warning when for instance generating mipmaps.
Fixes: d2bb63c8d4 ("zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5199>
(cherry picked from commit dd2bd68fa6)
Currently the nir linker resizes the amount of storage needed to hold
uniform information on the fly while linking. As shaders can contain
thousands of uniforms this can be very slow. For example some Godot
shaders can take 30 seconds to compile on some machines.
In this change we count the amount of storage needed before we start
processing the uniforms. This is what the GLSL IR linker does also.
Fixes: 95f555a93a ("st/glsl_to_nir: make use of nir linker for linking uniforms")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2996
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5137>
(cherry picked from commit f1acf492de)
Generally we do not completely stop compilation as soon as we see an error,
instead we continue on to attemp to find any futher errors.
This means we shouldn't be checking state->error to see if any error has
happened during the compilation process, doing so was causing
process_parameters() to fail on completely valid functions if there was
any error found in the shader previously. This then caused the valid
functions not to be found because the paramlist was considered empty,
resulting in the compiler spewing out misleading error messages.
Here we simply add the IR error value to the param list when we have
an issue with processing a parameter, this leads to much better error
messaging.
Fixes: 53e4159eaa ("glsl: stop processing function parameters if error happened")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5205>
(cherry picked from commit f6214750eb)
Fix warning reported by Coverity Scan.
Missing varargs init or cleanup (VARARGS)
missing_va_end: va_end was not called for ap.
Fixes: a0ca1462f3 ("freedreno: add logging infrastructure")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5221>
(cherry picked from commit 755c040060)
Fix warning reported by Coverity Scan.
Useless call (USELESS_CALL)
side_effect_free: Calling v->pin_to_channel() is only useful for its
return value, which is ignored.
Fixes: 5d10e3ec60 ("r600/nir: Pin interpolation results to channel")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5197>
(cherry picked from commit 1241f8cb4c)
This was implemented in version 6 of the VK_ANDROID_native_buffer
extension and we only implement version 5. However, the Android
Vulkan loader only checks whether vkGetInstanceProcAddr for the
function is not NULL.
This all went wrong when we switched to the layer code from ANV.
Because the function may now be different per device, it adds fallback
functions that dispatch to the dispatch table. So if we didn't implement
the function we still returned a pointer to the dispatch function,
which made the Android Vulkan loader believe it was supported.
Dispatch functions:
d555794f30/src/amd/vulkan/radv_entrypoints_gen.py (L328)
Fixes: d555794f30 "radv: update entrypoints generation from ANV"
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2936
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5198>
(cherry picked from commit be784cc77b)
Fix warning reported by Coverity Scan.
Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member m_num_clip_dist is not
initialized in this constructor nor in any functions that it calls.
Fixes: f7df2c57a2 ("r600/sfn: extract class to handle the VS export to different stages")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5180>
(cherry picked from commit 73c0f60d8c)
This fixes problems in a number of games, including SuperTuxKart,
OpenMW and RVGL.
v2: Use MALI_READS_ZS | 0x20 instead of MALI_WRITES_Z to match with
the blob. Keep using 0x400 | 0x20 when depth is disabled.
Closes: #2620
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
(cherry picked from commit 0dd24b381c)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5193>