the previous version of this leaked a reference to the streamout buffer here
thanks to deltragon on my blog for pointing this out!
Fixes: 37778fcd9a ("zink: implement transform feedback support to finish off opengl 3.0")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6457>
(cherry picked from commit 7971918924)
Without this, we end up throwing errors on code along these lines when
rendering using single-buffering:
GLint att;
glGetIntegerv(GL_READ_BUFFER, &att);
glGetFramebufferAttachmentParameteriv(GL_READ_FRAMEBUFFER, att, ...);
This is because we internally translate GL_BACK (which is what
glGetIntegerv returned) to GL_FRONT, which we don't handle in the
Desktop GL case. So let's start handling it.
This fixes the GLTF-GL33.gtf21.GL2FixedTests.buffer_color.blend_color
test for me.
Fixes: e6ca6e587e ("mesa: Handle pbuffers in desktop GL framebuffer attachment queries")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6815>
(cherry picked from commit 9e13a16c97)
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds reads return undefined values, which
include values from other variables of the active program or zero."
Robustness extensions suggest to return zero on out-of-bounds
accesses, however it's not applicable to the arrays of samplers,
so just clamp the index.
Otherwise instr->sampler_index or instr->texture_index would be out
of bounds, and they are used as an index to arrays of driver state.
E.g. this fixes such dereference:
if (options->lower_tex_packing[tex->sampler_index] !=
in nir_lower_tex.c
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6428>
(cherry picked from commit f2b17dec12)
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes: 1235850522
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6428>
(cherry picked from commit 0ba82f78a5)
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior....
Out-of-bounds writes may be discarded or overwrite
other variables of the active program.
Out-of-bounds reads return undefined values, which
include values from other variables of the active program or zero."
GL_KHR_robustness and GL_ARB_robustness encourage us to return zero
for reads.
Otherwise get_io_offset would return out-of-bound offset which may
result in out-of-bound loading/storing of inputs/outputs,
that could cause issues in drivers down the line.
E.g. this fixes such dereference:
int vue_slot = vue_map->varying_to_slot[intrin->const_index[0]];
in brw_nir.c
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6428>
(cherry picked from commit 66669eb529)
From the Vulkan 1.2.154 spec:
"If pCounterBufferOffsets is NULL, then it is assumed the
offsets are zero."
Fix new CTS
dEQP-VK.transform_feedback.simple.backward_dependency_no_offset_array.
CC: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6798>
(cherry picked from commit 2b99e15d0a)
Lets just do depth interop imports by convention between radv and
radeonsi for now. The only thing using this should be Vulkan interop
anyway.
CC: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6617>
(cherry picked from commit ecc19e9819)
It's not really unordered in the sense that it can still stall on
ordered things and we don't need a SYNC_NOP for that because it is a
SYNC_NOP. However, it also doesn't count when computing instruction
distances.
Fixes: 18e72ee210 "intel/fs: Add FS_OPCODE_SCHEDULING_FENCE"
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6781>
(cherry picked from commit f63ffc18e7)
If radv_layout_can_fast_clear() is false, 028C70_COMPRESSION is unset when
the image is rendered to and CMASK isn't updated. This appears to cause
FMASK to be ignored and the 0th sample to always be used.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3449
Fixes: 7b21ce401f
('radv: disable FMASK compression when drawing with GENERAL layout')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6745>
(cherry picked from commit 85cc2950a0)
Fix defect reported by Coverity Scan.
Argument cannot be negative (NEGATIVE_RETURNS)
negative_returns: fd is passed to a parameter that cannot be
negative.
Fixes: 1ea4ef0d3b ("freedreno: slurp in decode tools")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6696>
(cherry picked from commit e607477d7c)
This has been shown to help performance on TGL and DG1. This could be
applied to gen9+, but we still need to show if it helps with those
platforms.
Rework:
* Make change in src/intel/vulkan/genX_cmd_buffer.c too. (Ken)
* Keep mask as 3 for gen < 12
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6684>
(cherry picked from commit 20a4235c4c)
I didn't backport this correctly, and then accidentally pushed to the
stable (not staging branch) so now we have to carry a fixup to avoid
force pushing on the stable branch.
As shown in the valid SPIR-V below, if one switch case statement
directly jumps to the merge block, it has no branches at all and
we have to reset the fall variable. Otherwise, it creates an
unintentional fallthrough.
OpSelectionMerge %97 None
OpSwitch %96 %97 1 %99 2 %100
%100 = OpLabel
%102 = OpAccessChain %_ptr_StorageBuffer_v4float %86 %uint_0 %uint_37
%103 = OpLoad %v4float %102
%104 = OpBitcast %v4uint %103
%105 = OpCompositeExtract %uint %104 0
%106 = OpShiftLeftLogical %uint %105 %uint_1
OpBranch %97
%99 = OpLabel
OpBranch %97
%97 = OpLabel
%107 = OpPhi %uint %uint_4 %75 %uint_5 %99 %106 %100
This fixes serious corruption in Horizon Zero Dawn.
v2: Changed the code to skip the entire if-block instead of resetting
the fallthrough variable.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3460
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6590>
(cherry picked from commit 57fba85da4)
Add a vtn_get_mem_operands() helper to extract memory operand attached
to load/store operations.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6090>
(cherry picked from commit 857b9c5027)
The raw query is meant to be used with MDAPI [1]. When using this
metric without this library, we usually selected the TestOa metric to
provide some default sensible values (instead of undefined).
Historically this TestOa metric lived in the kernel at ID=1. We
removed all metrics from the kernel in kernel commit 9aba9c188da136
("drm/i915/perf: remove generated code").
This fixes the Mesa code to use a valid metric set ID (1 could work
some of the time, but not guaranteed).
[1] : https://github.com/intel/metrics-discovery
v2: Store fallback metric at init time
v3: Drop TestOa lookout
v4: Skip the existing queries (Marcin)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
CC: <mesa-stable@lists.freedesktop.org>
Tested-by: Marcin Ślusarz <marcin.slusarz@intel.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6438>
(cherry picked from commit ec1fa1d51f)
It's a lot easier to deal with them in RenderDoc when they are
in some meaningful order.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5788>
(cherry picked from commit a777b25350)
Move oa_metrics_available out of load_oa_metrics and call
build_unique_counter_list outside.
This change is a preparation for the next patch. It should
not have any functional impact.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5788>
(cherry picked from commit 59716e40b0)
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
(cherry picked from commit 5922d57a18)
syncobj wait takes int64_t timeout and won't clamp it
in kernel code, so we have to pass in INT64_MAX instead
of OS_TIMEOUT_INFINITE which is UINT64_MAX. Otherwise
syncobj wait with OS_TIMEOUT_INFINITE case just return
fail.
Fixes: c638301b42 "radeonsi: fix syncobj wait timeout"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6676>
(cherry picked from commit ef980ac0c1)
Fix defect reported by Coverity Scan.
Extra argument to printf format specifier (PRINTF_ARGS)
extra_argument: This argument was not used by the format string:
info->num_outputs.
Fixes: ccb4ea5a43 ("svga: Add GL4.1(compatibility profile) support in svga driver")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6644>
(cherry picked from commit 2f61d7c22d)
Fix defects reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_handle: Handle variable fd going out of scope leaks the handle.
Argument cannot be negative (NEGATIVE_RETURNS)
negative_returns: fd is passed to a parameter that cannot be negative.
Fixes: 1ea4ef0d3b ("freedreno: slurp in decode tools")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6642>
(cherry picked from commit 587969154f)
The source argument for mov has index 1, not 0.
Fixes a vertex shader in SuperTuxKart.
Fixes: b4de9e035a ("pan/mdg: Mask spills from texture write")
Reported-by: macc24
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>~
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6659>
(cherry picked from commit a4885d2691)