Commit graph

201327 commits

Author SHA1 Message Date
Roland Scheidegger
ce055c26f0 add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which hopefully fixes lockups (?) (from r200 driver) 2004-11-12 18:29:51 +00:00
Roland Scheidegger
8e39265752 (from r200 driver) If an application cleared before any state had been emitted, that clear would
happen before any state had been set, causing a hang later on.  Fix this by
calling radeonFlush instead of FIREVERTICES (which checks if any state has been
emitted but not flushed, before calling Flush) in radeonClear.  While here, add
some more debugging info which was useful, and remove an unnecessary
save/restore in BackUpAndEmit.
2004-11-12 18:27:14 +00:00
Roland Scheidegger
6cf002c0c2 fix quads to use GL_QUADS instead of GL_TRIANGLES as primitive 2004-11-12 18:00:44 +00:00
Daniel Borca
8d88f826b9 small note regarding SSE under pure DOS 2004-11-12 15:00:30 +00:00
Daniel Borca
0676fc357a added a few sanity checks
made coding style a bit more consistent
2004-11-12 14:58:26 +00:00
Daniel Borca
885f10706a added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers 2004-11-12 10:23:10 +00:00
Daniel Borca
f37383c1c6 wip hack for EXT_stencil_two_side 2004-11-12 10:11:04 +00:00
Daniel Borca
79a98dea91 pop(stencil) for EXT_stencil_two_side 2004-11-12 09:56:33 +00:00
Adam Jackson
a2c2393d91 brown paper bag, r100 can't do hardware quads. 2004-11-12 04:20:15 +00:00
Adam Jackson
4d17d00bfc make render_quads_verts call EMIT_PRIM with the arguments in the right order,
and enable hardware quads on r200 and radeon.  samples/prim renders quads
correctly now.
2004-11-12 04:13:27 +00:00
Brian Paul
b271ce8eda allow specifying image file on command line 2004-11-10 23:16:22 +00:00
Brian Paul
60909388ab GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10 15:46:52 +00:00
Brian Paul
f00d7edd74 added shaderobjects.c 2004-11-10 15:25:37 +00:00
Roland Scheidegger
de08b0d7ed add some chip ids 2004-11-10 01:49:01 +00:00
Brian Paul
b12594d2a0 do clipping prior to XGetImage, just in case the image would extend beyond the screen's bounds 2004-11-09 01:20:57 +00:00
Brian Paul
2a10ad16a6 use the new _mesa_clip_readpixels() routine 2004-11-09 01:10:36 +00:00
Brian Paul
e677da9e54 added a comment and assertion in _mesa_clip_drawpixels() for PixelZoom 2004-11-09 01:08:04 +00:00
Brian Paul
c55c963f4c Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. 2004-11-09 01:04:50 +00:00
Brian Paul
4084e3c215 added _mesa_clip_drawpixels() and _mesa_clip_readpixels() 2004-11-09 01:03:49 +00:00
Brian Paul
4f28c9c35a don't use ctx->Pack, use the function argument 2004-11-09 00:55:13 +00:00
Brian Paul
83889ffd97 Remove need for defining _MSC_VER when building Mesa for windows with
a non MS C compiler (MinGW).  (Gregor Anich)
2004-11-08 15:08:48 +00:00
Brian Paul
5849e3d353 shorter error messages when calling a GL function without a bound context (FDO bug 1775) 2004-11-05 18:32:02 +00:00
Ian Romanick
cb7f212f93 Add EXT_stencil_wrap test that doesn't depend on stencil read-back
functioning.
2004-11-04 22:32:41 +00:00
Adam Jackson
473fe6d6bf constify a few arrays. 2004-11-03 18:55:31 +00:00
Adam Jackson
5dd18e95d9 static char * -> static char [] 2004-11-03 18:55:20 +00:00
Roland Scheidegger
d294f79190 enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on). 2004-11-03 17:29:39 +00:00
Ian Romanick
bdd53efe83 Added MMX optimized version of the RGB565 ReadRGBASpan routine. 2004-11-02 18:25:45 +00:00
Nicolai Haehnle
2302cc1a25 No visible changes, but commit the groundwork for further experiments:
- Install custom (though inactive) pipeline
- Track depth test and culling state in hardware registers
2004-11-02 13:06:45 +00:00
Nicolai Haehnle
b187341e63 Add culling registers, sync versions of r300_reg.h 2004-11-02 13:05:40 +00:00
Brian Paul
b17a1a1826 merge the AIX and AIX64 cases 2004-11-01 22:28:42 +00:00
Keith Whitwell
cc78e40172 Nicolai's sw-clipspan-fixes.patch 2004-11-01 20:27:43 +00:00
Daniel Borca
3d2b4bfa95 cleaned up the mess a bit 2004-11-01 09:06:17 +00:00
Daniel Borca
95e2a8099b small aesthetic correction 2004-11-01 08:49:55 +00:00
Daniel Borca
e14119f143 updated "clean" target in makefiles 2004-11-01 08:40:03 +00:00
Daniel Borca
63a2f2a977 protected against old djgpp distros 2004-11-01 08:38:12 +00:00
Daniel Borca
3c17d73c87 fixed compilation error 2004-11-01 07:40:53 +00:00
Brian Paul
051cf9df6a fix convolution regression from revision 1.48 to 1.49 2004-11-01 01:00:16 +00:00
Brian Paul
a6c21a2af1 don't advertise GL_ARB_vertex/fragment_shader until they're done 2004-10-31 18:55:00 +00:00
Brian Paul
a196565e04 added a cast to ADD_POINTERS macro 2004-10-31 18:54:10 +00:00
Brian Paul
aea02adc7b remove PBO work from to-do list 2004-10-31 18:44:24 +00:00
Brian Paul
753476c162 finished up PBO support 2004-10-31 18:43:46 +00:00
Brian Paul
effb720882 indentation fix 2004-10-31 18:41:38 +00:00
Brian Paul
450e917c9d Use the _mesa_scale_and_bias_rgba() function in the convolution functions.
Minor clean-ups.
2004-10-31 18:40:55 +00:00
Brian Paul
331cc1dcba PBO support for gl[Get]PixelMap functions 2004-10-31 18:31:07 +00:00
Brian Paul
66f3231322 PBO support for glColorTable, glColorSubTable, glGetColorTable, etc. 2004-10-31 17:56:28 +00:00
Brian Paul
bd3b40ad75 PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc. 2004-10-31 17:36:23 +00:00
Brian Paul
d56928f10d updated for PBOs 2004-10-31 17:04:07 +00:00
Brian Paul
b6f97582dd glPolygonStipple() and glGetPolygonStipple() updated for PBOs. 2004-10-31 16:52:48 +00:00
Brian Paul
1c86813922 PBO support for glGetCompressedTexImage(). 2004-10-31 16:35:06 +00:00
Brian Paul
b46712ca9d glGetTexImage() now works with PBOs. 2004-10-31 16:24:32 +00:00