Roland Scheidegger
ce055c26f0
add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which hopefully fixes lockups (?) (from r200 driver)
2004-11-12 18:29:51 +00:00
Roland Scheidegger
8e39265752
(from r200 driver) If an application cleared before any state had been emitted, that clear would
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happen before any state had been set, causing a hang later on. Fix this by
calling radeonFlush instead of FIREVERTICES (which checks if any state has been
emitted but not flushed, before calling Flush) in radeonClear. While here, add
some more debugging info which was useful, and remove an unnecessary
save/restore in BackUpAndEmit.
2004-11-12 18:27:14 +00:00
Roland Scheidegger
6cf002c0c2
fix quads to use GL_QUADS instead of GL_TRIANGLES as primitive
2004-11-12 18:00:44 +00:00
Daniel Borca
8d88f826b9
small note regarding SSE under pure DOS
2004-11-12 15:00:30 +00:00
Daniel Borca
0676fc357a
added a few sanity checks
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made coding style a bit more consistent
2004-11-12 14:58:26 +00:00
Daniel Borca
885f10706a
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
2004-11-12 10:23:10 +00:00
Daniel Borca
f37383c1c6
wip hack for EXT_stencil_two_side
2004-11-12 10:11:04 +00:00
Daniel Borca
79a98dea91
pop(stencil) for EXT_stencil_two_side
2004-11-12 09:56:33 +00:00
Adam Jackson
a2c2393d91
brown paper bag, r100 can't do hardware quads.
2004-11-12 04:20:15 +00:00
Adam Jackson
4d17d00bfc
make render_quads_verts call EMIT_PRIM with the arguments in the right order,
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and enable hardware quads on r200 and radeon. samples/prim renders quads
correctly now.
2004-11-12 04:13:27 +00:00
Brian Paul
b271ce8eda
allow specifying image file on command line
2004-11-10 23:16:22 +00:00
Brian Paul
60909388ab
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
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and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10 15:46:52 +00:00
Brian Paul
f00d7edd74
added shaderobjects.c
2004-11-10 15:25:37 +00:00
Roland Scheidegger
de08b0d7ed
add some chip ids
2004-11-10 01:49:01 +00:00
Brian Paul
b12594d2a0
do clipping prior to XGetImage, just in case the image would extend beyond the screen's bounds
2004-11-09 01:20:57 +00:00
Brian Paul
2a10ad16a6
use the new _mesa_clip_readpixels() routine
2004-11-09 01:10:36 +00:00
Brian Paul
e677da9e54
added a comment and assertion in _mesa_clip_drawpixels() for PixelZoom
2004-11-09 01:08:04 +00:00
Brian Paul
c55c963f4c
Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.
2004-11-09 01:04:50 +00:00
Brian Paul
4084e3c215
added _mesa_clip_drawpixels() and _mesa_clip_readpixels()
2004-11-09 01:03:49 +00:00
Brian Paul
4f28c9c35a
don't use ctx->Pack, use the function argument
2004-11-09 00:55:13 +00:00
Brian Paul
83889ffd97
Remove need for defining _MSC_VER when building Mesa for windows with
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a non MS C compiler (MinGW). (Gregor Anich)
2004-11-08 15:08:48 +00:00
Brian Paul
5849e3d353
shorter error messages when calling a GL function without a bound context (FDO bug 1775)
2004-11-05 18:32:02 +00:00
Ian Romanick
cb7f212f93
Add EXT_stencil_wrap test that doesn't depend on stencil read-back
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functioning.
2004-11-04 22:32:41 +00:00
Adam Jackson
473fe6d6bf
constify a few arrays.
2004-11-03 18:55:31 +00:00
Adam Jackson
5dd18e95d9
static char * -> static char []
2004-11-03 18:55:20 +00:00
Roland Scheidegger
d294f79190
enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on).
2004-11-03 17:29:39 +00:00
Ian Romanick
bdd53efe83
Added MMX optimized version of the RGB565 ReadRGBASpan routine.
2004-11-02 18:25:45 +00:00
Nicolai Haehnle
2302cc1a25
No visible changes, but commit the groundwork for further experiments:
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- Install custom (though inactive) pipeline
- Track depth test and culling state in hardware registers
2004-11-02 13:06:45 +00:00
Nicolai Haehnle
b187341e63
Add culling registers, sync versions of r300_reg.h
2004-11-02 13:05:40 +00:00
Brian Paul
b17a1a1826
merge the AIX and AIX64 cases
2004-11-01 22:28:42 +00:00
Keith Whitwell
cc78e40172
Nicolai's sw-clipspan-fixes.patch
2004-11-01 20:27:43 +00:00
Daniel Borca
3d2b4bfa95
cleaned up the mess a bit
2004-11-01 09:06:17 +00:00
Daniel Borca
95e2a8099b
small aesthetic correction
2004-11-01 08:49:55 +00:00
Daniel Borca
e14119f143
updated "clean" target in makefiles
2004-11-01 08:40:03 +00:00
Daniel Borca
63a2f2a977
protected against old djgpp distros
2004-11-01 08:38:12 +00:00
Daniel Borca
3c17d73c87
fixed compilation error
2004-11-01 07:40:53 +00:00
Brian Paul
051cf9df6a
fix convolution regression from revision 1.48 to 1.49
2004-11-01 01:00:16 +00:00
Brian Paul
a6c21a2af1
don't advertise GL_ARB_vertex/fragment_shader until they're done
2004-10-31 18:55:00 +00:00
Brian Paul
a196565e04
added a cast to ADD_POINTERS macro
2004-10-31 18:54:10 +00:00
Brian Paul
aea02adc7b
remove PBO work from to-do list
2004-10-31 18:44:24 +00:00
Brian Paul
753476c162
finished up PBO support
2004-10-31 18:43:46 +00:00
Brian Paul
effb720882
indentation fix
2004-10-31 18:41:38 +00:00
Brian Paul
450e917c9d
Use the _mesa_scale_and_bias_rgba() function in the convolution functions.
...
Minor clean-ups.
2004-10-31 18:40:55 +00:00
Brian Paul
331cc1dcba
PBO support for gl[Get]PixelMap functions
2004-10-31 18:31:07 +00:00
Brian Paul
66f3231322
PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.
2004-10-31 17:56:28 +00:00
Brian Paul
bd3b40ad75
PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.
2004-10-31 17:36:23 +00:00
Brian Paul
d56928f10d
updated for PBOs
2004-10-31 17:04:07 +00:00
Brian Paul
b6f97582dd
glPolygonStipple() and glGetPolygonStipple() updated for PBOs.
2004-10-31 16:52:48 +00:00
Brian Paul
1c86813922
PBO support for glGetCompressedTexImage().
2004-10-31 16:35:06 +00:00
Brian Paul
b46712ca9d
glGetTexImage() now works with PBOs.
2004-10-31 16:24:32 +00:00