Eric Anholt
4cc02fb938
[965] Improve performance by including reloc target buffer pointers in keys.
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Without this, the WM binding tables would all collide, for example. Improves
openarena performance by around 2%.
2008-01-02 09:47:05 -08:00
Brian
de427742b8
additional stub functions
2008-01-02 07:24:07 -07:00
Brian
7d6d6652d5
additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
2008-01-02 07:19:31 -07:00
Ben Skeggs
732540f997
nv40: some cleanups
2008-01-02 23:44:24 +11:00
Ben Skeggs
720fd7b5e9
Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
2008-01-02 23:02:35 +11:00
Xiang, Haihao
60d762aa62
i915: Needn't adjust pixel centers. fix #12944
2008-01-02 11:38:51 +08:00
Brian
da92ac01e8
Plug in more infrastructure for actual rendering.
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Track vertex/fragment shader state.
Plug in pipe->draw_arrays(), pipe->draw_elements().
Plug render stage (a stub) into end of 'draw' pipeline.
Specify a hard-coded vertex format for now.
2008-01-01 15:21:50 -07:00
Brian
57a711f727
hack/fix pack_color() for correct ps3 format
2008-01-01 15:21:50 -07:00
Brian
52659e3c23
Clean-up, re-org some vertex/fragment shader state code.
2008-01-01 15:18:04 -07:00
Brian
292bbd4a72
move SP_NEW_ #defines into sp_state.h
2008-01-01 15:18:04 -07:00
Dave Airlie
524304c9b8
Revert "r300: fix bug with maniadrive rendering"
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this is correct, there is another issue with sw fallbacks
This reverts commit cc50edbca2 .
2008-01-02 06:19:47 +10:00
Brian
520a455f55
fix vbo display list memleak upon context destruction
2008-01-01 10:21:21 -07:00
Brian
678db26b9d
unref buffer after drawing, fixes rastpos mem leak
2008-01-01 10:21:21 -07:00
Brian
c37d2c9325
fix single-sided stencil test bug
2008-01-01 10:21:21 -07:00
Brian
6656864135
fix leak, fix refcount error
2008-01-01 10:21:21 -07:00
Brian
6883e02a5c
fix a mem leak, document another existing leak
2008-01-01 10:21:21 -07:00
Brian
4fabee9d4d
unref const buffers during context destroy
2008-01-01 10:21:21 -07:00
Brian
6128c93865
unref const buffers during context destroy
2008-01-01 10:21:21 -07:00
Brian
1631a9513d
free program caches
2008-01-01 10:21:21 -07:00
Brian
f44e2f14d2
fix mem leaks
2008-01-01 10:21:21 -07:00
Brian
573b4414b9
fix mem leak (free key)
2008-01-01 10:21:21 -07:00
Brian
171a9674c4
free surface caches in softpipe_destroy()
2008-01-01 10:21:21 -07:00
Brian
aec6009ece
fix a memleak
2008-01-01 10:21:21 -07:00
Brian
57a5421d65
free tgsi machine state
2008-01-01 10:21:21 -07:00
Brian
f6136f993a
free tgsi machine state
2008-01-01 10:21:21 -07:00
Brian
eba2e044a0
added tgsi_exec_machine_free_data()
2008-01-01 10:21:20 -07:00
Brian
552907d8a4
free Default1D/2DArray objects
2008-01-01 10:21:20 -07:00
Brian
a5c84de3a7
remove unneeded conditional
2008-01-01 10:20:56 -07:00
Brian
f0676cc422
fix vbo display list memleak upon context destruction
2008-01-01 10:20:56 -07:00
Brian
6c0fc07d71
fix glUniform4f typo
2008-01-01 10:20:56 -07:00
Brian
9b3162b1d2
additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
2008-01-01 10:10:04 -07:00
Bruce Merry
2bf2a8cc6d
Convert to 0/1 when setting boolean uniforms
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Also add some extra tests to the shader_api regression tests
2008-01-01 09:58:15 -07:00
Bruce Merry
3f948025db
Make use of count in _mesa_uniform_matrix
2008-01-01 09:58:15 -07:00
Bruce Merry
239be839be
Add a test program to test for assorted bugs in shader_api.c
2008-01-01 09:58:15 -07:00
Bruce Merry
89b80327ae
More fixes to shader_api
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- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
2008-01-01 09:58:15 -07:00
Bruce Merry
eeb03faadc
Fix several bugs relating to uniforms and attributes in GLSL API
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- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
2008-01-01 09:58:15 -07:00
Brian
8349073561
added 'get' info for framebuffer object tokens
2008-01-01 09:26:15 -07:00
Brian
76387dec76
add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)
2008-01-01 09:05:05 -07:00
Hans de Goede
d3033cad7c
t_vp_build: fix temporary register allocation to minimise the allocations
2008-01-02 01:32:01 +10:00
Hans de Goede
2290ea7fe6
rx00: fix off by one error in tempreg check
2008-01-02 01:29:51 +10:00
Dave Airlie
cc50edbca2
r300: fix bug with maniadrive rendering
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I've no idea why I added this so I'll have to spend time tracking it down
2008-01-02 01:19:23 +10:00
Dan Nicholson
73f6f7ed91
autoconf: Remind developers to bump version numbers in configure.ac
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Just like configs/default, the version number in configure.ac needs to
be bumped for releases. Maybe later we can figure out how to scrape the
version from configs/default into configure.ac.
2007-12-30 08:48:10 -08:00
Ben Skeggs
92ee96d83d
nv40: s/READ/WRITE/
2007-12-30 15:24:16 +11:00
Ben Skeggs
6af6bb6817
nouveau: header update
2007-12-30 01:17:47 +11:00
Ben Skeggs
24cfb7d2e2
nv40: untested fragprog mods for big-endian chips
2007-12-30 01:03:24 +11:00
Ben Skeggs
09612416d7
nouveau: typo fix
2007-12-30 00:37:58 +11:00
Zou Nan hai
d0ebdca4fa
fix fd.o bug #13847
2007-12-29 15:28:51 +08:00
Roland Scheidegger
3956597962
Bug #13839 : Fix 3D texture offset miscalculation with pixels versus bytes.
2007-12-28 18:05:22 -08:00
Dan Nicholson
aecec3aced
Merge branch 'autoconf2'
2007-12-28 15:14:32 -08:00
Xiang, Haihao
aac2d99dc3
i915: reset swrast state after calling swrast DrawPixels.
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In order to optimize DrawPixels, the i915 texenv program isn't
applied to swrast DrawPixels in the i915 driver. This causes this
program isn't applied to any following swrast functions. Resetting
the swrast state fixes this issue. Fix #13614
2007-12-27 10:43:43 +08:00