Commit graph

201327 commits

Author SHA1 Message Date
Eric Anholt
4cc02fb938 [965] Improve performance by including reloc target buffer pointers in keys.
Without this, the WM binding tables would all collide, for example.  Improves
openarena performance by around 2%.
2008-01-02 09:47:05 -08:00
Brian
de427742b8 additional stub functions 2008-01-02 07:24:07 -07:00
Brian
7d6d6652d5 additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) 2008-01-02 07:19:31 -07:00
Ben Skeggs
732540f997 nv40: some cleanups 2008-01-02 23:44:24 +11:00
Ben Skeggs
720fd7b5e9 Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 2008-01-02 23:02:35 +11:00
Xiang, Haihao
60d762aa62 i915: Needn't adjust pixel centers. fix #12944 2008-01-02 11:38:51 +08:00
Brian
da92ac01e8 Plug in more infrastructure for actual rendering.
Track vertex/fragment shader state.
Plug in pipe->draw_arrays(), pipe->draw_elements().
Plug render stage (a stub) into end of 'draw' pipeline.
Specify a hard-coded vertex format for now.
2008-01-01 15:21:50 -07:00
Brian
57a711f727 hack/fix pack_color() for correct ps3 format 2008-01-01 15:21:50 -07:00
Brian
52659e3c23 Clean-up, re-org some vertex/fragment shader state code. 2008-01-01 15:18:04 -07:00
Brian
292bbd4a72 move SP_NEW_ #defines into sp_state.h 2008-01-01 15:18:04 -07:00
Dave Airlie
524304c9b8 Revert "r300: fix bug with maniadrive rendering"
this is correct, there is another issue with sw fallbacks

This reverts commit cc50edbca2.
2008-01-02 06:19:47 +10:00
Brian
520a455f55 fix vbo display list memleak upon context destruction 2008-01-01 10:21:21 -07:00
Brian
678db26b9d unref buffer after drawing, fixes rastpos mem leak 2008-01-01 10:21:21 -07:00
Brian
c37d2c9325 fix single-sided stencil test bug 2008-01-01 10:21:21 -07:00
Brian
6656864135 fix leak, fix refcount error 2008-01-01 10:21:21 -07:00
Brian
6883e02a5c fix a mem leak, document another existing leak 2008-01-01 10:21:21 -07:00
Brian
4fabee9d4d unref const buffers during context destroy 2008-01-01 10:21:21 -07:00
Brian
6128c93865 unref const buffers during context destroy 2008-01-01 10:21:21 -07:00
Brian
1631a9513d free program caches 2008-01-01 10:21:21 -07:00
Brian
f44e2f14d2 fix mem leaks 2008-01-01 10:21:21 -07:00
Brian
573b4414b9 fix mem leak (free key) 2008-01-01 10:21:21 -07:00
Brian
171a9674c4 free surface caches in softpipe_destroy() 2008-01-01 10:21:21 -07:00
Brian
aec6009ece fix a memleak 2008-01-01 10:21:21 -07:00
Brian
57a5421d65 free tgsi machine state 2008-01-01 10:21:21 -07:00
Brian
f6136f993a free tgsi machine state 2008-01-01 10:21:21 -07:00
Brian
eba2e044a0 added tgsi_exec_machine_free_data() 2008-01-01 10:21:20 -07:00
Brian
552907d8a4 free Default1D/2DArray objects 2008-01-01 10:21:20 -07:00
Brian
a5c84de3a7 remove unneeded conditional 2008-01-01 10:20:56 -07:00
Brian
f0676cc422 fix vbo display list memleak upon context destruction 2008-01-01 10:20:56 -07:00
Brian
6c0fc07d71 fix glUniform4f typo 2008-01-01 10:20:56 -07:00
Brian
9b3162b1d2 additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) 2008-01-01 10:10:04 -07:00
Bruce Merry
2bf2a8cc6d Convert to 0/1 when setting boolean uniforms
Also add some extra tests to the shader_api regression tests
2008-01-01 09:58:15 -07:00
Bruce Merry
3f948025db Make use of count in _mesa_uniform_matrix 2008-01-01 09:58:15 -07:00
Bruce Merry
239be839be Add a test program to test for assorted bugs in shader_api.c 2008-01-01 09:58:15 -07:00
Bruce Merry
89b80327ae More fixes to shader_api
- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
2008-01-01 09:58:15 -07:00
Bruce Merry
eeb03faadc Fix several bugs relating to uniforms and attributes in GLSL API
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
2008-01-01 09:58:15 -07:00
Brian
8349073561 added 'get' info for framebuffer object tokens 2008-01-01 09:26:15 -07:00
Brian
76387dec76 add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811) 2008-01-01 09:05:05 -07:00
Hans de Goede
d3033cad7c t_vp_build: fix temporary register allocation to minimise the allocations 2008-01-02 01:32:01 +10:00
Hans de Goede
2290ea7fe6 rx00: fix off by one error in tempreg check 2008-01-02 01:29:51 +10:00
Dave Airlie
cc50edbca2 r300: fix bug with maniadrive rendering
I've no idea why I added this so I'll have to spend time tracking it down
2008-01-02 01:19:23 +10:00
Dan Nicholson
73f6f7ed91 autoconf: Remind developers to bump version numbers in configure.ac
Just like configs/default, the version number in configure.ac needs to
be bumped for releases. Maybe later we can figure out how to scrape the
version from configs/default into configure.ac.
2007-12-30 08:48:10 -08:00
Ben Skeggs
92ee96d83d nv40: s/READ/WRITE/ 2007-12-30 15:24:16 +11:00
Ben Skeggs
6af6bb6817 nouveau: header update 2007-12-30 01:17:47 +11:00
Ben Skeggs
24cfb7d2e2 nv40: untested fragprog mods for big-endian chips 2007-12-30 01:03:24 +11:00
Ben Skeggs
09612416d7 nouveau: typo fix 2007-12-30 00:37:58 +11:00
Zou Nan hai
d0ebdca4fa fix fd.o bug #13847 2007-12-29 15:28:51 +08:00
Roland Scheidegger
3956597962 Bug #13839: Fix 3D texture offset miscalculation with pixels versus bytes. 2007-12-28 18:05:22 -08:00
Dan Nicholson
aecec3aced Merge branch 'autoconf2' 2007-12-28 15:14:32 -08:00
Xiang, Haihao
aac2d99dc3 i915: reset swrast state after calling swrast DrawPixels.
In order to optimize DrawPixels, the i915 texenv program isn't
applied to swrast DrawPixels in the i915 driver. This causes this
program isn't applied to any following swrast functions. Resetting
the swrast state fixes this issue.  Fix #13614
2007-12-27 10:43:43 +08:00