move SP_NEW_ #defines into sp_state.h

This commit is contained in:
Brian 2008-01-01 15:09:16 -07:00
parent 520a455f55
commit 292bbd4a72
2 changed files with 21 additions and 16 deletions

View file

@ -45,22 +45,6 @@ struct draw_stage;
struct softpipe_tile_cache;
#define SP_NEW_VIEWPORT 0x1
#define SP_NEW_RASTERIZER 0x2
#define SP_NEW_FS 0x4
#define SP_NEW_BLEND 0x8
#define SP_NEW_CLIP 0x10
#define SP_NEW_SCISSOR 0x20
#define SP_NEW_STIPPLE 0x40
#define SP_NEW_FRAMEBUFFER 0x80
#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define SP_NEW_CONSTANTS 0x200
#define SP_NEW_SAMPLER 0x400
#define SP_NEW_TEXTURE 0x800
#define SP_NEW_VERTEX 0x1000
#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
struct sp_vertex_shader_state {
struct pipe_shader_state *state;
void *draw_data;

View file

@ -35,10 +35,31 @@
#include "x86/rtasm/x86sse.h"
#define SP_NEW_VIEWPORT 0x1
#define SP_NEW_RASTERIZER 0x2
#define SP_NEW_FS 0x4
#define SP_NEW_BLEND 0x8
#define SP_NEW_CLIP 0x10
#define SP_NEW_SCISSOR 0x20
#define SP_NEW_STIPPLE 0x40
#define SP_NEW_FRAMEBUFFER 0x80
#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define SP_NEW_CONSTANTS 0x200
#define SP_NEW_SAMPLER 0x400
#define SP_NEW_TEXTURE 0x800
#define SP_NEW_VERTEX 0x1000
#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
#ifdef MESA_LLVM
struct gallivm_prog;
#endif
/**
* Softpipe fs state is derived from pipe_shader_state.
*/