A piglit test (arb_texture_multisample-stencil-clear) has been sent.
This problem was discovered analyzing
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93767
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 8c43c06e04)
The kernel is now more strict with the class ids it exposes, so we need
to check the G98 and MCP89 classes as well as the GT215 class. This
effectively caused us to decide there were no decoding capabilities on
newer kernel for VP3 chips.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95251
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 38fcf7cbad)
align_malloc() is used to allocate dri_sw_dt->data, thus we should not
be using FREE() but align_free().
Cc: "11.2 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
[Emil Velikov: tweak commit summary/shortlog]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 4f21f3f2e8)
When index - t->temps_size is greater than 4096, allocating space for
temporaries on demand will miserably crash. This can happen when a game
uses a lot of temporaries like the recent released Tomb raider.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8f2238ccba)
lower_vector_derefs can produce new vector_extract operations.
Neither i965 nor st_glsl_to_tgsi can handle them, so we'd best
convert them to swizzles.
Together with the previous patch, this fixes assertion failures in
GLideN64, as well as a new Piglit test which reproduces the issue:
spec/glsl-1.10/compiler/vector-dereference-in-dereference.frag
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 750c38fad1)
The old visitor missed some cases. For example, it wouldn't handle
an ir_dereference_array with a vector_extract as the index.
Rather than trying to add the missing cases, just rewrite it as an
ir_rvalue_visitor. This makes it easy to replace any expression,
and is much less code.
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 1cd600dbb9)
Protect against dereferencing a gap in the targets array. This was triggered
by a test in the Khronos CTS.
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit aa6f88f891)
In optimized builds, visit(ir_expression *) experiences inlining with gcc that
leads the function to have a roughly 32KB stack frame. This is a problem given
that the function is called recursively. In non-optimized builds, the stack
frame is much smaller, hence one gets crashes that happen only in optimized
builds.
Arguably there is a compiler bug or at least severe misfeature here. In any
case, the easy thing to do for now seems to be moving the bulk of the
non-recursive code into a separate function. This is sufficient to convince my
version of gcc not to blow up the stack frame of the recursive part. Just to be
sure, add the gcc-specific noinline attribute to prevent this bug from
reoccuring if inliner heuristics change.
v2: put ATTRIBUTE_NOINLINE into macros.h
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95133
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95026
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92850
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 98c348d26b)
driCreateContextAttribs() emits an error if bit
__DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS is set for an ES context. But,
EGL_EXT_create_context_robustness and EGL 1.5 both allow creation of
robust ES contexts. One requests a robust ES context by setting the
EGL_CONTEXT_OPENGL_ROBUST_ACCESS *attribute*, which Mesa's EGL layer
translates into the __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS *bit*.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 7a835b3fd9)
According to the comments in src/glx/glxcurrent.c __glXGetCurrentContext()
always returns a valid pointer. If no context is made current, it will
contain dummyContext. Thus a test for NULL will always fail.
https://lists.freedesktop.org/archives/mesa-dev/2016-April/113962.html
Signed-off-by: Stefan Dirsch <sndirsch@suse.de>
Reviewed-by: Egbert Eich <eich@freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 7d25ed7036)
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
According to the comments in src/glx/glxcurrent.c __glXGetCurrentContext()
always returns a valid pointer. If no context is made current, it will
contain dummyContext. Thus a test for NULL will always fail.
https://bugzilla.opensuse.org/show_bug.cgi?id=962609
Tested-by: Olaf Hering <ohering@suse.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 4d9b518ad2)
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
The previous behavior would only allocate one register and then write
four thus potentially stomping three innocent bystanders.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit c7a09c0571)
Some apps set NEG and ABS on the source param to test for zero.
Use ALU_OP3_CNDE insted of ALU_OP3_CNDGE and unset both modifiers.
It also removes the need for a MOV instruction, as ABS isn't
supported on op3.
Tested on AMD CAYMAN and AMD RV770.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit fb5d38e219)
The blob sets it to 2048 and using 4096 reports an INVALID_DATA error
with RT_ARRAY_MODE when z is 4096. Suggested by Ilia Mirkin.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fdbb476829)
This is pretty similar to NVC0 except that offsets have changed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c62b1b92f7)
The third source must be emitted at offset 49 instead of 17 and the
not modifier is at 52 instead of 20. If you look a bit above in
emitLogicOp() you will see that the dest is emitted at 17 which
confirms that src(2) is obviously wrong.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3da8528846)
For some texture formats we need to take "do_endian_swap" into account
when configuring their swizzling.
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 965175aba3)
For some formats we need to take "do_endian_swap" into account when
configuring swapping for color buffers.
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit c86c761343)
This patch modifies r600_colorformat_endian_swap(), so for 16-bit and for
32-bit buffers, the endianess configuration will be determined not only
by the color/texture format, but also by the do_endian_swap parameter.
The only exception is for array formats, which are always set to not do
swapping, because for them gallium sets an alias based on the machine's
endianess.
v4:
V_0280A0_COLOR_16_16 and V_0280A0_COLOR_16_16_FLOAT should be set to
8IN16 because the bytes inside need to be swapped even for array formats.
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 686ad477bd)
Because r600 GPUs can't do swap in their DB unit, we need to disable
endianess swapping for textures that are handled by DB.
There are four format translation functions in r600g driver:
- r600_translate_texformat
- r600_colorformat_endian_swap
- r600_translate_colorformat
- r600_translate_colorswap
This patch adds a new parameters to those functions, called
"do_endian_swap". When running in a big-endian machine, the calling
functions will check whether the texture/color is handled by DB -
"rtex->is_depth && !rtex->is_flushing_texture" - and if so, they will
send FALSE through this parameter. Otherwise, they will send TRUE.
The translation functions, in specific cases, will look at this parameter
and configure the swapping accordingly.
v4:
evergreen_init_color_surface_rat() is only used by compute and don't
handle DB surfaces, so just sent hard-coded FALSE to translation
functions when called by it.
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2242dbe11d)
Squashed with commit
radeonsi: fix build error because of missing param
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 514c5b5f4b)
Fixes: 2242dbe11d "r600g/radeonsi: send endian info to format
translation functions"
Some cases (especially these using fract for coord wrapping) did not handle
NaNs (or Infs) correctly - the following code assumed the fract result
could not be outside [0,1], but if the input is a NaN (or +-Inf) the fract
result was NaN - which then could produce out-of-bound offsets.
(Note that the explicit NaN behavior changes for min/max on x86 sse don't
result in actual changes in the generated jit code, but may on other
architectures. Found by looking through all the wrap functions.)
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94955
No piglit changes.
(v2: fix min/max typo in coord_mirror, add comment)
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Tested-by: Bruce Cherniak <bruce.cherniak@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit bd07e20d20)
Part of fixing piglit EXT_framebuffer_multisample/sample-coverage inverted
(there is also a bug with RCL tiled blits)
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 79b36168e0)
This was a bug from the MSAA enabling. Tests for surfaces with
nr_samples==1 instead of 0 (generally GL renderbuffers) would incorrectly
fail out.
Fixes the ARB_framebuffer_sRGB piglit tests other than srgb_conformance.
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1410403e1e)
The timestamps are stored in a funny place, and even though they are a
64-bit result, are not stored with is64bit. Account for that when
retrieving the query result into a resource.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 88ca4a43a2)
Screwed up since 0753b135f6.
(Only an issue with different min/mag filters, and then only in some cases,
which is probably why it went unnoticed for quite a while.
The effect should have simply been nearest mip filter instead of linear, iff
min was nearest, mag was linear, and all pixels hit the mignifying path.)
Fixes a bunch of dEQP failures.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4ff8cbb0d8)
In commit cda886a485, Neil made us stop
advertising RGBX formats on Gen9+, as the hardware apparently no longer
has working fast clear support for those formats. Instead, we just
fall back to RGBA formats, and use SCS to override alpha to 1.0.
This is fine, but had one unintended side effect: it made us fall back
to slow clears when the color mask disables alpha. Normally, we ignore
the color mask for non-existent channels. This includes alpha for XRGB
formats as writing garbage to the X channel is harmless. But, now that
we use RGBA, we think there's a real alpha channel, and can't do the
optimization.
To hack around this, check if _BaseFormat is GL_RGB and ignore alpha.
Improves WebGL Aquarium performance on Skylake GT3e by about 50%
by letting it use repclears instead of slow clears.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 73b01e2711)
For systems without udev or sysfs that use drm ioctls in the loader
drm authentication must take place earlier or the loader will fail
"MESA-LOADER: failed to get param for i915".
Patch from Mark Kettenis.
Cc: "11.2 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Mark Kettenis <kettenis@openbsd.org>
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
[Emil Velikov: remove gratuitous white-space]
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9bbf3737f9)
Squashed with commit
egl/x11: resolve "initialization from incompatible pointer type" warning
With earlier commit we've moved a few functions and changing the
argument type from _EGLDisplay * to struct dri2_egl_display *.
The latter is effectively a wrapper around the former, thus
functionality was preserved, although GCC rightfully warned us about the
misuse.
Add a simple wrapper that casts and propagates the correct type.
Fixes: 9bbf3737f9 ("egl/x11: authenticate before doing chipset id
ioctls")
Cc: "11.2 11.1" <mesa-stable@lists.freedesktop.org>
Reported-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit b8e59292e6)
Previously, we hardcoded "VS URB Starting Address" to 2 (in 8kB chunks),
which meant VS URB data would start at an offset of 16kB.
However, on Haswell GT3 and Gen8+, we allocate the first 32kB for the
push constant region. This means that the PS push constant and VS URB
data regions overlap, which can lead to corruption.
v2 (Ken): Better description of the change, and do not change vs_size
from 2 to 1.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ede09e672a)
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit e04b3cdf33)
[Emil Velikov: required by the next patch]
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
This is only valid for other atomic operations (including CAS). This
fixes an invalid opcode error from dmesg. While we are it, make sure
to initialize global addr to 0 for other atomic operations.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 17a37c78fc)
We need to fix up the offset to point at the face of the cube. Fixes
piglit fbo-cubemap, copyteximage CUBE, and glean's fbo test.
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 48fe53bbb9)
The blend code would do a conditional assignment based on it, causing valgrind
to complain. Since that variable was actually unused in this case, this
doesn't fix anything but the warning.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94955
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 64d3ae09b7)
This code started out like the T case, iterating over utile offsets, but I
had partially switched it to iterating over pixel offsets. I hadn't
caught this before because it's unusual to do piecemeal uploads to small
textures.
Fixes bad text rendering in QT5 apps, which use a 256x16 glyph cache.
Also fixes 6 piglit tests related to glTexSubImage() and
glGetTexSubImage().
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f6d21bcd6b)
This only applies to tonga
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8f4340c5e6)
I neglected to free the sampler view which was created earlier in the
function. So for each glCallLists() command that used the bitmap atlas
to draw text, we'd leak a sampler view object.
Also, check for st_create_texture_sampler_view() failure and record
GL_OUT_OF_MEMORY.
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
(cherry picked from commit aed975d5c5)