2012-07-19 15:20:45 +02:00
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/*
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* Copyright 2012 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Christian König <christian.koenig@amd.com>
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*/
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2014-01-04 18:44:33 +01:00
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#include "si_pipe.h"
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#include "si_shader.h"
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2014-08-16 17:58:25 +01:00
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#include "radeon/r600_cs.h"
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2012-07-19 15:20:45 +02:00
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#include "sid.h"
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2014-01-22 18:50:36 +01:00
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#include "util/u_index_modify.h"
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#include "util/u_upload_mgr.h"
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2014-12-07 17:53:56 +01:00
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static void si_decompress_textures(struct si_context *sctx)
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2012-07-19 15:20:45 +02:00
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{
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2014-12-07 17:53:56 +01:00
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if (!sctx->blitter->running) {
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/* Flush depth textures which need to be flushed. */
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for (int i = 0; i < SI_NUM_SHADERS; i++) {
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if (sctx->samplers[i].depth_texture_mask) {
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si_flush_depth_textures(sctx, &sctx->samplers[i]);
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}
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if (sctx->samplers[i].compressed_colortex_mask) {
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si_decompress_color_textures(sctx, &sctx->samplers[i]);
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2012-09-06 16:18:11 -04:00
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}
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}
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2012-07-19 15:20:45 +02:00
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}
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2014-10-14 17:48:52 +02:00
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}
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2014-12-07 16:02:07 +01:00
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static unsigned si_conv_pipe_prim(unsigned mode)
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2012-07-19 15:20:45 +02:00
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{
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static const unsigned prim_conv[] = {
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[PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
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[PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
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[PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
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[PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
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[PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
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[PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
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[PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
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[PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
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[PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
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[PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
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2014-01-09 16:35:46 +09:00
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[PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
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[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
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[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
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2014-08-18 00:55:40 +02:00
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[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
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[R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
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2012-07-19 15:20:45 +02:00
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};
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2014-12-07 16:02:07 +01:00
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assert(mode < Elements(prim_conv));
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return prim_conv[mode];
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2012-07-19 15:20:45 +02:00
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}
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2014-01-07 03:18:25 +01:00
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static unsigned si_conv_prim_to_gs_out(unsigned mode)
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2013-08-18 03:05:34 +02:00
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{
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static const int prim_conv[] = {
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[PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
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[PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
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[PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
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[PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
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[PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
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[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
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[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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2014-08-18 00:55:40 +02:00
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[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
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[R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
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2013-08-18 03:05:34 +02:00
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};
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assert(mode < Elements(prim_conv));
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return prim_conv[mode];
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}
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2014-08-15 16:32:03 +02:00
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static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
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const struct pipe_draw_info *info)
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{
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struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
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unsigned prim = info->mode;
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2014-08-18 23:14:34 +02:00
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unsigned primgroup_size = 128; /* recommended without a GS */
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2014-08-15 16:32:03 +02:00
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/* SWITCH_ON_EOP(0) is always preferable. */
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bool wd_switch_on_eop = false;
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bool ia_switch_on_eop = false;
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2014-08-15 22:45:10 +02:00
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bool partial_vs_wave = false;
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2014-08-15 16:32:03 +02:00
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2014-08-18 23:14:34 +02:00
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if (sctx->gs_shader)
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primgroup_size = 64; /* recommended with a GS */
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2014-08-15 16:32:03 +02:00
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/* This is a hardware requirement. */
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if ((rs && rs->line_stipple_enable) ||
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(sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
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ia_switch_on_eop = true;
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wd_switch_on_eop = true;
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}
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2014-08-15 22:45:10 +02:00
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if (sctx->b.streamout.streamout_enabled ||
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sctx->b.streamout.prims_gen_query_enabled)
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partial_vs_wave = true;
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2014-08-15 16:32:03 +02:00
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if (sctx->b.chip_class >= CIK) {
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/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
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* 4 shader engines. Set 1 to pass the assertion below.
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* The other cases are hardware requirements. */
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if (sctx->b.screen->info.max_se < 4 ||
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prim == PIPE_PRIM_POLYGON ||
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prim == PIPE_PRIM_LINE_LOOP ||
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prim == PIPE_PRIM_TRIANGLE_FAN ||
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prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
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info->primitive_restart)
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wd_switch_on_eop = true;
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/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
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* We don't know that for indirect drawing, so treat it as
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* always problematic. */
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if (sctx->b.family == CHIP_HAWAII &&
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(info->indirect || info->instance_count > 1))
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wd_switch_on_eop = true;
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/* If the WD switch is false, the IA switch must be false too. */
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assert(wd_switch_on_eop || !ia_switch_on_eop);
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}
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return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
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2014-08-15 22:45:10 +02:00
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S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
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2014-08-15 16:32:03 +02:00
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S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
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S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
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}
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2014-12-07 16:40:09 +01:00
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static void si_emit_rasterizer_prim_state(struct si_context *sctx, unsigned mode)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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2014-12-08 12:41:37 +01:00
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if (sctx->gs_shader)
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mode = sctx->gs_shader->gs_output_prim;
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2014-12-08 13:35:36 +01:00
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if (mode == sctx->last_rast_prim)
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return;
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2014-12-07 16:40:09 +01:00
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r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
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sctx->pa_sc_line_stipple |
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S_028A0C_AUTO_RESET_CNTL(mode == PIPE_PRIM_LINES ? 1 :
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mode == PIPE_PRIM_LINE_STRIP ? 2 : 0));
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r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
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sctx->pa_su_sc_mode_cntl |
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S_028814_PROVOKING_VTX_LAST(mode == PIPE_PRIM_QUADS ||
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mode == PIPE_PRIM_QUAD_STRIP ||
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mode == PIPE_PRIM_POLYGON));
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2014-12-08 13:35:36 +01:00
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sctx->last_rast_prim = mode;
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2014-12-07 16:40:09 +01:00
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}
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static void si_emit_draw_registers(struct si_context *sctx,
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const struct pipe_draw_info *info,
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const struct pipe_index_buffer *ib)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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unsigned prim = si_conv_pipe_prim(info->mode);
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unsigned gs_out_prim =
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si_conv_prim_to_gs_out(sctx->gs_shader ?
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sctx->gs_shader->gs_output_prim :
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info->mode);
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unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
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/* Draw state. */
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2014-12-07 20:23:56 +01:00
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if (prim != sctx->last_prim ||
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ia_multi_vgt_param != sctx->last_multi_vgt_param) {
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if (sctx->b.chip_class >= CIK) {
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radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0));
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radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */
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radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
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radeon_emit(cs, 0); /* VGT_LS_HS_CONFIG */
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} else {
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r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
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r600_write_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
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}
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sctx->last_prim = prim;
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sctx->last_multi_vgt_param = ia_multi_vgt_param;
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2014-12-07 16:40:09 +01:00
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}
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2014-12-07 20:15:49 +01:00
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if (gs_out_prim != sctx->last_gs_out_prim) {
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r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
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sctx->last_gs_out_prim = gs_out_prim;
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}
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2014-12-07 20:14:41 +01:00
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/* Primitive restart. */
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if (info->primitive_restart != sctx->last_primitive_restart_en) {
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r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
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sctx->last_primitive_restart_en = info->primitive_restart;
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if (info->primitive_restart &&
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(info->restart_index != sctx->last_restart_index ||
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sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
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r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
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info->restart_index);
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sctx->last_restart_index = info->restart_index;
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}
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}
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2014-12-07 16:40:09 +01:00
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}
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2014-12-07 15:52:15 +01:00
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static void si_emit_draw_packets(struct si_context *sctx,
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const struct pipe_draw_info *info,
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const struct pipe_index_buffer *ib)
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2012-08-03 10:26:01 +02:00
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{
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2014-12-07 15:52:15 +01:00
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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2014-04-23 16:15:36 +02:00
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unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
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R_00B130_SPI_SHADER_USER_DATA_VS_0);
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2012-08-03 10:26:01 +02:00
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2013-08-26 18:17:09 +02:00
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if (info->count_from_stream_output) {
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struct r600_so_target *t =
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(struct r600_so_target*)info->count_from_stream_output;
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2014-08-06 22:29:27 +02:00
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uint64_t va = t->buf_filled_size->gpu_address +
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t->buf_filled_size_offset;
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2013-08-26 18:17:09 +02:00
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2014-12-07 15:52:15 +01:00
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r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
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t->stride_in_dw);
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radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
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radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
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COPY_DATA_DST_SEL(COPY_DATA_REG) |
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COPY_DATA_WR_CONFIRM);
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|
|
|
radeon_emit(cs, va); /* src address lo */
|
|
|
|
|
radeon_emit(cs, va >> 32); /* src address hi */
|
|
|
|
|
radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
|
|
|
|
|
radeon_emit(cs, 0); /* unused */
|
|
|
|
|
|
|
|
|
|
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
|
|
|
|
|
t->buf_filled_size, RADEON_USAGE_READ,
|
|
|
|
|
RADEON_PRIO_MIN);
|
2013-08-26 18:17:09 +02:00
|
|
|
}
|
|
|
|
|
|
2012-08-03 10:26:01 +02:00
|
|
|
/* draw packet */
|
2014-12-07 15:52:15 +01:00
|
|
|
if (info->indexed) {
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
|
|
|
|
|
|
|
|
|
|
if (ib->index_size == 4) {
|
|
|
|
|
radeon_emit(cs, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
|
|
|
|
|
V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
|
|
|
|
|
} else {
|
|
|
|
|
radeon_emit(cs, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
|
|
|
|
|
V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
|
|
|
|
|
}
|
2012-08-03 10:26:01 +02:00
|
|
|
}
|
|
|
|
|
|
2014-04-23 16:15:36 +02:00
|
|
|
if (!info->indirect) {
|
2014-12-07 20:04:40 +01:00
|
|
|
int base_vertex;
|
|
|
|
|
|
2014-12-07 15:52:15 +01:00
|
|
|
radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
|
|
|
|
|
radeon_emit(cs, info->instance_count);
|
|
|
|
|
|
2014-12-07 20:04:40 +01:00
|
|
|
/* Base vertex and start instance. */
|
|
|
|
|
base_vertex = info->indexed ? info->index_bias : info->start;
|
|
|
|
|
|
|
|
|
|
if (base_vertex != sctx->last_base_vertex ||
|
|
|
|
|
sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
|
|
|
|
|
info->start_instance != sctx->last_start_instance ||
|
|
|
|
|
sh_base_reg != sctx->last_sh_base_reg) {
|
|
|
|
|
si_write_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
|
|
|
|
|
radeon_emit(cs, base_vertex);
|
|
|
|
|
radeon_emit(cs, info->start_instance);
|
|
|
|
|
|
|
|
|
|
sctx->last_base_vertex = base_vertex;
|
|
|
|
|
sctx->last_start_instance = info->start_instance;
|
|
|
|
|
sctx->last_sh_base_reg = sh_base_reg;
|
|
|
|
|
}
|
2014-04-24 03:03:43 +02:00
|
|
|
} else {
|
2014-12-07 20:04:40 +01:00
|
|
|
si_invalidate_draw_sh_constants(sctx);
|
|
|
|
|
|
2014-12-07 15:52:15 +01:00
|
|
|
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
|
|
|
|
|
(struct r600_resource *)info->indirect,
|
|
|
|
|
RADEON_USAGE_READ, RADEON_PRIO_MIN);
|
2014-04-23 16:15:36 +02:00
|
|
|
}
|
|
|
|
|
|
2012-08-03 10:26:01 +02:00
|
|
|
if (info->indexed) {
|
2014-12-07 15:52:15 +01:00
|
|
|
uint32_t index_max_size = (ib->buffer->width0 - ib->offset) /
|
|
|
|
|
ib->index_size;
|
|
|
|
|
uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
|
2012-08-03 10:26:01 +02:00
|
|
|
|
2014-12-07 15:52:15 +01:00
|
|
|
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
|
|
|
|
|
(struct r600_resource *)ib->buffer,
|
|
|
|
|
RADEON_USAGE_READ, RADEON_PRIO_MIN);
|
2014-04-24 03:03:43 +02:00
|
|
|
|
|
|
|
|
if (info->indirect) {
|
2014-08-06 22:29:27 +02:00
|
|
|
uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
|
2014-12-07 15:52:15 +01:00
|
|
|
|
|
|
|
|
assert(indirect_va % 8 == 0);
|
|
|
|
|
assert(index_va % 2 == 0);
|
|
|
|
|
assert(info->indirect_offset % 4 == 0);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
|
|
|
|
|
radeon_emit(cs, 1);
|
|
|
|
|
radeon_emit(cs, indirect_va);
|
|
|
|
|
radeon_emit(cs, indirect_va >> 32);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
|
|
|
|
|
radeon_emit(cs, index_va);
|
|
|
|
|
radeon_emit(cs, index_va >> 32);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
|
|
|
|
|
radeon_emit(cs, index_max_size);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, sctx->b.predicate_drawing));
|
|
|
|
|
radeon_emit(cs, info->indirect_offset);
|
|
|
|
|
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
|
|
|
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
|
|
|
radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
|
2014-04-24 03:03:43 +02:00
|
|
|
} else {
|
2014-12-07 15:52:15 +01:00
|
|
|
index_va += info->start * ib->index_size;
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, sctx->b.predicate_drawing));
|
|
|
|
|
radeon_emit(cs, index_max_size);
|
|
|
|
|
radeon_emit(cs, index_va);
|
|
|
|
|
radeon_emit(cs, (index_va >> 32UL) & 0xFF);
|
|
|
|
|
radeon_emit(cs, info->count);
|
|
|
|
|
radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
|
2014-04-24 03:03:43 +02:00
|
|
|
}
|
2012-08-03 10:26:01 +02:00
|
|
|
} else {
|
2014-04-24 03:03:43 +02:00
|
|
|
if (info->indirect) {
|
2014-08-06 22:29:27 +02:00
|
|
|
uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
|
2014-12-07 15:52:15 +01:00
|
|
|
|
|
|
|
|
assert(indirect_va % 8 == 0);
|
|
|
|
|
assert(info->indirect_offset % 4 == 0);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
|
|
|
|
|
radeon_emit(cs, 1);
|
|
|
|
|
radeon_emit(cs, indirect_va);
|
|
|
|
|
radeon_emit(cs, indirect_va >> 32);
|
|
|
|
|
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, sctx->b.predicate_drawing));
|
|
|
|
|
radeon_emit(cs, info->indirect_offset);
|
|
|
|
|
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
|
|
|
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
|
|
|
radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
|
2014-04-24 03:03:43 +02:00
|
|
|
} else {
|
2014-12-07 15:52:15 +01:00
|
|
|
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, sctx->b.predicate_drawing));
|
|
|
|
|
radeon_emit(cs, info->count);
|
|
|
|
|
radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
|
|
|
|
|
S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
|
2014-04-24 03:03:43 +02:00
|
|
|
}
|
2012-08-03 10:26:01 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-28 23:11:38 +01:00
|
|
|
#define BOTH_ICACHE_KCACHE (SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_KCACHE)
|
|
|
|
|
|
2014-01-11 16:00:50 +01:00
|
|
|
void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
{
|
2014-01-11 16:00:50 +01:00
|
|
|
struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
uint32_t cp_coher_cntl = 0;
|
2014-09-20 11:48:58 +02:00
|
|
|
uint32_t compute =
|
2014-12-29 14:02:46 +01:00
|
|
|
PKT3_SHADER_TYPE_S(!!(sctx->flags & SI_CONTEXT_FLAG_COMPUTE));
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
|
2014-12-28 23:11:38 +01:00
|
|
|
/* SI has a bug that it always flushes ICACHE and KCACHE if either
|
|
|
|
|
* bit is set. An alternative way is to write SQC_CACHES. */
|
|
|
|
|
if (sctx->chip_class == SI &&
|
|
|
|
|
sctx->flags & BOTH_ICACHE_KCACHE &&
|
|
|
|
|
(sctx->flags & BOTH_ICACHE_KCACHE) != BOTH_ICACHE_KCACHE) {
|
|
|
|
|
r600_write_config_reg(cs, R_008C08_SQC_CACHES,
|
|
|
|
|
S_008C08_INST_INVALIDATE(!!(sctx->flags & SI_CONTEXT_INV_ICACHE)) |
|
|
|
|
|
S_008C08_DATA_INVALIDATE(!!(sctx->flags & SI_CONTEXT_INV_KCACHE)));
|
|
|
|
|
cs->buf[cs->cdw-3] |= compute; /* set the compute bit in the header */
|
|
|
|
|
} else {
|
|
|
|
|
if (sctx->flags & SI_CONTEXT_INV_ICACHE)
|
|
|
|
|
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
|
|
|
|
|
if (sctx->flags & SI_CONTEXT_INV_KCACHE)
|
|
|
|
|
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
}
|
2014-12-29 14:02:46 +01:00
|
|
|
|
2014-12-30 16:45:51 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_INV_TC_L1)
|
2014-12-29 14:02:46 +01:00
|
|
|
cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
|
2014-12-30 16:45:51 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_INV_TC_L2)
|
2014-12-29 14:02:46 +01:00
|
|
|
cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
|
|
|
|
|
|
|
|
|
|
if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
|
|
|
|
|
S_0085F0_CB0_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB1_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB2_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB3_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB4_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB5_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB6_DEST_BASE_ENA(1) |
|
|
|
|
|
S_0085F0_CB7_DEST_BASE_ENA(1);
|
|
|
|
|
}
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
|
|
|
|
|
S_0085F0_DB_DEST_BASE_ENA(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cp_coher_cntl) {
|
2014-01-11 16:00:50 +01:00
|
|
|
if (sctx->chip_class >= CIK) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
|
|
|
|
|
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
|
|
|
|
|
radeon_emit(cs, 0xff); /* CP_COHER_SIZE_HI */
|
|
|
|
|
radeon_emit(cs, 0); /* CP_COHER_BASE */
|
|
|
|
|
radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
|
|
|
|
|
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
|
|
|
|
|
} else {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
|
|
|
|
|
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
|
|
|
|
|
radeon_emit(cs, 0); /* CP_COHER_BASE */
|
|
|
|
|
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
|
|
|
|
|
}
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
2013-12-17 00:46:45 +01:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
|
|
|
|
|
}
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_FLUSH_WITH_INV_L2) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
|
|
|
|
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
|
|
|
|
|
EVENT_WRITE_INV_L2);
|
|
|
|
|
}
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
2013-09-22 21:47:35 +02:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
|
2014-12-30 16:45:51 +01:00
|
|
|
} else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
2013-09-02 12:57:46 +02:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
|
2014-09-20 11:54:46 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
|
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
2013-11-21 16:45:28 +09:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
|
|
|
|
|
}
|
2014-12-29 14:02:46 +01:00
|
|
|
if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
|
2014-09-20 11:48:58 +02:00
|
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
|
2014-07-26 03:16:22 +02:00
|
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
|
|
|
|
|
}
|
2013-11-21 16:45:28 +09:00
|
|
|
|
2014-01-11 16:00:50 +01:00
|
|
|
sctx->flags = 0;
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
}
|
|
|
|
|
|
2014-12-28 23:11:38 +01:00
|
|
|
const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 24 }; /* number of CS dwords */
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
|
2014-04-24 03:03:43 +02:00
|
|
|
static void si_get_draw_start_count(struct si_context *sctx,
|
|
|
|
|
const struct pipe_draw_info *info,
|
|
|
|
|
unsigned *start, unsigned *count)
|
|
|
|
|
{
|
|
|
|
|
if (info->indirect) {
|
|
|
|
|
struct r600_resource *indirect =
|
|
|
|
|
(struct r600_resource*)info->indirect;
|
|
|
|
|
int *data = r600_buffer_map_sync_with_rings(&sctx->b,
|
|
|
|
|
indirect, PIPE_TRANSFER_READ);
|
|
|
|
|
data += info->indirect_offset/sizeof(int);
|
|
|
|
|
*start = data[2];
|
|
|
|
|
*count = data[0];
|
|
|
|
|
} else {
|
|
|
|
|
*start = info->start;
|
|
|
|
|
*count = info->count;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-08-03 10:26:01 +02:00
|
|
|
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
|
2012-07-19 15:20:45 +02:00
|
|
|
{
|
2014-01-11 16:00:50 +01:00
|
|
|
struct si_context *sctx = (struct si_context *)ctx;
|
2012-07-19 15:20:45 +02:00
|
|
|
struct pipe_index_buffer ib = {};
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
uint32_t i;
|
2012-07-19 15:20:45 +02:00
|
|
|
|
2014-04-24 03:03:43 +02:00
|
|
|
if (!info->count && !info->indirect &&
|
|
|
|
|
(info->indexed || !info->count_from_stream_output))
|
2012-07-19 15:20:45 +02:00
|
|
|
return;
|
|
|
|
|
|
2014-01-11 16:00:50 +01:00
|
|
|
if (!sctx->ps_shader || !sctx->vs_shader)
|
2012-07-19 15:20:45 +02:00
|
|
|
return;
|
|
|
|
|
|
2014-12-07 17:53:56 +01:00
|
|
|
si_decompress_textures(sctx);
|
|
|
|
|
si_update_shaders(sctx);
|
2014-07-11 23:17:07 +02:00
|
|
|
|
|
|
|
|
if (sctx->vertex_buffers_dirty) {
|
|
|
|
|
si_update_vertex_buffers(sctx);
|
|
|
|
|
sctx->vertex_buffers_dirty = false;
|
|
|
|
|
}
|
2012-07-19 15:20:45 +02:00
|
|
|
|
2012-08-03 10:26:01 +02:00
|
|
|
if (info->indexed) {
|
2012-07-19 15:20:45 +02:00
|
|
|
/* Initialize the index buffer struct. */
|
2014-01-11 16:00:50 +01:00
|
|
|
pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
|
|
|
|
|
ib.user_buffer = sctx->index_buffer.user_buffer;
|
|
|
|
|
ib.index_size = sctx->index_buffer.index_size;
|
2014-04-24 16:13:54 +02:00
|
|
|
ib.offset = sctx->index_buffer.offset;
|
2012-07-19 15:20:45 +02:00
|
|
|
|
|
|
|
|
/* Translate or upload, if needed. */
|
2014-01-22 03:05:21 +01:00
|
|
|
if (ib.index_size == 1) {
|
|
|
|
|
struct pipe_resource *out_buffer = NULL;
|
2014-04-24 16:13:54 +02:00
|
|
|
unsigned out_offset, start, count, start_offset;
|
2014-01-22 03:05:21 +01:00
|
|
|
void *ptr;
|
|
|
|
|
|
2014-04-24 03:03:43 +02:00
|
|
|
si_get_draw_start_count(sctx, info, &start, &count);
|
2014-04-24 16:13:54 +02:00
|
|
|
start_offset = start * ib.index_size;
|
|
|
|
|
|
|
|
|
|
u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
|
2014-01-22 03:05:21 +01:00
|
|
|
&out_offset, &out_buffer, &ptr);
|
|
|
|
|
|
2014-04-24 16:13:54 +02:00
|
|
|
util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
|
|
|
|
|
ib.offset + start_offset,
|
|
|
|
|
count, ptr);
|
2014-01-22 03:05:21 +01:00
|
|
|
|
|
|
|
|
pipe_resource_reference(&ib.buffer, NULL);
|
|
|
|
|
ib.user_buffer = NULL;
|
|
|
|
|
ib.buffer = out_buffer;
|
2014-04-24 16:13:54 +02:00
|
|
|
/* info->start will be added by the drawing code */
|
|
|
|
|
ib.offset = out_offset - start_offset;
|
2014-01-22 03:05:21 +01:00
|
|
|
ib.index_size = 2;
|
2014-04-24 16:13:54 +02:00
|
|
|
} else if (ib.user_buffer && !ib.buffer) {
|
|
|
|
|
unsigned start, count, start_offset;
|
|
|
|
|
|
2014-04-24 03:03:43 +02:00
|
|
|
si_get_draw_start_count(sctx, info, &start, &count);
|
2014-04-24 16:13:54 +02:00
|
|
|
start_offset = start * ib.index_size;
|
|
|
|
|
|
|
|
|
|
u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
|
|
|
|
|
(char*)ib.user_buffer + start_offset,
|
|
|
|
|
&ib.offset, &ib.buffer);
|
|
|
|
|
/* info->start will be added by the drawing code */
|
|
|
|
|
ib.offset -= start_offset;
|
2012-07-19 15:20:45 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-29 14:53:11 +01:00
|
|
|
if (info->indexed && r600_resource(ib.buffer)->TC_L2_dirty) {
|
|
|
|
|
sctx->b.flags |= SI_CONTEXT_INV_TC_L2;
|
|
|
|
|
r600_resource(ib.buffer)->TC_L2_dirty = false;
|
|
|
|
|
}
|
|
|
|
|
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
/* Check flush flags. */
|
2014-01-11 16:00:50 +01:00
|
|
|
if (sctx->b.flags)
|
2014-04-22 12:46:08 -04:00
|
|
|
sctx->atoms.s.cache_flush->dirty = true;
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
|
2014-01-11 16:00:50 +01:00
|
|
|
si_need_cs_space(sctx, 0, TRUE);
|
2012-07-19 15:20:45 +02:00
|
|
|
|
radeonsi: simplify and improve flushing
This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags
and si_emit_cache_flush emits the packets. That's it. The shared radeon code
tells us when the streamout cache should be flushed, so we have to check
the flags anyway.
There is a new atom "cache_flush", because caches must be flushed *after*
resource descriptors are changed in memory.
Functional changes:
* Write caches are flushed at the end of CS and read caches are flushed
at its beginning.
* Sampler view states are removed from si_state, they only held the flush
flags.
* Everytime a shader is changed, the I cache is flushed. Is this needed?
Due to a hw bug, this also flushes the K cache.
* The WRITE_DATA packet is changed to use TC, which fixes a rendering issue
in openarena. I'm not sure how TC interacts with CP DMA, but for now it
seems to work better than any other solution I tried. (BTW CIK allows us
to use TC for CP DMA.)
* Flush the K cache instead of the texture cache when updating resource
descriptors (due to a hw bug, this also flushes the I cache).
I think the K cache flush is correct here, but I'm not sure if the texture
cache should be flushed too (probably not considering we use TC
for WRITE_DATA, but we don't use TC for CP DMA).
* The number of resource contexts is decreased to 16. With all of these cache
changes, 4 doesn't work, but 8 works, which suggests I'm actually doing
the right thing here and the pipeline isn't drained during flushes.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-08-26 17:19:39 +02:00
|
|
|
/* Emit states. */
|
2014-01-11 16:00:50 +01:00
|
|
|
for (i = 0; i < SI_NUM_ATOMS(sctx); i++) {
|
|
|
|
|
if (sctx->atoms.array[i]->dirty) {
|
|
|
|
|
sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]);
|
|
|
|
|
sctx->atoms.array[i]->dirty = false;
|
2013-08-06 06:42:22 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-01-11 16:00:50 +01:00
|
|
|
si_pm4_emit_dirty(sctx);
|
2014-12-07 16:40:09 +01:00
|
|
|
si_emit_rasterizer_prim_state(sctx, info->mode);
|
|
|
|
|
si_emit_draw_registers(sctx, info, &ib);
|
2014-12-07 15:52:15 +01:00
|
|
|
si_emit_draw_packets(sctx, info, &ib);
|
|
|
|
|
|
2014-01-11 15:56:47 +01:00
|
|
|
#if SI_TRACE_CS
|
2014-01-22 02:02:18 +01:00
|
|
|
if (sctx->screen->b.trace_bo) {
|
2014-01-11 16:00:50 +01:00
|
|
|
si_trace_emit(sctx);
|
2013-03-25 11:46:38 -04:00
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2014-07-26 03:16:22 +02:00
|
|
|
/* Workaround for a VGT hang when streamout is enabled.
|
|
|
|
|
* It must be done after drawing. */
|
|
|
|
|
if (sctx->b.family == CHIP_HAWAII &&
|
|
|
|
|
(sctx->b.streamout.streamout_enabled ||
|
|
|
|
|
sctx->b.streamout.prims_gen_query_enabled)) {
|
2014-12-29 14:02:46 +01:00
|
|
|
sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
|
2014-07-26 03:16:22 +02:00
|
|
|
}
|
|
|
|
|
|
2013-01-17 19:36:41 +01:00
|
|
|
/* Set the depth buffer as dirty. */
|
2014-03-04 17:49:39 +01:00
|
|
|
if (sctx->framebuffer.state.zsbuf) {
|
|
|
|
|
struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
|
2013-08-05 03:42:11 +02:00
|
|
|
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
|
2013-01-17 19:36:41 +01:00
|
|
|
|
2013-08-05 14:40:43 +02:00
|
|
|
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
|
2012-07-19 15:20:45 +02:00
|
|
|
}
|
2014-03-04 17:49:39 +01:00
|
|
|
if (sctx->framebuffer.compressed_cb_mask) {
|
2013-08-06 08:48:07 +02:00
|
|
|
struct pipe_surface *surf;
|
|
|
|
|
struct r600_texture *rtex;
|
2014-03-04 17:49:39 +01:00
|
|
|
unsigned mask = sctx->framebuffer.compressed_cb_mask;
|
2013-08-06 08:48:07 +02:00
|
|
|
|
|
|
|
|
do {
|
|
|
|
|
unsigned i = u_bit_scan(&mask);
|
2014-03-04 17:49:39 +01:00
|
|
|
surf = sctx->framebuffer.state.cbufs[i];
|
2013-08-06 08:48:07 +02:00
|
|
|
rtex = (struct r600_texture*)surf->texture;
|
|
|
|
|
|
|
|
|
|
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
|
|
|
|
|
} while (mask);
|
|
|
|
|
}
|
2012-07-19 15:20:45 +02:00
|
|
|
|
|
|
|
|
pipe_resource_reference(&ib.buffer, NULL);
|
2014-01-22 01:29:18 +01:00
|
|
|
sctx->b.num_draw_calls++;
|
2012-07-19 15:20:45 +02:00
|
|
|
}
|
2014-09-05 11:59:10 +02:00
|
|
|
|
|
|
|
|
#if SI_TRACE_CS
|
|
|
|
|
void si_trace_emit(struct si_context *sctx)
|
|
|
|
|
{
|
|
|
|
|
struct si_screen *sscreen = sctx->screen;
|
|
|
|
|
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
|
|
|
|
|
uint64_t va;
|
|
|
|
|
|
|
|
|
|
va = sscreen->b.trace_bo->gpu_address;
|
|
|
|
|
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sscreen->b.trace_bo,
|
|
|
|
|
RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
|
|
|
|
|
radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 4, 0));
|
|
|
|
|
radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) |
|
|
|
|
|
PKT3_WRITE_DATA_WR_CONFIRM |
|
|
|
|
|
PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME));
|
|
|
|
|
radeon_emit(cs, va & 0xFFFFFFFFUL);
|
|
|
|
|
radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL);
|
|
|
|
|
radeon_emit(cs, cs->cdw);
|
|
|
|
|
radeon_emit(cs, sscreen->b.cs_count);
|
|
|
|
|
}
|
|
|
|
|
#endif
|