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radeonsi: fix a hang with streamout on Hawaii
I actually couldn't reproduce this one, but internal docs recommend this workaround. Better safe than sorry. Also, the number of dwords for the sync packets is increased by 4 instead of 2, because it wasn't bumped last time when a new packet was added there. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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2 changed files with 14 additions and 1 deletions
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@ -72,6 +72,7 @@
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#define R600_CONTEXT_WAIT_3D_IDLE (1 << 17)
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#define R600_CONTEXT_WAIT_CP_DMA_IDLE (1 << 18)
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#define R600_CONTEXT_VGT_FLUSH (1 << 19)
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#define R600_CONTEXT_VGT_STREAMOUT_SYNC (1 << 20)
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/* Debug flags. */
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/* logging */
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@ -868,11 +868,15 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
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radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
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radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
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}
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if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
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radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
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radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
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}
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sctx->flags = 0;
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}
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const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 13 }; /* number of CS dwords */
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const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 17 }; /* number of CS dwords */
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static void si_get_draw_start_count(struct si_context *sctx,
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const struct pipe_draw_info *info,
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@ -985,6 +989,14 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
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}
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#endif
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/* Workaround for a VGT hang when streamout is enabled.
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* It must be done after drawing. */
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if (sctx->b.family == CHIP_HAWAII &&
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(sctx->b.streamout.streamout_enabled ||
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sctx->b.streamout.prims_gen_query_enabled)) {
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sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
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}
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/* Set the depth buffer as dirty. */
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if (sctx->framebuffer.state.zsbuf) {
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struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
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