radeonsi: rename r600_texture::dirty_db_mask to dirty_level_mask

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2013-08-05 14:40:43 +02:00
parent 363b2805f7
commit 0469171159
4 changed files with 8 additions and 8 deletions

View file

@ -114,7 +114,7 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
struct r600_texture *flushed_depth_texture = staging ?
staging : texture->flushed_depth_texture;
if (!staging && !texture->dirty_db_mask)
if (!staging && !texture->dirty_level_mask)
return;
desc = util_format_description(flushed_depth_texture->resource.b.b.format);
@ -133,7 +133,7 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
}
for (level = first_level; level <= last_level; level++) {
if (!staging && !(texture->dirty_db_mask & (1 << level)))
if (!staging && !(texture->dirty_level_mask & (1 << level)))
continue;
/* The smaller the mipmap level, the less layers there are
@ -166,7 +166,7 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
/* The texture will always be dirty if some layers aren't flushed.
* I don't think this case can occur though. */
if (!staging && first_layer == 0 && last_layer == max_layer) {
texture->dirty_db_mask &= ~(1 << level);
texture->dirty_level_mask &= ~(1 << level);
}
}
}
@ -182,7 +182,7 @@ static void si_blit_decompress_depth_in_place(struct r600_context *rctx,
surf_tmpl.format = texture->resource.b.b.format;
for (level = first_level; level <= last_level; level++) {
if (!(texture->dirty_db_mask & (1 << level)))
if (!(texture->dirty_level_mask & (1 << level)))
continue;
surf_tmpl.u.tex.level = level;
@ -210,7 +210,7 @@ static void si_blit_decompress_depth_in_place(struct r600_context *rctx,
/* The texture will always be dirty if some layers aren't flushed.
* I don't think this case occurs often though. */
if (first_layer == 0 && last_layer == max_layer) {
texture->dirty_db_mask &= ~(1 << level);
texture->dirty_level_mask &= ~(1 << level);
}
}
}

View file

@ -49,7 +49,7 @@ struct r600_texture {
unsigned pitch_override;
unsigned is_depth;
unsigned dirty_db_mask; /* each bit says if that miplevel is dirty */
unsigned dirty_level_mask; /* each bit says if that miplevel is dirty */
struct r600_texture *flushed_depth_texture;
boolean is_flushing_texture;
struct radeon_surface surface;

View file

@ -659,7 +659,7 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
else
rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1;
rtex->dirty_level_mask = (1 << (resource.last_level+1)) - 1;
*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (*flushed_depth_texture == NULL) {

View file

@ -726,7 +726,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
struct pipe_surface *surf = rctx->framebuffer.zsbuf;
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
rtex->dirty_db_mask |= 1 << surf->u.tex.level;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
pipe_resource_reference(&ib.buffer, NULL);