mesa/src/mesa/drivers/dri/i965/blorp_clear.c

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/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "main/teximage.h"
#include "main/blend.h"
#include "main/fbobject.h"
#include "main/renderbuffer.h"
#include "main/glformats.h"
#include "util/ralloc.h"
#include "intel_fbo.h"
#include "blorp_priv.h"
#include "brw_meta_util.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "nir_builder.h"
#define FILE_DEBUG_FLAG DEBUG_BLORP
struct brw_blorp_const_color_prog_key
{
bool use_simd16_replicated_data;
bool pad[3];
};
static void
brw_blorp_params_get_clear_kernel(struct blorp_context *blorp,
struct brw_blorp_params *params,
bool use_replicated_data)
{
struct brw_blorp_const_color_prog_key blorp_key;
memset(&blorp_key, 0, sizeof(blorp_key));
blorp_key.use_simd16_replicated_data = use_replicated_data;
if (blorp->lookup_shader(blorp, &blorp_key, sizeof(blorp_key),
&params->wm_prog_kernel, &params->wm_prog_data))
return;
void *mem_ctx = ralloc_context(NULL);
nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
b.shader->info.name = ralloc_strdup(b.shader, "BLORP-clear");
nir_variable *v_color = nir_variable_create(b.shader, nir_var_shader_in,
glsl_vec4_type(), "v_color");
v_color->data.location = VARYING_SLOT_VAR0;
v_color->data.interpolation = INTERP_MODE_FLAT;
nir_variable *frag_color = nir_variable_create(b.shader, nir_var_shader_out,
glsl_vec4_type(),
"gl_FragColor");
frag_color->data.location = FRAG_RESULT_COLOR;
nir_copy_var(&b, frag_color, v_color);
struct brw_wm_prog_key wm_key;
brw_blorp_init_wm_prog_key(&wm_key);
struct brw_blorp_prog_data prog_data;
unsigned program_size;
const unsigned *program =
brw_blorp_compile_nir_shader(blorp, b.shader, &wm_key, use_replicated_data,
&prog_data, &program_size);
blorp->upload_shader(blorp, &blorp_key, sizeof(blorp_key),
program, program_size,
&prog_data, sizeof(prog_data),
&params->wm_prog_kernel, &params->wm_prog_data);
ralloc_free(mem_ctx);
}
void
blorp_fast_clear(struct blorp_batch *batch,
const struct brw_blorp_surf *surf,
uint32_t level, uint32_t layer,
uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1)
{
struct brw_blorp_params params;
brw_blorp_params_init(&params);
params.x0 = x0;
params.y0 = y0;
params.x1 = x1;
params.y1 = y1;
memset(&params.wm_inputs, 0xff, 4*sizeof(float));
params.fast_clear_op = GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE;
brw_get_fast_clear_rect(batch->blorp->isl_dev, surf->aux_surf,
&params.x0, &params.y0, &params.x1, &params.y1);
brw_blorp_params_get_clear_kernel(batch->blorp, &params, true);
brw_blorp_surface_info_init(batch->blorp, &params.dst, surf, level, layer,
surf->surf->format, true);
batch->blorp->exec(batch, &params);
}
void
blorp_clear(struct blorp_batch *batch,
const struct brw_blorp_surf *surf,
uint32_t level, uint32_t layer,
uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
enum isl_format format, union isl_color_value clear_color,
bool color_write_disable[4])
{
struct brw_blorp_params params;
brw_blorp_params_init(&params);
params.x0 = x0;
params.y0 = y0;
params.x1 = x1;
params.y1 = y1;
memcpy(&params.wm_inputs, clear_color.f32, sizeof(float) * 4);
bool use_simd16_replicated_data = true;
/* From the SNB PRM (Vol4_Part1):
*
* "Replicated data (Message Type = 111) is only supported when
* accessing tiled memory. Using this Message Type to access linear
* (untiled) memory is UNDEFINED."
*/
if (surf->surf->tiling == ISL_TILING_LINEAR)
use_simd16_replicated_data = false;
/* Constant color writes ignore everyting in blend and color calculator
* state. This is not documented.
*/
for (unsigned i = 0; i < 4; i++) {
params.color_write_disable[i] = color_write_disable[i];
if (color_write_disable[i])
use_simd16_replicated_data = false;
}
brw_blorp_params_get_clear_kernel(batch->blorp, &params,
use_simd16_replicated_data);
brw_blorp_surface_info_init(batch->blorp, &params.dst, surf, level, layer,
format, true);
batch->blorp->exec(batch, &params);
}
void
brw_blorp_ccs_resolve(struct blorp_batch *batch,
struct brw_blorp_surf *surf, enum isl_format format)
{
struct brw_blorp_params params;
brw_blorp_params_init(&params);
brw_blorp_surface_info_init(batch->blorp, &params.dst, surf,
0 /* level */, 0 /* layer */, format, true);
brw_get_ccs_resolve_rect(batch->blorp->isl_dev, &params.dst.aux_surf,
&params.x0, &params.y0,
&params.x1, &params.y1);
if (params.dst.aux_usage == ISL_AUX_USAGE_CCS_E)
params.resolve_type = GEN9_PS_RENDER_TARGET_RESOLVE_FULL;
else
params.resolve_type = GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE;
/* Note: there is no need to initialize push constants because it doesn't
* matter what data gets dispatched to the render target. However, we must
* ensure that the fragment shader delivers the data using the "replicated
* color" message.
*/
brw_blorp_params_get_clear_kernel(batch->blorp, &params, true);
batch->blorp->exec(batch, &params);
}