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i965/blorp: Set full resolve for lossless compressed
v2 (Ben): Introduce union for fast clear and resolve ops Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
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2 changed files with 8 additions and 2 deletions
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@ -225,7 +225,10 @@ struct brw_blorp_params
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struct brw_blorp_surface_info src;
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struct brw_blorp_surface_info dst;
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enum gen6_hiz_op hiz_op;
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unsigned fast_clear_op;
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union {
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unsigned fast_clear_op;
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unsigned resolve_type;
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};
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bool color_write_disable[4];
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struct brw_blorp_wm_push_constants wm_push_consts;
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unsigned num_varyings;
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@ -412,7 +412,10 @@ brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt)
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brw_get_resolve_rect(brw, mt, ¶ms.x0, ¶ms.y0,
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¶ms.x1, ¶ms.y1);
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params.fast_clear_op = GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE;
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if (intel_miptree_is_lossless_compressed(brw, mt))
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params.resolve_type = GEN9_PS_RENDER_TARGET_RESOLVE_FULL;
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else
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params.resolve_type = GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE;
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/* Note: there is no need to initialize push constants because it doesn't
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* matter what data gets dispatched to the render target. However, we must
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