libinput/src/evdev-mt-touchpad.c

1281 lines
31 KiB
C
Raw Normal View History

/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include <limits.h>
#include "evdev-mt-touchpad.h"
#define DEFAULT_ACCEL_NUMERATOR 1200.0
#define DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR 700.0
#define DEFAULT_TRACKPOINT_ACTIVITY_TIMEOUT 500 /* ms */
static inline int
tp_hysteresis(int in, int center, int margin)
{
int diff = in - center;
if (abs(diff) <= margin)
return center;
if (diff > margin)
return center + diff - margin;
else
return center + diff + margin;
}
static inline struct tp_motion *
tp_motion_history_offset(struct tp_touch *t, int offset)
{
int offset_index =
(t->history.index - offset + TOUCHPAD_HISTORY_LENGTH) %
TOUCHPAD_HISTORY_LENGTH;
return &t->history.samples[offset_index];
}
void
tp_filter_motion(struct tp_dispatch *tp,
double *dx, double *dy, uint64_t time)
{
struct motion_params motion;
motion.dx = *dx * tp->accel.x_scale_coeff;
motion.dy = *dy * tp->accel.y_scale_coeff;
if (motion.dx != 0.0 || motion.dy != 0.0)
filter_dispatch(tp->device->pointer.filter, &motion, tp, time);
*dx = motion.dx;
*dy = motion.dy;
}
static inline void
tp_motion_history_push(struct tp_touch *t)
{
int motion_index = (t->history.index + 1) % TOUCHPAD_HISTORY_LENGTH;
if (t->history.count < TOUCHPAD_HISTORY_LENGTH)
t->history.count++;
t->history.samples[motion_index].x = t->x;
t->history.samples[motion_index].y = t->y;
t->history.index = motion_index;
}
static inline void
tp_motion_hysteresis(struct tp_dispatch *tp,
struct tp_touch *t)
{
int x = t->x,
y = t->y;
if (t->history.count == 0) {
t->hysteresis.center_x = t->x;
t->hysteresis.center_y = t->y;
} else {
x = tp_hysteresis(x,
t->hysteresis.center_x,
tp->hysteresis.margin_x);
y = tp_hysteresis(y,
t->hysteresis.center_y,
tp->hysteresis.margin_y);
t->hysteresis.center_x = x;
t->hysteresis.center_y = y;
t->x = x;
t->y = y;
}
}
static inline void
tp_motion_history_reset(struct tp_touch *t)
{
t->history.count = 0;
}
static inline struct tp_touch *
tp_current_touch(struct tp_dispatch *tp)
{
return &tp->touches[min(tp->slot, tp->ntouches - 1)];
}
static inline struct tp_touch *
tp_get_touch(struct tp_dispatch *tp, unsigned int slot)
{
assert(slot < tp->ntouches);
return &tp->touches[slot];
}
static inline void
tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
{
if (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE)
return;
tp_motion_history_reset(t);
t->dirty = true;
t->state = TOUCH_BEGIN;
t->pinned.is_pinned = false;
t->millis = time;
tp->nfingers_down++;
assert(tp->nfingers_down >= 1);
tp->queued |= TOUCHPAD_EVENT_MOTION;
}
static inline void
tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
{
if (t->state == TOUCH_END || t->state == TOUCH_NONE)
return;
t->dirty = true;
t->is_pointer = false;
t->palm.is_palm = false;
t->state = TOUCH_END;
t->pinned.is_pinned = false;
t->millis = time;
assert(tp->nfingers_down >= 1);
tp->nfingers_down--;
tp->queued |= TOUCHPAD_EVENT_MOTION;
}
static double
tp_estimate_delta(int x0, int x1, int x2, int x3)
{
return (x0 + x1 - x2 - x3) / 4.0;
}
void
tp_get_delta(struct tp_touch *t, double *dx, double *dy)
{
if (t->history.count < 4) {
*dx = 0;
*dy = 0;
return;
}
*dx = tp_estimate_delta(tp_motion_history_offset(t, 0)->x,
tp_motion_history_offset(t, 1)->x,
tp_motion_history_offset(t, 2)->x,
tp_motion_history_offset(t, 3)->x);
*dy = tp_estimate_delta(tp_motion_history_offset(t, 0)->y,
tp_motion_history_offset(t, 1)->y,
tp_motion_history_offset(t, 2)->y,
tp_motion_history_offset(t, 3)->y);
}
static void
tp_process_absolute(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
switch(e->code) {
case ABS_MT_POSITION_X:
t->x = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_MT_POSITION_Y:
t->y = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_MT_SLOT:
tp->slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (e->value != -1)
tp_begin_touch(tp, t, time);
else
tp_end_touch(tp, t, time);
}
}
static void
tp_process_absolute_st(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
switch(e->code) {
case ABS_X:
t->x = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_Y:
t->y = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
}
}
static void
tp_process_fake_touch(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
struct tp_touch *t;
unsigned int fake_touches;
unsigned int nfake_touches;
unsigned int i, start;
unsigned int shift;
if (e->code != BTN_TOUCH &&
(e->code < BTN_TOOL_DOUBLETAP || e->code > BTN_TOOL_QUADTAP))
return;
shift = e->code == BTN_TOUCH ? 0 : (e->code - BTN_TOOL_DOUBLETAP + 1);
if (e->value)
tp->fake_touches |= 1 << shift;
else
tp->fake_touches &= ~(0x1 << shift);
fake_touches = tp->fake_touches;
nfake_touches = 0;
while (fake_touches) {
nfake_touches++;
fake_touches >>= 1;
}
/* For single touch tps we use BTN_TOUCH for begin / end of touch 0 */
start = tp->has_mt ? tp->real_touches : 0;
for (i = start; i < tp->ntouches; i++) {
t = tp_get_touch(tp, i);
if (i < nfake_touches)
tp_begin_touch(tp, t, time);
else
tp_end_touch(tp, t, time);
}
/* On mt the actual touch info may arrive after BTN_TOOL_FOO */
assert(tp->has_mt || tp->nfingers_down == nfake_touches);
}
static void
tp_process_key(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
switch (e->code) {
case BTN_LEFT:
case BTN_MIDDLE:
case BTN_RIGHT:
tp_process_button(tp, e, time);
break;
case BTN_TOUCH:
case BTN_TOOL_DOUBLETAP:
case BTN_TOOL_TRIPLETAP:
case BTN_TOOL_QUADTAP:
tp_process_fake_touch(tp, e, time);
break;
}
}
static void
tp_unpin_finger(struct tp_dispatch *tp, struct tp_touch *t)
{
unsigned int xdist, ydist;
if (!t->pinned.is_pinned)
return;
xdist = abs(t->x - t->pinned.center_x);
ydist = abs(t->y - t->pinned.center_y);
if (xdist * xdist + ydist * ydist >=
tp->buttons.motion_dist * tp->buttons.motion_dist) {
t->pinned.is_pinned = false;
tp_set_pointer(tp, t);
}
}
static void
tp_pin_fingers(struct tp_dispatch *tp)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
t->is_pointer = false;
t->pinned.is_pinned = true;
t->pinned.center_x = t->x;
t->pinned.center_y = t->y;
}
}
static int
tp_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
{
return (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE) &&
!t->palm.is_palm &&
!t->pinned.is_pinned &&
tp_button_touch_active(tp, t) &&
tp_edge_scroll_touch_active(tp, t);
}
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t)
{
struct tp_touch *tmp = NULL;
/* Only set the touch as pointer if we don't have one yet */
tp_for_each_touch(tp, tmp) {
if (tmp->is_pointer)
return;
}
if (tp_touch_active(tp, t))
t->is_pointer = true;
}
static void
tp_palm_detect(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
{
const int PALM_TIMEOUT = 200; /* ms */
const int DIRECTIONS = NE|E|SE|SW|W|NW;
/* If labelled a touch as palm, we unlabel as palm when
we move out of the palm edge zone within the timeout, provided
the direction is within 45 degrees of the horizontal.
*/
if (t->palm.is_palm) {
if (time < t->palm.time + PALM_TIMEOUT &&
(t->x > tp->palm.left_edge && t->x < tp->palm.right_edge)) {
int dirs = vector_get_direction(t->x - t->palm.x, t->y - t->palm.y);
if ((dirs & DIRECTIONS) && !(dirs & ~DIRECTIONS)) {
t->palm.is_palm = false;
tp_set_pointer(tp, t);
}
}
return;
}
/* palm must start in exclusion zone, it's ok to move into
the zone without being a palm */
if (t->state != TOUCH_BEGIN ||
(t->x > tp->palm.left_edge && t->x < tp->palm.right_edge))
return;
/* don't detect palm in software button areas, it's
likely that legitimate touches start in the area
covered by the exclusion zone */
if (tp->buttons.is_clickpad &&
tp_button_is_inside_softbutton_area(tp, t))
return;
t->palm.is_palm = true;
t->palm.time = time;
t->palm.x = t->x;
t->palm.y = t->y;
}
static void
tp_post_twofinger_scroll(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
int nchanged = 0;
double dx = 0, dy =0;
double tmpx, tmpy;
tp_for_each_touch(tp, t) {
if (tp_touch_active(tp, t) && t->dirty) {
nchanged++;
tp_get_delta(t, &tmpx, &tmpy);
dx += tmpx;
dy += tmpy;
}
/* Stop spurious MOTION events at the end of scrolling */
t->is_pointer = false;
}
if (nchanged == 0)
return;
dx /= nchanged;
dy /= nchanged;
tp_filter_motion(tp, &dx, &dy, time);
evdev_post_scroll(tp->device, time, dx, dy);
}
static int
tp_twofinger_scroll_post_events(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
int nfingers_down = 0;
/* No 2fg scrolling during tap-n-drag */
if (tp_tap_dragging(tp))
return 0;
/* Only count active touches for 2 finger scrolling */
tp_for_each_touch(tp, t) {
if (tp_touch_active(tp, t))
nfingers_down++;
}
if (nfingers_down != 2) {
evdev_stop_scroll(tp->device, time);
return 0;
}
tp_post_twofinger_scroll(tp, time);
return 1;
}
static void
tp_scroll_handle_state(struct tp_dispatch *tp, uint64_t time)
{
/* Note this must be always called, so that it knows the state of
* touches when the scroll-mode changes.
*/
tp_edge_scroll_handle_state(tp, time);
}
static int
tp_post_scroll_events(struct tp_dispatch *tp, uint64_t time)
{
struct libinput *libinput = tp->device->base.seat->libinput;
switch (tp->scroll.method) {
case LIBINPUT_CONFIG_SCROLL_NO_SCROLL:
break;
case LIBINPUT_CONFIG_SCROLL_2FG:
return tp_twofinger_scroll_post_events(tp, time);
case LIBINPUT_CONFIG_SCROLL_EDGE:
return tp_edge_scroll_post_events(tp, time);
case LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN:
log_bug_libinput(libinput, "Unexpected scroll mode\n");
break;
}
return 0;
}
static void
tp_stop_scroll_events(struct tp_dispatch *tp, uint64_t time)
{
struct libinput *libinput = tp->device->base.seat->libinput;
switch (tp->scroll.method) {
case LIBINPUT_CONFIG_SCROLL_NO_SCROLL:
break;
case LIBINPUT_CONFIG_SCROLL_2FG:
evdev_stop_scroll(tp->device, time);
break;
case LIBINPUT_CONFIG_SCROLL_EDGE:
tp_edge_scroll_stop_events(tp, time);
break;
case LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN:
log_bug_libinput(libinput, "Unexpected scroll mode\n");
break;
}
}
static void
tp_destroy_scroll(struct tp_dispatch *tp)
{
tp_destroy_edge_scroll(tp);
}
static void
tp_process_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
struct tp_touch *first = tp_get_touch(tp, 0);
unsigned int i;
for (i = 0; i < tp->ntouches; i++) {
t = tp_get_touch(tp, i);
/* semi-mt finger postions may "jump" when nfingers changes */
if (tp->semi_mt && tp->nfingers_down != tp->old_nfingers_down)
tp_motion_history_reset(t);
if (i >= tp->real_touches && t->state != TOUCH_NONE) {
t->x = first->x;
t->y = first->y;
if (!t->dirty)
t->dirty = first->dirty;
}
if (!t->dirty)
continue;
tp_palm_detect(tp, t, time);
tp_motion_hysteresis(tp, t);
tp_motion_history_push(t);
tp_unpin_finger(tp, t);
}
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
tp_button_handle_state(tp, time);
tp_scroll_handle_state(tp, time);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
/*
* We have a physical button down event on a clickpad. To avoid
* spurious pointer moves by the clicking finger we pin all fingers.
* We unpin fingers when they move more then a certain threshold to
* to allow drag and drop.
*/
if ((tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS) &&
tp->buttons.is_clickpad)
tp_pin_fingers(tp);
}
static void
tp_post_process_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (!t->dirty)
continue;
if (t->state == TOUCH_END)
t->state = TOUCH_NONE;
else if (t->state == TOUCH_BEGIN)
t->state = TOUCH_UPDATE;
t->dirty = false;
}
tp->old_nfingers_down = tp->nfingers_down;
tp->buttons.old_state = tp->buttons.state;
tp->queued = TOUCHPAD_EVENT_NONE;
}
static void
tp_post_events(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
double dx, dy;
int filter_motion = 0;
/* Only post (top) button events while suspended */
if (tp->device->suspended) {
tp_post_button_events(tp, time);
return;
}
filter_motion |= tp_tap_handle_state(tp, time);
filter_motion |= tp_post_button_events(tp, time);
if (filter_motion || tp->sendevents.trackpoint_active) {
tp_stop_scroll_events(tp, time);
return;
}
if (tp_post_scroll_events(tp, time) != 0)
return;
if (!t->is_pointer) {
tp_for_each_touch(tp, t) {
if (t->is_pointer)
break;
}
}
if (!t->is_pointer ||
!t->dirty ||
t->history.count < TOUCHPAD_MIN_SAMPLES)
return;
tp_get_delta(t, &dx, &dy);
tp_filter_motion(tp, &dx, &dy, time);
if (dx != 0.0 || dy != 0.0)
pointer_notify_motion(&tp->device->base, time, dx, dy);
}
static void
tp_handle_state(struct tp_dispatch *tp,
uint64_t time)
{
tp_process_state(tp, time);
tp_post_events(tp, time);
tp_post_process_state(tp, time);
}
static void
tp_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *)dispatch;
switch (e->type) {
case EV_ABS:
if (tp->has_mt)
tp_process_absolute(tp, e, time);
else
tp_process_absolute_st(tp, e, time);
break;
case EV_KEY:
tp_process_key(tp, e, time);
break;
case EV_SYN:
tp_handle_state(tp, time);
break;
}
}
static void
tp_destroy_sendevents(struct tp_dispatch *tp)
{
libinput_timer_cancel(&tp->sendevents.trackpoint_timer);
if (tp->buttons.trackpoint)
libinput_device_remove_event_listener(
&tp->sendevents.trackpoint_listener);
}
static void
tp_destroy(struct evdev_dispatch *dispatch)
{
struct tp_dispatch *tp =
(struct tp_dispatch*)dispatch;
tp_destroy_tap(tp);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
tp_destroy_buttons(tp);
tp_destroy_sendevents(tp);
tp_destroy_scroll(tp);
free(tp->touches);
free(tp);
}
static void
tp_clear_state(struct tp_dispatch *tp, struct evdev_device *device)
{
uint64_t now = libinput_now(tp->device->base.seat->libinput);
struct tp_touch *t;
/* Unroll the touchpad state.
* Release buttons first. If tp is a clickpad, the button event
* must come before the touch up. If it isn't, the order doesn't
* matter anyway
*
* Then cancel all timeouts on the taps, triggering the last set
* of events.
*
* Then lift all touches so the touchpad is in a neutral state.
*
*/
tp_release_all_buttons(tp, now);
tp_release_all_taps(tp, now);
tp_for_each_touch(tp, t) {
tp_end_touch(tp, t, now);
}
tp_handle_state(tp, now);
}
static void
tp_suspend(struct tp_dispatch *tp, struct evdev_device *device)
{
tp_clear_state(tp, device);
/* On devices with top softwarebuttons we don't actually suspend the
* device, to keep the "trackpoint" buttons working. tp_post_events()
* will only send events for the trackpoint while suspended.
*/
if (tp->buttons.has_topbuttons) {
evdev_notify_suspended_device(device);
/* Enlarge topbutton area while suspended */
tp_init_softbuttons(tp, device, 1.5);
} else {
evdev_device_suspend(device);
}
}
static void
tp_resume(struct tp_dispatch *tp, struct evdev_device *device)
{
if (tp->buttons.has_topbuttons) {
/* tap state-machine is offline while suspended, reset state */
tp_clear_state(tp, device);
/* restore original topbutton area size */
tp_init_softbuttons(tp, device, 1.0);
evdev_notify_resumed_device(device);
} else {
evdev_device_resume(device);
}
}
static void
tp_trackpoint_timeout(uint64_t now, void *data)
{
struct tp_dispatch *tp = data;
tp_tap_resume(tp, now);
tp->sendevents.trackpoint_active = false;
}
static void
tp_trackpoint_event(uint64_t time, struct libinput_event *event, void *data)
{
struct tp_dispatch *tp = data;
/* Buttons do not count as trackpad activity, as people may use
the trackpoint buttons in combination with the touchpad. */
if (event->type == LIBINPUT_EVENT_POINTER_BUTTON)
return;
if (!tp->sendevents.trackpoint_active) {
evdev_stop_scroll(tp->device, time);
tp_tap_suspend(tp, time);
tp->sendevents.trackpoint_active = true;
}
libinput_timer_set(&tp->sendevents.trackpoint_timer,
time + DEFAULT_TRACKPOINT_ACTIVITY_TIMEOUT);
}
static void
tp_device_added(struct evdev_device *device,
struct evdev_device *added_device)
{
struct tp_dispatch *tp = (struct tp_dispatch*)device->dispatch;
if (tp->buttons.trackpoint == NULL &&
(added_device->tags & EVDEV_TAG_TRACKPOINT)) {
/* Don't send any pending releases to the new trackpoint */
tp->buttons.active_is_topbutton = false;
tp->buttons.trackpoint = added_device;
libinput_device_add_event_listener(&added_device->base,
&tp->sendevents.trackpoint_listener,
tp_trackpoint_event, tp);
}
if (tp->sendevents.current_mode !=
LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE)
return;
if (added_device->tags & EVDEV_TAG_EXTERNAL_MOUSE)
tp_suspend(tp, device);
}
static void
tp_device_removed(struct evdev_device *device,
struct evdev_device *removed_device)
{
struct tp_dispatch *tp = (struct tp_dispatch*)device->dispatch;
struct libinput_device *dev;
if (removed_device == tp->buttons.trackpoint) {
/* Clear any pending releases for the trackpoint */
if (tp->buttons.active && tp->buttons.active_is_topbutton) {
tp->buttons.active = 0;
tp->buttons.active_is_topbutton = false;
}
libinput_device_remove_event_listener(
&tp->sendevents.trackpoint_listener);
tp->buttons.trackpoint = NULL;
}
if (tp->sendevents.current_mode !=
LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE)
return;
list_for_each(dev, &device->base.seat->devices_list, link) {
struct evdev_device *d = (struct evdev_device*)dev;
if (d != removed_device &&
(d->tags & EVDEV_TAG_EXTERNAL_MOUSE)) {
return;
}
}
tp_resume(tp, device);
}
static void
tp_tag_device(struct evdev_device *device,
struct udev_device *udev_device)
{
int bustype;
/* simple approach: touchpads on USB or Bluetooth are considered
* external, anything else is internal. Exception is Apple -
* internal touchpads are connected over USB and it doesn't have
* external USB touchpads anyway.
*/
bustype = libevdev_get_id_bustype(device->evdev);
if (bustype == BUS_USB) {
if (libevdev_get_id_vendor(device->evdev) == VENDOR_ID_APPLE)
device->tags |= EVDEV_TAG_INTERNAL_TOUCHPAD;
} else if (bustype != BUS_BLUETOOTH)
device->tags |= EVDEV_TAG_INTERNAL_TOUCHPAD;
}
static struct evdev_dispatch_interface tp_interface = {
tp_process,
tp_destroy,
tp_device_added,
tp_device_removed,
tp_device_removed, /* device_suspended, treat as remove */
tp_device_added, /* device_resumed, treat as add */
tp_tag_device,
};
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
static void
tp_init_touch(struct tp_dispatch *tp,
struct tp_touch *t)
{
t->tp = tp;
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
}
static int
tp_init_slots(struct tp_dispatch *tp,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
struct map {
unsigned int code;
int ntouches;
} max_touches[] = {
{ BTN_TOOL_QUINTTAP, 5 },
{ BTN_TOOL_QUADTAP, 4 },
{ BTN_TOOL_TRIPLETAP, 3 },
{ BTN_TOOL_DOUBLETAP, 2 },
};
struct map *m;
unsigned int i, n_btn_tool_touches = 1;
absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
if (absinfo) {
tp->real_touches = absinfo->maximum + 1;
tp->slot = absinfo->value;
tp->has_mt = true;
} else {
tp->real_touches = 1;
tp->slot = 0;
tp->has_mt = false;
}
tp->semi_mt = libevdev_has_property(device->evdev, INPUT_PROP_SEMI_MT);
ARRAY_FOR_EACH(max_touches, m) {
if (libevdev_has_event_code(device->evdev,
EV_KEY,
m->code)) {
n_btn_tool_touches = m->ntouches;
break;
}
}
tp->ntouches = max(tp->real_touches, n_btn_tool_touches);
tp->touches = calloc(tp->ntouches, sizeof(struct tp_touch));
if (!tp->touches)
return -1;
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
for (i = 0; i < tp->ntouches; i++)
tp_init_touch(tp, &tp->touches[i]);
return 0;
}
static int
tp_init_accel(struct tp_dispatch *tp, double diagonal)
{
int res_x, res_y;
if (tp->has_mt) {
res_x = libevdev_get_abs_resolution(tp->device->evdev,
ABS_MT_POSITION_X);
res_y = libevdev_get_abs_resolution(tp->device->evdev,
ABS_MT_POSITION_Y);
} else {
res_x = libevdev_get_abs_resolution(tp->device->evdev,
ABS_X);
res_y = libevdev_get_abs_resolution(tp->device->evdev,
ABS_Y);
}
/*
* Not all touchpads report the same amount of units/mm (resolution).
* Normalize motion events to the default mouse DPI as base
* (unaccelerated) speed. This also evens out any differences in x
* and y resolution, so that a circle on the
* touchpad does not turn into an elipse on the screen.
*/
if (res_x > 1 && res_y > 1) {
tp->accel.x_scale_coeff = (DEFAULT_MOUSE_DPI/25.4) / res_x;
tp->accel.y_scale_coeff = (DEFAULT_MOUSE_DPI/25.4) / res_y;
} else {
/*
* For touchpads where the driver does not provide resolution, fall
* back to scaling motion events based on the diagonal size in units.
*/
tp->accel.x_scale_coeff = DEFAULT_ACCEL_NUMERATOR / diagonal;
tp->accel.y_scale_coeff = DEFAULT_ACCEL_NUMERATOR / diagonal;
}
if (evdev_device_init_pointer_acceleration(tp->device) == -1)
return -1;
return 0;
}
static uint32_t
tp_scroll_config_scroll_method_get_methods(struct libinput_device *device)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
uint32_t methods = LIBINPUT_CONFIG_SCROLL_NO_SCROLL;
if (tp->ntouches >= 2)
methods |= LIBINPUT_CONFIG_SCROLL_2FG;
if (!tp->buttons.is_clickpad)
methods |= LIBINPUT_CONFIG_SCROLL_EDGE;
return methods;
}
static enum libinput_config_status
tp_scroll_config_scroll_method_set_method(struct libinput_device *device,
enum libinput_config_scroll_method method)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
if (method == tp->scroll.method)
return LIBINPUT_CONFIG_STATUS_SUCCESS;
tp_stop_scroll_events(tp, libinput_now(device->seat->libinput));
tp->scroll.method = method;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static enum libinput_config_scroll_method
tp_scroll_config_scroll_method_get_method(struct libinput_device *device)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
return tp->scroll.method;
}
static enum libinput_config_scroll_method
tp_scroll_get_default_method(struct tp_dispatch *tp)
{
if (tp->ntouches >= 2)
return LIBINPUT_CONFIG_SCROLL_2FG;
else
return LIBINPUT_CONFIG_SCROLL_EDGE;
}
static enum libinput_config_scroll_method
tp_scroll_config_scroll_method_get_default_method(struct libinput_device *device)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
return tp_scroll_get_default_method(tp);
}
static int
tp_init_scroll(struct tp_dispatch *tp, struct evdev_device *device)
{
if (tp_edge_scroll_init(tp, device) != 0)
return -1;
evdev_init_natural_scroll(device);
tp->scroll.config_method.get_methods = tp_scroll_config_scroll_method_get_methods;
tp->scroll.config_method.set_method = tp_scroll_config_scroll_method_set_method;
tp->scroll.config_method.get_method = tp_scroll_config_scroll_method_get_method;
tp->scroll.config_method.get_default_method = tp_scroll_config_scroll_method_get_default_method;
tp->scroll.method = tp_scroll_get_default_method(tp);
tp->device->base.config.scroll_method = &tp->scroll.config_method;
/* In mm for touchpads with valid resolution, see tp_init_accel() */
tp->device->scroll.threshold = 5.0;
return 0;
}
static int
tp_init_palmdetect(struct tp_dispatch *tp,
struct evdev_device *device)
{
int width;
tp->palm.right_edge = INT_MAX;
tp->palm.left_edge = INT_MIN;
width = abs(device->abs.absinfo_x->maximum -
device->abs.absinfo_x->minimum);
/* Apple touchpads are always big enough to warrant palm detection */
if (evdev_device_get_id_vendor(device) != VENDOR_ID_APPLE) {
/* We don't know how big the touchpad is */
if (device->abs.absinfo_x->resolution == 1)
return 0;
/* Enable palm detection on touchpads >= 80 mm. Anything smaller
probably won't need it, until we find out it does */
if (width/device->abs.absinfo_x->resolution < 80)
return 0;
}
/* palm edges are 5% of the width on each side */
tp->palm.right_edge = device->abs.absinfo_x->maximum - width * 0.05;
tp->palm.left_edge = device->abs.absinfo_x->minimum + width * 0.05;
return 0;
}
static int
tp_init_sendevents(struct tp_dispatch *tp,
struct evdev_device *device)
{
libinput_timer_init(&tp->sendevents.trackpoint_timer,
tp->device->base.seat->libinput,
tp_trackpoint_timeout, tp);
return 0;
}
static int
tp_init(struct tp_dispatch *tp,
struct evdev_device *device)
{
int width, height;
double diagonal;
tp->base.interface = &tp_interface;
tp->device = device;
if (tp_init_slots(tp, device) != 0)
return -1;
width = abs(device->abs.absinfo_x->maximum -
device->abs.absinfo_x->minimum);
height = abs(device->abs.absinfo_y->maximum -
device->abs.absinfo_y->minimum);
diagonal = sqrt(width*width + height*height);
tp->hysteresis.margin_x =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
tp->hysteresis.margin_y =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
if (tp_init_accel(tp, diagonal) != 0)
return -1;
if (tp_init_tap(tp) != 0)
return -1;
if (tp_init_buttons(tp, device) != 0)
return -1;
if (tp_init_palmdetect(tp, device) != 0)
return -1;
if (tp_init_sendevents(tp, device) != 0)
return -1;
if (tp_init_scroll(tp, device) != 0)
return -1;
device->seat_caps |= EVDEV_DEVICE_POINTER;
return 0;
}
static uint32_t
tp_sendevents_get_modes(struct libinput_device *device)
{
struct evdev_device *evdev = (struct evdev_device*)device;
uint32_t modes = LIBINPUT_CONFIG_SEND_EVENTS_DISABLED;
if (evdev->tags & EVDEV_TAG_INTERNAL_TOUCHPAD)
modes |= LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE;
return modes;
}
static void
tp_suspend_conditional(struct tp_dispatch *tp,
struct evdev_device *device)
{
struct libinput_device *dev;
list_for_each(dev, &device->base.seat->devices_list, link) {
struct evdev_device *d = (struct evdev_device*)dev;
if (d->tags & EVDEV_TAG_EXTERNAL_MOUSE) {
tp_suspend(tp, device);
return;
}
}
}
static enum libinput_config_status
tp_sendevents_set_mode(struct libinput_device *device,
enum libinput_config_send_events_mode mode)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
/* DISABLED overrides any DISABLED_ON_ */
if ((mode & LIBINPUT_CONFIG_SEND_EVENTS_DISABLED) &&
(mode & LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE))
mode &= ~LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE;
if (mode == tp->sendevents.current_mode)
return LIBINPUT_CONFIG_STATUS_SUCCESS;
switch(mode) {
case LIBINPUT_CONFIG_SEND_EVENTS_ENABLED:
tp_resume(tp, evdev);
break;
case LIBINPUT_CONFIG_SEND_EVENTS_DISABLED:
tp_suspend(tp, evdev);
break;
case LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE:
tp_suspend_conditional(tp, evdev);
break;
default:
return LIBINPUT_CONFIG_STATUS_UNSUPPORTED;
}
tp->sendevents.current_mode = mode;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static enum libinput_config_send_events_mode
tp_sendevents_get_mode(struct libinput_device *device)
{
struct evdev_device *evdev = (struct evdev_device*)device;
struct tp_dispatch *dispatch = (struct tp_dispatch*)evdev->dispatch;
return dispatch->sendevents.current_mode;
}
static enum libinput_config_send_events_mode
tp_sendevents_get_default_mode(struct libinput_device *device)
{
return LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
}
static void
tp_change_to_left_handed(struct evdev_device *device)
{
struct tp_dispatch *tp = (struct tp_dispatch *)device->dispatch;
if (device->buttons.want_left_handed == device->buttons.left_handed)
return;
if (tp->buttons.state & 0x3) /* BTN_LEFT|BTN_RIGHT */
return;
/* tapping and clickfinger aren't affected by left-handed config,
* so checking physical buttons is enough */
device->buttons.left_handed = device->buttons.want_left_handed;
}
struct model_lookup_t {
uint16_t vendor;
uint16_t product_start;
uint16_t product_end;
enum touchpad_model model;
};
static struct model_lookup_t model_lookup_table[] = {
{ 0x0002, 0x0007, 0x0007, MODEL_SYNAPTICS },
{ 0x0002, 0x0008, 0x0008, MODEL_ALPS },
{ 0x0002, 0x000e, 0x000e, MODEL_ELANTECH },
{ 0x05ac, 0, 0x0222, MODEL_APPLETOUCH },
{ 0x05ac, 0x0223, 0x0228, MODEL_UNIBODY_MACBOOK },
{ 0x05ac, 0x0229, 0x022b, MODEL_APPLETOUCH },
{ 0x05ac, 0x022c, 0xffff, MODEL_UNIBODY_MACBOOK },
{ 0, 0, 0, 0 }
};
static enum touchpad_model
tp_get_model(struct evdev_device *device)
{
struct model_lookup_t *lookup;
uint16_t vendor = libevdev_get_id_vendor(device->evdev);
uint16_t product = libevdev_get_id_product(device->evdev);
for (lookup = model_lookup_table; lookup->vendor; lookup++) {
if (lookup->vendor == vendor &&
lookup->product_start <= product &&
product <= lookup->product_end)
return lookup->model;
}
return MODEL_UNKNOWN;
}
struct evdev_dispatch *
evdev_mt_touchpad_create(struct evdev_device *device)
{
struct tp_dispatch *tp;
tp = zalloc(sizeof *tp);
if (!tp)
return NULL;
tp->model = tp_get_model(device);
if (tp_init(tp, device) != 0) {
tp_destroy(&tp->base);
return NULL;
}
device->base.config.sendevents = &tp->sendevents.config;
tp->sendevents.current_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
tp->sendevents.config.get_modes = tp_sendevents_get_modes;
tp->sendevents.config.set_mode = tp_sendevents_set_mode;
tp->sendevents.config.get_mode = tp_sendevents_get_mode;
tp->sendevents.config.get_default_mode = tp_sendevents_get_default_mode;
evdev_init_left_handed(device, tp_change_to_left_handed);
return &tp->base;
}