libinput/src/evdev-mt-touchpad.c

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/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include "evdev-mt-touchpad.h"
#define DEFAULT_CONSTANT_ACCEL_NUMERATOR 50
#define DEFAULT_MIN_ACCEL_FACTOR 0.16
#define DEFAULT_MAX_ACCEL_FACTOR 1.0
#define DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR 700.0
static inline int
tp_hysteresis(int in, int center, int margin)
{
int diff = in - center;
if (abs(diff) <= margin)
return center;
if (diff > margin)
return center + diff - margin;
else if (diff < -margin)
return center + diff + margin;
return center + diff;
}
static double
tp_accel_profile(struct motion_filter *filter,
void *data,
double velocity,
uint32_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *) data;
double accel_factor;
accel_factor = velocity * tp->accel.constant_factor;
if (accel_factor > tp->accel.max_factor)
accel_factor = tp->accel.max_factor;
else if (accel_factor < tp->accel.min_factor)
accel_factor = tp->accel.min_factor;
return accel_factor;
}
static inline struct tp_motion *
tp_motion_history_offset(struct tp_touch *t, int offset)
{
int offset_index =
(t->history.index - offset + TOUCHPAD_HISTORY_LENGTH) %
TOUCHPAD_HISTORY_LENGTH;
return &t->history.samples[offset_index];
}
static void
tp_filter_motion(struct tp_dispatch *tp,
double *dx, double *dy, uint32_t time)
{
struct motion_params motion;
motion.dx = *dx;
motion.dy = *dy;
filter_dispatch(tp->filter, &motion, tp, time);
*dx = motion.dx;
*dy = motion.dy;
}
static inline void
tp_motion_history_push(struct tp_touch *t)
{
int motion_index = (t->history.index + 1) % TOUCHPAD_HISTORY_LENGTH;
if (t->history.count < TOUCHPAD_HISTORY_LENGTH)
t->history.count++;
t->history.samples[motion_index].x = t->x;
t->history.samples[motion_index].y = t->y;
t->history.index = motion_index;
}
static inline void
tp_motion_hysteresis(struct tp_dispatch *tp,
struct tp_touch *t)
{
int x = t->x,
y = t->y;
if (t->history.count == 0) {
t->hysteresis.center_x = t->x;
t->hysteresis.center_y = t->y;
} else {
x = tp_hysteresis(x,
t->hysteresis.center_x,
tp->hysteresis.margin_x);
y = tp_hysteresis(y,
t->hysteresis.center_y,
tp->hysteresis.margin_y);
t->hysteresis.center_x = x;
t->hysteresis.center_y = y;
t->x = x;
t->y = y;
}
}
static inline void
tp_motion_history_reset(struct tp_touch *t)
{
t->history.count = 0;
}
static inline struct tp_touch *
tp_current_touch(struct tp_dispatch *tp)
{
return &tp->touches[min(tp->slot, tp->ntouches)];
}
static inline struct tp_touch *
tp_get_touch(struct tp_dispatch *tp, unsigned int slot)
{
assert(slot < tp->ntouches);
return &tp->touches[slot];
}
static inline void
tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t)
{
if (t->state != TOUCH_UPDATE) {
tp_motion_history_reset(t);
t->dirty = true;
t->state = TOUCH_BEGIN;
t->pinned.is_pinned = false;
tp->nfingers_down++;
assert(tp->nfingers_down >= 1);
tp->queued |= TOUCHPAD_EVENT_MOTION;
}
}
static inline void
tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t)
{
if (t->state == TOUCH_NONE)
return;
t->dirty = true;
t->is_pointer = false;
t->state = TOUCH_END;
t->pinned.is_pinned = false;
assert(tp->nfingers_down >= 1);
tp->nfingers_down--;
tp->queued |= TOUCHPAD_EVENT_MOTION;
}
static double
tp_estimate_delta(int x0, int x1, int x2, int x3)
{
return (x0 + x1 - x2 - x3) / 4;
}
void
tp_get_delta(struct tp_touch *t, double *dx, double *dy)
{
if (t->history.count < 4) {
*dx = 0;
*dy = 0;
return;
}
*dx = tp_estimate_delta(tp_motion_history_offset(t, 0)->x,
tp_motion_history_offset(t, 1)->x,
tp_motion_history_offset(t, 2)->x,
tp_motion_history_offset(t, 3)->x);
*dy = tp_estimate_delta(tp_motion_history_offset(t, 0)->y,
tp_motion_history_offset(t, 1)->y,
tp_motion_history_offset(t, 2)->y,
tp_motion_history_offset(t, 3)->y);
}
static void
tp_process_absolute(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
struct tp_touch *t = tp_current_touch(tp);
switch(e->code) {
case ABS_MT_POSITION_X:
t->x = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_MT_POSITION_Y:
t->y = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_MT_SLOT:
tp->slot = e->value;
break;
case ABS_MT_TRACKING_ID:
t->millis = time;
if (e->value != -1)
tp_begin_touch(tp, t);
else
tp_end_touch(tp, t);
}
}
static void
tp_process_absolute_st(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
struct tp_touch *t = tp_current_touch(tp);
switch(e->code) {
case ABS_X:
t->x = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
case ABS_Y:
t->y = e->value;
t->millis = time;
t->dirty = true;
tp->queued |= TOUCHPAD_EVENT_MOTION;
break;
}
}
static void
tp_process_fake_touch(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
struct tp_touch *t;
unsigned int fake_touches;
unsigned int nfake_touches;
unsigned int i;
unsigned int shift;
if (e->code != BTN_TOUCH &&
(e->code < BTN_TOOL_DOUBLETAP || e->code > BTN_TOOL_QUADTAP))
return;
shift = e->code == BTN_TOUCH ? 0 : (e->code - BTN_TOOL_DOUBLETAP + 1);
if (e->value)
tp->fake_touches |= 1 << shift;
else
tp->fake_touches &= ~(0x1 << shift);
fake_touches = tp->fake_touches;
nfake_touches = 0;
while (fake_touches) {
nfake_touches++;
fake_touches >>= 1;
}
for (i = 0; i < tp->ntouches; i++) {
t = tp_get_touch(tp, i);
if (i >= nfake_touches) {
if (t->state != TOUCH_NONE) {
tp_end_touch(tp, t);
t->millis = time;
}
} else if (t->state != TOUCH_UPDATE &&
t->state != TOUCH_BEGIN) {
t->state = TOUCH_NONE;
tp_begin_touch(tp, t);
t->millis = time;
t->fake =true;
}
}
assert(tp->nfingers_down == nfake_touches);
}
static void
tp_process_key(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
switch (e->code) {
case BTN_LEFT:
case BTN_MIDDLE:
case BTN_RIGHT:
tp_process_button(tp, e, time);
break;
case BTN_TOUCH:
case BTN_TOOL_DOUBLETAP:
case BTN_TOOL_TRIPLETAP:
case BTN_TOOL_QUADTAP:
if (!tp->has_mt)
tp_process_fake_touch(tp, e, time);
break;
}
}
static void
tp_unpin_finger(struct tp_dispatch *tp, struct tp_touch *t)
{
unsigned int xdist, ydist;
if (!t->pinned.is_pinned)
return;
xdist = abs(t->x - t->pinned.center_x);
ydist = abs(t->y - t->pinned.center_y);
if (xdist * xdist + ydist * ydist >=
tp->buttons.motion_dist * tp->buttons.motion_dist) {
t->pinned.is_pinned = false;
tp_set_pointer(tp, t);
}
}
static void
tp_pin_fingers(struct tp_dispatch *tp)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
t->is_pointer = false;
t->pinned.is_pinned = true;
t->pinned.center_x = t->x;
t->pinned.center_y = t->y;
}
}
static int
tp_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
{
return (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE) &&
!t->pinned.is_pinned && tp_button_touch_active(tp, t);
}
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t)
{
struct tp_touch *tmp = NULL;
/* Only set the touch as pointer if we don't have one yet */
tp_for_each_touch(tp, tmp) {
if (tmp->is_pointer)
return;
}
if (tp_touch_active(tp, t))
t->is_pointer = true;
}
static void
tp_process_state(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t;
struct tp_touch *first = tp_get_touch(tp, 0);
tp_for_each_touch(tp, t) {
if (!tp->has_mt && t != first && first->fake) {
t->x = first->x;
t->y = first->y;
if (!t->dirty)
t->dirty = first->dirty;
} else if (!t->dirty)
continue;
tp_motion_hysteresis(tp, t);
tp_motion_history_push(t);
tp_unpin_finger(tp, t);
}
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
tp_button_handle_state(tp, time);
/*
* We have a physical button down event on a clickpad. To avoid
* spurious pointer moves by the clicking finger we pin all fingers.
* We unpin fingers when they move more then a certain threshold to
* to allow drag and drop.
*/
if ((tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS) &&
!tp->buttons.has_buttons)
tp_pin_fingers(tp);
}
static void
tp_post_process_state(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (!t->dirty)
continue;
if (t->state == TOUCH_END) {
t->state = TOUCH_NONE;
t->fake = false;
} else if (t->state == TOUCH_BEGIN)
t->state = TOUCH_UPDATE;
t->dirty = false;
}
tp->buttons.old_state = tp->buttons.state;
tp->queued = TOUCHPAD_EVENT_NONE;
}
static void
tp_post_twofinger_scroll(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t;
int nchanged = 0;
double dx = 0, dy =0;
double tmpx, tmpy;
tp_for_each_touch(tp, t) {
if (t->dirty) {
nchanged++;
tp_get_delta(t, &tmpx, &tmpy);
dx += tmpx;
dy += tmpy;
}
}
if (nchanged == 0)
return;
dx /= nchanged;
dy /= nchanged;
tp_filter_motion(tp, &dx, &dy, time);
if (tp->scroll.state == SCROLL_STATE_NONE) {
/* Require at least one px scrolling to start */
if (dx <= -1.0 || dx >= 1.0) {
tp->scroll.state = SCROLL_STATE_SCROLLING;
tp->scroll.direction |= (1 << LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL);
}
if (dy <= -1.0 || dy >= 1.0) {
tp->scroll.state = SCROLL_STATE_SCROLLING;
tp->scroll.direction |= (1 << LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL);
}
if (tp->scroll.state == SCROLL_STATE_NONE)
return;
}
if (dy != 0.0 &&
(tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL))) {
pointer_notify_axis(&tp->device->base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
li_fixed_from_double(dy));
}
if (dx != 0.0 &&
(tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL))) {
pointer_notify_axis(&tp->device->base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
li_fixed_from_double(dx));
}
}
static int
tp_post_scroll_events(struct tp_dispatch *tp, uint32_t time)
{
/* don't scroll if a clickpad is held down */
if (!tp->buttons.has_buttons &&
(tp->buttons.state || tp->buttons.old_state))
return 0;
if (tp->nfingers_down != 2) {
/* terminate scrolling with a zero scroll event to notify
* caller that it really ended now */
if (tp->scroll.state != SCROLL_STATE_NONE) {
tp->scroll.state = SCROLL_STATE_NONE;
tp->scroll.direction = 0;
if (tp->scroll.direction & LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL)
pointer_notify_axis(&tp->device->base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
0);
if (tp->scroll.direction & LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL)
pointer_notify_axis(&tp->device->base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
0);
}
} else {
tp_post_twofinger_scroll(tp, time);
return 1;
}
return 0;
}
static void
tp_post_events(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t = tp_current_touch(tp);
double dx, dy;
if (tp_post_button_events(tp, time) != 0)
return;
if (tp_tap_handle_state(tp, time) != 0)
return;
if (tp_post_scroll_events(tp, time) != 0)
return;
if (t->history.count >= TOUCHPAD_MIN_SAMPLES) {
if (!t->is_pointer) {
tp_for_each_touch(tp, t) {
if (t->is_pointer)
break;
}
}
if (!t->is_pointer)
return;
tp_get_delta(t, &dx, &dy);
tp_filter_motion(tp, &dx, &dy, time);
if (dx != 0 || dy != 0)
pointer_notify_motion(
&tp->device->base,
time,
li_fixed_from_double(dx),
li_fixed_from_double(dy));
}
}
static void
tp_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *)dispatch;
switch (e->type) {
case EV_ABS:
if (tp->has_mt)
tp_process_absolute(tp, e, time);
else
tp_process_absolute_st(tp, e, time);
break;
case EV_KEY:
tp_process_key(tp, e, time);
break;
case EV_SYN:
tp_process_state(tp, time);
tp_post_events(tp, time);
tp_post_process_state(tp, time);
break;
}
}
static void
tp_destroy(struct evdev_dispatch *dispatch)
{
struct tp_dispatch *tp =
(struct tp_dispatch*)dispatch;
tp_destroy_tap(tp);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
tp_destroy_buttons(tp);
if (tp->filter)
tp->filter->interface->destroy(tp->filter);
free(tp->touches);
free(tp);
}
static struct evdev_dispatch_interface tp_interface = {
tp_process,
tp_destroy
};
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
static void
tp_init_touch(struct tp_dispatch *tp,
struct tp_touch *t)
{
t->button.state = BUTTON_STATE_NONE;
}
static int
tp_init_slots(struct tp_dispatch *tp,
struct evdev_device *device)
{
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
size_t i;
const struct input_absinfo *absinfo;
absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
if (absinfo) {
tp->ntouches = absinfo->maximum + 1;
tp->slot = absinfo->value;
tp->has_mt = true;
} else {
struct map {
unsigned int code;
int ntouches;
} max_touches[] = {
{ BTN_TOOL_QUINTTAP, 5 },
{ BTN_TOOL_QUADTAP, 4 },
{ BTN_TOOL_TRIPLETAP, 3 },
{ BTN_TOOL_DOUBLETAP, 2 },
};
struct map *m;
tp->slot = 0;
tp->has_mt = false;
tp->ntouches = 1;
ARRAY_FOR_EACH(max_touches, m) {
if (libevdev_has_event_code(device->evdev,
EV_KEY,
m->code)) {
tp->ntouches = m->ntouches;
break;
}
}
}
tp->touches = calloc(tp->ntouches,
sizeof(struct tp_touch));
if (!tp->touches)
return -1;
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
for (i = 0; i < tp->ntouches; i++)
tp_init_touch(tp, &tp->touches[i]);
return 0;
}
static int
tp_init_accel(struct tp_dispatch *touchpad, double diagonal)
{
struct motion_filter *accel;
touchpad->accel.constant_factor =
DEFAULT_CONSTANT_ACCEL_NUMERATOR / diagonal;
touchpad->accel.min_factor = DEFAULT_MIN_ACCEL_FACTOR;
touchpad->accel.max_factor = DEFAULT_MAX_ACCEL_FACTOR;
accel = create_pointer_accelator_filter(tp_accel_profile);
if (accel == NULL)
return -1;
touchpad->filter = accel;
return 0;
}
static int
tp_init_scroll(struct tp_dispatch *tp)
{
tp->scroll.direction = 0;
tp->scroll.state = SCROLL_STATE_NONE;
return 0;
}
static int
tp_init(struct tp_dispatch *tp,
struct evdev_device *device)
{
int width, height;
double diagonal;
tp->base.interface = &tp_interface;
tp->device = device;
tp->tap.timer_fd = -1;
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
tp->buttons.timer_fd = -1;
if (tp_init_slots(tp, device) != 0)
return -1;
width = abs(device->abs.max_x - device->abs.min_x);
height = abs(device->abs.max_y - device->abs.min_y);
diagonal = sqrt(width*width + height*height);
tp->hysteresis.margin_x =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
tp->hysteresis.margin_y =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
if (tp_init_scroll(tp) != 0)
return -1;
if (tp_init_accel(tp, diagonal) != 0)
return -1;
if (tp_init_tap(tp) != 0)
return -1;
if (tp_init_buttons(tp, device) != 0)
return -1;
return 0;
}
struct evdev_dispatch *
evdev_mt_touchpad_create(struct evdev_device *device)
{
struct tp_dispatch *tp;
tp = zalloc(sizeof *tp);
if (!tp)
return NULL;
if (tp_init(tp, device) != 0) {
tp_destroy(&tp->base);
return NULL;
}
return &tp->base;
}