libinput/src/evdev-mt-touchpad.c

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/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <stdbool.h>
#include "evdev.h"
#define TOUCHPAD_HISTORY_LENGTH 4
#define tp_for_each_touch(_tp, _t) \
for (unsigned int _i = 0; _i < (_tp)->ntouches && (_t = &(_tp)->touches[_i]); _i++)
enum touch_state {
TOUCH_NONE = 0,
TOUCH_BEGIN,
TOUCH_UPDATE,
TOUCH_END
};
struct tp_motion {
int32_t x;
int32_t y;
};
struct tp_touch {
enum touch_state state;
bool dirty;
int32_t x;
int32_t y;
uint32_t millis;
struct {
struct tp_motion samples[TOUCHPAD_HISTORY_LENGTH];
unsigned int index;
unsigned int count;
} history;
};
struct tp_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
unsigned int nfingers_down; /* number of fingers down */
unsigned int slot; /* current slot */
unsigned int ntouches; /* number of slots */
struct tp_touch *touches; /* len == ntouches */
};
static inline struct tp_motion *
tp_motion_history_offset(struct tp_touch *t, int offset)
{
int offset_index =
(t->history.index - offset + TOUCHPAD_HISTORY_LENGTH) %
TOUCHPAD_HISTORY_LENGTH;
return &t->history.samples[offset_index];
}
static inline void
tp_motion_history_push(struct tp_touch *t)
{
int motion_index = (t->history.index + 1) % TOUCHPAD_HISTORY_LENGTH;
if (t->history.count < TOUCHPAD_HISTORY_LENGTH)
t->history.count++;
t->history.samples[motion_index].x = t->x;
t->history.samples[motion_index].y = t->y;
t->history.index = motion_index;
}
static inline void
tp_motion_history_reset(struct tp_touch *t)
{
t->history.count = 0;
}
static inline struct tp_touch *
tp_current_touch(struct tp_dispatch *tp)
{
return &tp->touches[min(tp->slot, tp->ntouches)];
}
static inline void
tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t)
{
if (t->state != TOUCH_UPDATE) {
tp_motion_history_reset(t);
t->dirty = true;
t->state = TOUCH_BEGIN;
tp->nfingers_down++;
assert(tp->nfingers_down >= 1);
}
}
static inline void
tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t)
{
if (t->state == TOUCH_NONE)
return;
t->dirty = true;
t->state = TOUCH_END;
assert(tp->nfingers_down >= 1);
tp->nfingers_down--;
}
static double
tp_estimate_delta(int x0, int x1, int x2, int x3)
{
return (x0 + x1 - x2 - x3) / 4;
}
static void
tp_get_delta(struct tp_touch *t, double *dx, double *dy)
{
if (t->history.count < 4) {
*dx = 0;
*dy = 0;
return;
}
*dx = tp_estimate_delta(tp_motion_history_offset(t, 0)->x,
tp_motion_history_offset(t, 1)->x,
tp_motion_history_offset(t, 2)->x,
tp_motion_history_offset(t, 3)->x);
*dy = tp_estimate_delta(tp_motion_history_offset(t, 0)->y,
tp_motion_history_offset(t, 1)->y,
tp_motion_history_offset(t, 2)->y,
tp_motion_history_offset(t, 3)->y);
}
static void
tp_process_absolute(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
struct tp_touch *t = tp_current_touch(tp);
switch(e->code) {
case ABS_MT_POSITION_X:
t->x = e->value;
t->millis = time;
t->dirty = true;
break;
case ABS_MT_POSITION_Y:
t->y = e->value;
t->millis = time;
t->dirty = true;
break;
case ABS_MT_SLOT:
tp->slot = e->value;
break;
case ABS_MT_TRACKING_ID:
t->millis = time;
if (e->value != -1)
tp_begin_touch(tp, t);
else
tp_end_touch(tp, t);
}
}
static void
tp_process_key(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
{
switch (e->code) {
case BTN_LEFT:
case BTN_MIDDLE:
case BTN_RIGHT:
pointer_notify_button(
&tp->device->base,
time,
e->code,
e->value ? LIBINPUT_POINTER_BUTTON_STATE_PRESSED :
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
break;
}
}
static void
tp_process_state(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (!t->dirty)
continue;
tp_motion_history_push(t);
}
}
static void
tp_post_process_state(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (!t->dirty)
continue;
if (t->state == TOUCH_END)
t->state = TOUCH_NONE;
else if (t->state == TOUCH_BEGIN)
t->state = TOUCH_UPDATE;
t->dirty = false;
}
}
static void
tp_post_events(struct tp_dispatch *tp, uint32_t time)
{
struct tp_touch *t = tp_current_touch(tp);
double dx, dy;
if (tp->nfingers_down != 1)
return;
tp_get_delta(t, &dx, &dy);
if (dx != 0 || dy != 0)
pointer_notify_motion(
&tp->device->base,
time,
li_fixed_from_double(dx),
li_fixed_from_double(dy));
}
static void
tp_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *)dispatch;
switch (e->type) {
case EV_ABS:
tp_process_absolute(tp, e, time);
break;
case EV_KEY:
tp_process_key(tp, e, time);
break;
case EV_SYN:
tp_process_state(tp, time);
tp_post_events(tp, time);
tp_post_process_state(tp, time);
break;
}
}
static void
tp_destroy(struct evdev_dispatch *dispatch)
{
struct tp_dispatch *tp =
(struct tp_dispatch*)dispatch;
free(tp->touches);
free(tp);
}
static struct evdev_dispatch_interface tp_interface = {
tp_process,
tp_destroy
};
static int
tp_init_slots(struct tp_dispatch *tp,
struct evdev_device *device)
{
struct input_absinfo absinfo = {0};
ioctl(device->fd, EVIOCGABS(ABS_MT_SLOT), &absinfo);
tp->ntouches = absinfo.maximum + 1;
tp->touches = calloc(tp->ntouches,
sizeof(struct tp_touch));
tp->slot = absinfo.value;
return 0;
}
static int
tp_init(struct tp_dispatch *tp,
struct evdev_device *device)
{
tp->base.interface = &tp_interface;
tp->device = device;
if (tp_init_slots(tp, device) != 0)
return -1;
return 0;
}
struct evdev_dispatch *
evdev_mt_touchpad_create(struct evdev_device *device)
{
struct tp_dispatch *tp;
tp = zalloc(sizeof *tp);
if (!tp)
return NULL;
if (tp_init(tp, device) != 0) {
tp_destroy(&tp->base);
return NULL;
}
return &tp->base;
}