mesa/src/amd/vulkan
Eric Engestrom fbd644c59d meson: replace vk_wsi_args with dependencies to let meson take care of transitivity
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19497>
2023-02-23 09:42:46 +00:00
..
bvh radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
layers radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radix_sort meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
winsys radv/amdgpu: only set a new pstate if the current one is different 2023-02-17 11:36:06 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build meson: replace vk_wsi_args with dependencies to let meson take care of transitivity 2023-02-23 09:42:46 +00:00
radv_acceleration_structure.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_aco_shader_info.h radv, aco: Add uses_full_subgroups to compute shader info. 2023-01-26 01:59:26 +00:00
radv_android.c vulkan: Use static_assert for check HWVULKAN_DISPATCH_MAGIC == ICD_LOADER_MAGIC 2023-02-10 07:21:31 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: add support for rectangularLines 2023-02-17 07:38:10 +00:00
radv_constants.h radv: move GDS counters after reserved GDS offsets for streamout 2022-11-01 19:47:07 +00:00
radv_cp_reg_shadowing.c radv: add support for register shadowing 2023-01-25 04:53:34 +00:00
radv_cs.h radv: stop emitting RMW context registers for updating sample locations 2022-08-26 06:33:05 +00:00
radv_debug.c radv: fix assertion on gpu hang detection 2022-12-12 12:55:07 +00:00
radv_debug.h radv/video: add initial frameworking. 2023-02-07 12:47:50 +10:00
radv_descriptor_set.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_descriptor_set.h radv: Use common ycbcr conversion lowering 2023-02-06 18:36:29 +00:00
radv_device.c radv: enable SQTT tracing on GFX11 2023-02-21 07:28:49 +00:00
radv_device_generated_commands.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_formats.c radv: Use common ycbcr conversion lowering 2023-02-06 18:36:29 +00:00
radv_image.c radv: disable DCC for mipmaps on GFX11 2023-02-14 07:15:57 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: Pre-compile BVH build shaders if there is a cache 2023-02-17 17:04:47 +00:00
radv_meta.h radv: Force ACO for BVH build shaders 2023-02-17 17:04:47 +00:00
radv_meta_blit.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_blit2d.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_buffer.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_bufimage.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_clear.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_copy.c radv: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT for render loops 2022-08-23 16:41:56 +00:00
radv_meta_copy_vrs_htile.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_dcc_retile.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_decompress.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_etc_decode.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_fast_clear.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_fmask_copy.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_fmask_expand.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_resolve.c radv: Use internal allocation helpers for internal allocations 2023-01-11 06:55:04 +00:00
radv_meta_resolve_cs.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_meta_resolve_fs.c radv: Use the new NIR builder tex helpers for meta 2023-01-13 20:25:01 +00:00
radv_nir_apply_pipeline_layout.c radv: load ssbo_atomic_fadd descriptor 2023-01-17 17:39:15 +00:00
radv_nir_lower_abi.c radv: Move VS input lowering to new file: radv_nir_lower_vs_inputs. 2023-02-16 15:29:37 +00:00
radv_nir_lower_ray_queries.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_nir_lower_vs_inputs.c radv: Move VS input lowering to new file: radv_nir_lower_vs_inputs. 2023-02-16 15:29:37 +00:00
radv_nir_to_llvm.c radv/llvm: use the ring_offsets shader arg 2023-02-06 14:25:16 +00:00
radv_perfcounter.c radv: Fixes prototypes 2022-11-11 05:38:19 +00:00
radv_pipeline.c radv: set VS_OUT_MISC_SIDE_BUS_ENA for clip distances on GFX10.3+ 2023-02-22 07:17:33 +00:00
radv_pipeline_cache.c radv/rt: don't hash maxPipelineRayRecursionDepth 2023-02-16 19:37:25 +00:00
radv_pipeline_rt.c radv/rt: don't hash maxPipelineRayRecursionDepth 2023-02-16 19:37:25 +00:00
radv_private.h radv/rt: don't hash maxPipelineRayRecursionDepth 2023-02-16 19:37:25 +00:00
radv_query.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_radeon_winsys.h radv: Change radeon_cmdbuf counters to uint64_t to make alias analysis optimize radeon_emit better 2023-01-27 15:05:03 +00:00
radv_rmv.c radv: restore uploading shaders individually instead of consecutively 2023-02-10 13:42:14 +00:00
radv_rra.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_rt_common.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_rt_common.h radv: Use correct watermark for early loop exit. 2022-12-11 18:51:29 +00:00
radv_rt_shader.c radv: Use vk_acceleration_structure 2023-02-22 11:58:57 +00:00
radv_sdma_copy_image.c amd: fix tile_swizzle on gfx11 - should be shifted by 10 bits, not 8 2023-02-03 00:18:01 +00:00
radv_shader.c radv: unconditionally enable scratch for RT shaders 2023-02-16 19:37:25 +00:00
radv_shader.h radv: rename shader_info->cs.uses_sbt -> shader_info->cs.is_rt_shader 2023-02-16 19:37:25 +00:00
radv_shader_args.c radv: rename shader_info->cs.uses_sbt -> shader_info->cs.is_rt_shader 2023-02-16 19:37:25 +00:00
radv_shader_args.h ac: move ring_offsets to ac_shader_args 2023-02-06 14:25:15 +00:00
radv_shader_info.c radv: stop using a PS epilog when the FS doesn't write any color outputs 2023-02-17 13:19:54 +00:00
radv_spm.c radv: move ac_perfcounters to physical_device. 2022-07-09 12:29:05 +00:00
radv_sqtt.c radv: implement a workaround for SQTT on GFX11 2023-02-21 07:28:49 +00:00
radv_video.c radv/vcn: enable dynamic dpb tier 2 for h264/h265 on navi21+ 2023-02-07 12:48:28 +10:00
radv_wsi.c vulkan/wsi: Prepare things for image to image blits 2023-01-11 09:31:02 +00:00
si_cmd_buffer.c radv: add support for rectangularLines 2023-02-17 07:38:10 +00:00
vk_format.h vulkan: Common vk_format_get_component_bits 2022-07-18 22:14:06 +00:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00