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bvh
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intel/bvh/debug: Adapt instance leaf dumping to support 64-bit RT
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2025-04-21 20:10:45 +00:00 |
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i915
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anv: Dead code anv_bo_sync
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2025-08-16 00:04:46 -04:00 |
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layers
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anv: reuse object string for RMV token
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2024-08-05 21:12:59 +00:00 |
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tests
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intel/tests: Reduce load from anv_tests
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2024-09-09 12:54:34 +00:00 |
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xe
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anv/i915: Require HAS_EXEC_TIMELINE_FENCES
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2025-08-16 00:04:46 -04:00 |
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anv_allocator.c
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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anv_android.c
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anv: adopt common GetAndroidHardwareBufferPropertiesANDROID
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2025-08-22 23:40:35 +00:00 |
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anv_android.h
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anv: drop anv_ahb_format_for_vk_format
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2025-08-22 23:40:35 +00:00 |
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anv_android_stubs.c
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anv: drop anv_ahb_format_for_vk_format
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2025-08-22 23:40:35 +00:00 |
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anv_api_version.h
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anv: advertise Vulkan 1.4
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2024-12-02 21:56:39 +00:00 |
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anv_astc_emu.c
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anv: move over to common descriptor set & pipeline layouts
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2025-08-01 11:35:01 +00:00 |
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anv_batch_chain.c
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anv: Dead code anv_bo_sync
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2025-08-16 00:04:46 -04:00 |
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anv_blorp.c
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anv, hasvk: allow using a 3D image as a resolve target
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2025-08-21 20:53:42 +00:00 |
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anv_buffer.c
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anv: pass down buffer usage for isl_buffer_fill_state
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2025-03-26 20:19:07 +00:00 |
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anv_buffer_view.c
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anv: add support for shaderStorageImageReadWithoutFormat through emulation
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2025-06-06 12:28:42 +00:00 |
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anv_cmd_buffer.c
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anv: dirty descriptor state on CmdSetDescriptorBufferOffets
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2025-08-14 07:05:31 +00:00 |
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anv_descriptor_set.c
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brw,anv: Reduce UBO robustness size alignment to 16 bytes
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2025-08-21 09:04:55 +00:00 |
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anv_device.c
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anv,hasvk: Use vk_drm_syncobj_copy_payloads
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2025-08-22 23:05:00 +00:00 |
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anv_embedded_sampler.c
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anv: extract embedded samplers from pipeline_cache
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2025-08-01 11:35:04 +00:00 |
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anv_event.c
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anv: split events from anv_device.c
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2024-07-22 18:46:05 +00:00 |
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anv_formats.c
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anv: adopt vk_android_get_ahb_image_properties
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2025-08-22 23:40:34 +00:00 |
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anv_gem.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_gem_stubs.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_genX.h
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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anv_image.c
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anv: Add support for creating layered surfaces for video encode/decode
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2025-09-03 06:41:44 +00:00 |
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anv_image_host_copy.c
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intel: Add and use isl_surf_image_has_unique_tiles()
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2025-05-13 15:13:04 +00:00 |
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anv_image_view.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_instance.c
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anv: change some image qualifiers as coherent for Last Of Us
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2025-09-02 11:04:35 +00:00 |
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anv_internal_kernels.c
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anv: Allocate prog_data->param array when making internal kernels
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2025-08-28 00:06:19 +00:00 |
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anv_internal_kernels.h
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anv: implement Wa_16011107343/22018402687 for generated draws
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2024-11-12 22:48:39 +00:00 |
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anv_kmd_backend.c
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anv_kmd_backend.h
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anv: make device initialization more asynchronous
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2024-06-13 08:29:25 +00:00 |
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anv_measure.c
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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anv_measure.h
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anv_nir.h
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anv: Mask off excessive invocations
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2025-08-12 23:17:02 +00:00 |
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anv_nir_apply_pipeline_layout.c
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all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh
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2025-08-06 10:28:41 +08:00 |
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anv_nir_compute_push_layout.c
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brw,anv: Reduce UBO robustness size alignment to 16 bytes
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2025-08-21 09:04:55 +00:00 |
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anv_nir_lower_multiview.c
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treewide: use nir_def_block
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2025-08-01 15:34:24 +00:00 |
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anv_nir_lower_resource_intel.c
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treewide: use nir_metadata_control_flow
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2024-06-17 16:28:14 -04:00 |
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anv_nir_lower_ubo_loads.c
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brw,anv: Reduce UBO robustness size alignment to 16 bytes
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2025-08-21 09:04:55 +00:00 |
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anv_nir_lower_unaligned_dispatch.c
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anv: Mask off excessive invocations
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2025-08-12 23:17:02 +00:00 |
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anv_nir_push_descriptor_analysis.c
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treewide: use nir_def_as_*
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2025-08-01 15:34:24 +00:00 |
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anv_perf.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_physical_device.c
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anv: temporary disable KHR_maintenance8
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2025-08-29 06:29:13 +00:00 |
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anv_pipeline.c
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anv: change some image qualifiers as coherent for Last Of Us
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2025-09-02 11:04:35 +00:00 |
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anv_pipeline_cache.c
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anv: Set the Shader capability when compiling the FP64 shader
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2025-08-16 00:04:46 -04:00 |
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anv_private.h
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anv: Add support for using layered surfaces in AV1 video decoding
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2025-09-03 06:41:44 +00:00 |
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anv_queue.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_rmv.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_rmv.h
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anv: initial RMV support
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2024-01-23 17:24:19 +00:00 |
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anv_sampler.c
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anv: rework embedded sampler hashing
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2025-07-07 18:53:53 +00:00 |
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anv_slab_bo.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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anv_slab_bo.h
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anv: Add the base infrastructure to support memory pool
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2025-04-30 12:56:39 +00:00 |
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anv_sparse.c
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anv/sparse: we can support R64 and other atomics emulated formats
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2025-08-01 14:51:10 -07:00 |
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anv_util.c
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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anv_utrace.c
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anv/utrace: avoid memseting timestamp buffers by using tracepoint flags
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2025-09-02 21:59:56 +00:00 |
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anv_va.c
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anv: track the first 2MB of unused VA
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2025-02-05 09:56:03 +00:00 |
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anv_video.c
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vulkan: Add a vk_video_session_finish() helper
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2025-08-11 20:34:56 +00:00 |
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anv_wsi.c
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vulkan/wsi: Take a vk_queue in wsi_common_queue_present()
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2025-08-22 23:05:02 +00:00 |
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av1_tables.h
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anv: add default av1 tables from media-driver
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2025-01-10 21:45:04 +00:00 |
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genX_acceleration_structure.c
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anv: Apply pipe flushes for outstanding PC bits
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2025-08-29 20:19:45 +00:00 |
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genX_blorp_exec.c
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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genX_cmd_buffer.c
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anv: fix pipeline barriers with pre-rasterization stages
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2025-09-02 20:13:11 +00:00 |
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genX_cmd_compute.c
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anv: Mask off excessive invocations
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2025-08-12 23:17:02 +00:00 |
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genX_cmd_draw.c
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brw,anv: Reduce UBO robustness size alignment to 16 bytes
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2025-08-21 09:04:55 +00:00 |
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genX_cmd_draw_generated_flush.h
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intel: Use _brw suffix for genX headers that rely on brw
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2024-02-24 00:24:32 +00:00 |
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genX_cmd_draw_generated_indirect.h
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anv: store gfx/compute bound shaders on command buffer state
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2025-08-01 11:35:08 +00:00 |
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genX_cmd_draw_helpers.h
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anv: store gfx/compute bound shaders on command buffer state
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2025-08-01 11:35:08 +00:00 |
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genX_cmd_video.c
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anv: Add support for using layered surfaces in AV1 video decoding
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2025-09-03 06:41:44 +00:00 |
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genX_cmd_video_enc.c
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anv: Add support for using layered surfaces in H.264 and H.265 video coding
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2025-09-03 06:41:44 +00:00 |
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genX_gfx_state.c
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anv: move input coverage mask setup to runtime flush
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2025-08-28 19:08:33 +00:00 |
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genX_gpu_memcpy.c
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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genX_init_state.c
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iris/anv: toggle on CACHE_MODE_0::MsaaFastClearEnabled on BMG G31
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2025-08-26 19:35:34 +00:00 |
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genX_internal_kernels.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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genX_mi_builder.h
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anv/genxml: use special genX video pack files
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2025-04-01 00:03:56 +03:00 |
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genX_pipeline.c
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anv: move input coverage mask setup to runtime flush
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2025-08-28 19:08:33 +00:00 |
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genX_query.c
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anv: move URB programming to dynamic emission path
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2025-08-01 11:35:07 +00:00 |
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genX_simple_shader.c
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anv: rework gfx state emission (again)
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2025-08-11 11:14:53 +00:00 |
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meson.build
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anv: Dead code anv_bo_sync
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2025-08-16 00:04:46 -04:00 |
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vp9_tables.h
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anv: add default vp9 tables from FFMpeg and intel-vaapi-driver
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2025-06-13 04:51:51 +00:00 |