mesa/src/amd/vulkan
2023-03-13 08:11:10 +01:00
..
bvh radv/bvh: Add a shader for filling the header 2023-02-24 15:14:40 +00:00
layers radv/sqtt: Use code buffer from radv_shader directly instead of copying. 2023-02-27 07:16:48 +00:00
radix_sort meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
winsys radv/amdgpu: only set a new pstate if the current one is different 2023-02-17 11:36:06 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: move device memory related code to radv_device_memory.c 2023-03-08 16:21:10 +00:00
radv_acceleration_structure.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_aco_shader_info.h aco, radv: Move PS epilog and VS prolog args to their info structs. 2023-03-08 04:39:18 +00:00
radv_android.c vulkan: Use static_assert for check HWVULKAN_DISPATCH_MAGIC == ICD_LOADER_MAGIC 2023-02-10 07:21:31 +00:00
radv_buffer.c radv: move buffer related code to radv_buffer.c 2023-03-08 16:21:10 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: add support for VRS attachment on GFX11 2023-03-08 10:30:48 +00:00
radv_constants.h radv: move GDS counters after reserved GDS offsets for streamout 2022-11-01 19:47:07 +00:00
radv_cp_reg_shadowing.c radv: add support for register shadowing 2023-01-25 04:53:34 +00:00
radv_cs.h amd: massively simplify how info->spi_cu_en is applied 2023-03-03 00:41:48 +00:00
radv_debug.c radv: Replace radv_trap_handler_shader with radv_shader. 2023-03-01 05:12:10 +00:00
radv_debug.h radv/video: add initial frameworking. 2023-02-07 12:47:50 +10:00
radv_descriptor_set.c radv: do not add descriptor BOs on update when the global BO list is used 2023-03-07 07:30:29 +00:00
radv_descriptor_set.h radv: Use common ycbcr conversion lowering 2023-02-06 18:36:29 +00:00
radv_device.c radv: move device memory related code to radv_device_memory.c 2023-03-08 16:21:10 +00:00
radv_device_generated_commands.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_device_memory.c radv: set RADEON_FLAG_GTT_WC for external mem on vram 2023-03-09 22:21:09 +00:00
radv_event.c radv: move event related code to radv_event.c 2023-03-08 16:21:10 +00:00
radv_formats.c radv: disable DCC with signedness reinterpretation on GFX11 2023-03-08 11:53:25 +00:00
radv_image.c radv: use 1ull for alignment computations 2023-03-08 23:32:37 +00:00
radv_instance.c radv: move instance related code to radv_instance.c 2023-03-08 16:21:10 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: Pre-compile BVH build shaders if there is a cache 2023-02-17 17:04:47 +00:00
radv_meta.h radv: Force ACO for BVH build shaders 2023-02-17 17:04:47 +00:00
radv_meta_blit.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_blit2d.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_buffer.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_bufimage.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_clear.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_copy.c radv: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT for render loops 2022-08-23 16:41:56 +00:00
radv_meta_copy_vrs_htile.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_dcc_retile.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_decompress.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_etc_decode.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_fast_clear.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_fmask_copy.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_fmask_expand.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_resolve.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_resolve_cs.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_meta_resolve_fs.c radv: remove is_internal pipeline creation parameter 2023-03-02 16:48:09 +00:00
radv_nir_apply_pipeline_layout.c radv: load ssbo_atomic_fadd descriptor 2023-01-17 17:39:15 +00:00
radv_nir_lower_abi.c radv: Emulate VGT_ESGS_ITEMSIZE in shaders on GFX9+. 2023-03-03 20:15:10 +00:00
radv_nir_lower_ray_queries.c radv/rt: Pre shift cull_mask 2023-02-26 12:58:13 +00:00
radv_nir_lower_vs_inputs.c radv: Move VS input lowering to new file: radv_nir_lower_vs_inputs. 2023-02-16 15:29:37 +00:00
radv_nir_to_llvm.c amd: implement conformant TRUNC_COORD behavior for gfx11 2023-02-24 21:27:24 +00:00
radv_perfcounter.c radv: Fixes prototypes 2022-11-11 05:38:19 +00:00
radv_physical_device.c radv: move physical device related code to radv_physical_device.c 2023-03-08 16:21:10 +00:00
radv_pipeline.c radv: delete radv_graphics_pipeline_compile() asserts 2023-03-13 08:11:10 +01:00
radv_pipeline_cache.c radv/rt: Use vk_pipeline_hash_shader_stage for RT stages 2023-03-12 13:18:15 +00:00
radv_pipeline_rt.c radv/rt: Properly handle pNext of pipeline library stages 2023-03-12 13:18:15 +00:00
radv_private.h radv: move queue related code to radv_queue.c 2023-03-08 16:21:10 +00:00
radv_query.c radv: fix incorrect stride for primitives generated query with GDS 2023-03-07 10:15:35 +01:00
radv_queue.c radv: move queue related code to radv_queue.c 2023-03-08 16:21:10 +00:00
radv_radeon_winsys.h radv: Change radeon_cmdbuf counters to uint64_t to make alias analysis optimize radeon_emit better 2023-01-27 15:05:03 +00:00
radv_rmv.c radv: restore uploading shaders individually instead of consecutively 2023-02-10 13:42:14 +00:00
radv_rra.c radv: Move the geometry infos before the BVH 2023-02-24 15:14:40 +00:00
radv_rt_common.c radv/rt: Pre shift cull_mask 2023-02-26 12:58:13 +00:00
radv_rt_common.h radv: Use correct watermark for early loop exit. 2022-12-11 18:51:29 +00:00
radv_rt_shader.c radv/rt: Fix updating stack_size if the shader uses scratch 2023-03-08 22:17:00 +00:00
radv_sampler.c radv: move sampler related code to radv_sampler.c 2023-03-08 16:21:10 +00:00
radv_sdma_copy_image.c radv: Use common helpers to translate format in SDMA copy. 2023-03-02 15:29:47 +00:00
radv_shader.c aco, radv: Don't use radv_shader_args in aco. 2023-03-08 04:39:18 +00:00
radv_shader.h radv: remove unused parameters from radv_compute_pipeline_compile() 2023-03-07 17:00:50 +00:00
radv_shader_args.c radv: Set pending_vmem on dynamic VS input args. 2023-03-08 04:39:18 +00:00
radv_shader_args.h ac: move ring_offsets to ac_shader_args 2023-02-06 14:25:15 +00:00
radv_shader_info.c radv: stop using a PS epilog when the FS doesn't write any color outputs 2023-02-17 13:19:54 +00:00
radv_spm.c radv: move ac_perfcounters to physical_device. 2022-07-09 12:29:05 +00:00
radv_sqtt.c radv: implement a workaround for SQTT on GFX11 2023-02-21 07:28:49 +00:00
radv_video.c radv/vcn: enable dynamic dpb tier 2 for h264/h265 on navi21+ 2023-02-07 12:48:28 +10:00
radv_wsi.c vulkan/wsi: switch to using an options struct for last param 2023-02-27 13:21:21 +00:00
si_cmd_buffer.c radv: Emulate VGT_ESGS_ITEMSIZE in shaders on GFX9+. 2023-03-03 20:15:10 +00:00
vk_format.h vulkan: Common vk_format_get_component_bits 2022-07-18 22:14:06 +00:00