..
lp_bld_alpha.c
util: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-14 10:47:20 -08:00
lp_bld_alpha.h
lp_bld_blend.c
llvmpipe: fix snorm blending
2017-11-21 04:06:29 +01:00
lp_bld_blend.h
lp_bld_blend_aos.c
util: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-14 10:47:20 -08:00
lp_bld_blend_logicop.c
lp_bld_depth.c
llvmpipe: fix occlusion queries on big-endian.
2020-07-01 09:52:56 +10:00
lp_bld_depth.h
llvmpipe: add per-sample depth/stencil test
2020-05-06 06:20:37 +00:00
lp_bld_interp.c
llvmpipe: fix position offset interpolation
2020-07-17 05:09:54 +10:00
lp_bld_interp.h
llvmpipe: add interp instruction support
2020-05-19 10:26:46 +10:00
lp_clear.c
gallium: add pipe cap for scissored clears and pass scissor state to clear() hook
2020-04-29 18:05:06 +00:00
lp_clear.h
gallium: add pipe cap for scissored clears and pass scissor state to clear() hook
2020-04-29 18:05:06 +00:00
lp_context.c
llvmpipe: add device reset query context hook.
2020-07-23 00:04:49 +00:00
lp_context.h
llvmpipe: enable ARB_sample_shading
2020-05-06 06:20:38 +00:00
lp_cs_tpool.c
llvmpipe: compute shaders work better with all the threads.
2020-05-21 14:10:41 +10:00
lp_cs_tpool.h
llvmpipe: add compute threadpool + mutex
2019-09-04 15:22:20 +10:00
lp_debug.h
llvmpipe: add infrastructure for disk cache support
2020-06-11 06:05:40 +10:00
lp_draw_arrays.c
llvmpipe: add support for tessellation shaders
2020-02-28 18:33:34 +10:00
lp_fence.c
llvmpipe: add lp_fence_timedwait() helper
2019-04-26 11:26:33 +01:00
lp_fence.h
llvmpipe: add lp_fence_timedwait() helper
2019-04-26 11:26:33 +01:00
lp_flush.c
util: use standard name for snprintf()
2019-07-19 22:39:38 +01:00
lp_flush.h
lp_jit.c
llvmpipe/jit: pass fragment sample mask via jit context.
2020-05-06 06:20:37 +00:00
lp_jit.h
llvmpipe: change mask input to fragment shader to 64-bit.
2020-05-06 06:20:37 +00:00
lp_limits.h
llvmpipe: bump texture/scene limits to enable GL 4.1
2020-07-06 13:29:43 +10:00
lp_memory.c
lp_memory.h
lp_perf.c
lp_perf.h
llvmpipe: avoid generating empty-body blocks
2019-10-24 14:54:09 +01:00
lp_public.h
lp_query.c
llvmpipe/query: fix transform feedback overflow any queries.
2020-04-15 14:26:03 +10:00
lp_query.h
llvmpipe/query: fix transform feedback overflow any queries.
2020-04-15 14:26:03 +10:00
lp_rast.c
llvmpipe: generate multisample triangle rasterizer functions (v2)
2020-05-06 06:20:38 +00:00
lp_rast.h
llvmpipe: generate multisample triangle rasterizer functions (v2)
2020-05-06 06:20:38 +00:00
lp_rast_debug.c
lp_rast_priv.h
llvmpipe: generate multisample triangle rasterizer functions (v2)
2020-05-06 06:20:38 +00:00
lp_rast_tri.c
llvmpipe: generate multisample triangle rasterizer functions (v2)
2020-05-06 06:20:38 +00:00
lp_rast_tri_tmp.h
llvmpipe/ms: fix sign extension bug in rasterizer.
2020-07-23 01:50:28 +00:00
lp_scene.c
llvmpipe: add reference counting to fragment shaders.
2020-08-31 10:02:22 +10:00
lp_scene.h
llvmpipe: add reference counting to fragment shaders.
2020-08-31 10:02:22 +10:00
lp_scene_queue.c
llvmpipe: Don't use u_ringbuffer for lp_scene_queue
2019-06-17 13:02:44 -07:00
lp_scene_queue.h
lp_screen.c
gallivm/nir: lower frexp/ldexp
2020-08-31 13:20:11 +10:00
lp_screen.h
llvmpipe/draw: handle constant buffer limits and robustness (v1.1)
2020-07-23 00:04:49 +00:00
lp_setup.c
llvmpipe: add reference counting to fragment shaders.
2020-08-31 10:02:22 +10:00
lp_setup.h
llvmpipe: plumb multisample state bit into setup code.
2020-05-06 06:20:37 +00:00
lp_setup_context.h
llvmpipe: denote NEW fs when images change.
2020-07-10 22:04:27 +00:00
lp_setup_line.c
llvmpipe/setup: add planes for draw regions if no scissor.
2020-06-16 06:14:44 +10:00
lp_setup_point.c
llvmpipe/setup: add point size clamping
2020-04-27 12:35:24 +10:00
lp_setup_tri.c
llvmpipe/setup: add planes for draw regions if no scissor.
2020-06-16 06:14:44 +10:00
lp_setup_vbuf.c
llvmpipe: report tessellation shader statistics.
2020-04-15 14:26:00 +10:00
lp_state.h
llvmpipe: pass incoming sample_mask into fragment shader context.
2020-05-06 06:20:37 +00:00
lp_state_blend.c
llvmpipe: enable ARB_sample_shading
2020-05-06 06:20:38 +00:00
lp_state_clip.c
lp_state_cs.c
llvmpipe/cs: update compute counters not fragment shader.
2020-08-19 10:16:14 +10:00
lp_state_cs.h
llvmpipe/cs: overhaul cs variant key state.
2020-06-11 06:05:28 +10:00
lp_state_derived.c
gallium: change comments to remove 'state tracker'
2020-05-13 13:47:27 -04:00
lp_state_fs.c
llvmpipe/fs: multisample depth/stencil bad ir generated
2020-08-31 13:20:11 +10:00
lp_state_fs.h
llvmpipe: add reference counting to fragment shaders.
2020-08-31 10:02:22 +10:00
lp_state_gs.c
llvmpipe: fix no tokens detections.
2020-04-15 14:26:14 +10:00
lp_state_rasterizer.c
llvmpipe: plumb multisample state bit into setup code.
2020-05-06 06:20:37 +00:00
lp_state_sampler.c
llvmpipe: flush resources on sampler view binding
2020-07-10 22:04:27 +00:00
lp_state_setup.c
gallivm: add support for a cache object
2020-06-11 06:05:40 +10:00
lp_state_setup.h
llvmpipe: don't choose pixel centers for multisample
2020-05-06 06:20:38 +00:00
lp_state_so.c
llvmpipe: pass stream-out targets to draw-module early
2019-05-06 22:42:37 +02:00
lp_state_surface.c
util: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-14 10:47:20 -08:00
lp_state_tess.c
llvmpipe: add support for tessellation shaders
2020-02-28 18:33:34 +10:00
lp_state_vertex.c
lp_state_vs.c
lp_surface.c
llvmpipe: add array/3d clearing support
2020-08-31 13:20:11 +10:00
lp_surface.h
lp_test.h
util: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-14 10:47:20 -08:00
lp_test_arit.c
gallivm: add support for a cache object
2020-06-11 06:05:40 +10:00
lp_test_blend.c
gallivm: add support for a cache object
2020-06-11 06:05:40 +10:00
lp_test_conv.c
gallivm: add support for a cache object
2020-06-11 06:05:40 +10:00
lp_test_format.c
util: Move fetch_rgba to a separate function table.
2020-08-16 21:25:14 +00:00
lp_test_main.c
llvmpipe: Fix random number generation for unit tests
2018-05-14 03:14:00 +02:00
lp_test_printf.c
gallivm: add support for a cache object
2020-06-11 06:05:40 +10:00
lp_tex_sample.c
llvmpipe: handle indirect images properly
2020-07-02 04:12:17 +00:00
lp_tex_sample.h
llvmpipe: pass number of images into image soa create
2020-07-02 04:12:17 +00:00
lp_texture.c
llvmpipe: add support for memory allocation APIs
2020-08-17 14:30:49 +10:00
lp_texture.h
llvmpipe: add support for memory allocation APIs
2020-08-17 14:30:49 +10:00
Makefile.sources
llvmpipe: add support for tessellation shaders
2020-02-28 18:33:34 +10:00
meson.build
meson: use gnu_symbol_visibility argument
2020-06-01 18:59:18 +00:00
SConscript
llvmpipe: add initial nir support
2019-11-28 14:49:23 +10:00