mesa/src/broadcom/vulkan
Eric Engestrom aff368fe83 v3dv: avoid freeing already-freed memory
Fixes: ecb01d53fd ("v3dv: refactor events")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19458>
2022-11-03 14:16:11 +01:00
..
.dir-locals.el
.editorconfig
meson.build v3dv: split event implementation to a separate file 2022-10-28 10:55:37 +00:00
v3dv_android.c v3dv: Use the common physical device enumeration 2022-08-30 19:34:47 +00:00
v3dv_bo.c v3dv/bo: reduce DEFAULT_MAX_BO_CACHE_SIZE to 64 2022-09-05 22:25:09 +00:00
v3dv_bo.h
v3dv_cl.c
v3dv_cl.h
v3dv_cmd_buffer.c v3dv: split event implementation to a separate file 2022-10-28 10:55:37 +00:00
v3dv_debug.c
v3dv_debug.h
v3dv_descriptor_set.c v3dv: drop layout refs for all allocated sets from a pool on destroy / reset 2022-10-27 11:35:29 +00:00
v3dv_device.c v3dv: remove unnecessary check for NULL 2022-11-03 14:16:11 +01:00
v3dv_event.c v3dv: avoid freeing already-freed memory 2022-11-03 14:16:11 +01:00
v3dv_formats.c v3d: introduce V3D_DBG() macro to make V3D_DEBUG checks consistent 2022-08-24 23:03:57 +00:00
v3dv_image.c v3dv: fix swap_rb and channel_reverse flags in image views 2022-09-06 06:33:38 +00:00
v3dv_limits.h
v3dv_meta_clear.c v3dv: postpone tile state allocation for render pass jobs 2022-08-15 23:35:16 +00:00
v3dv_meta_common.h
v3dv_meta_copy.c v3dv: postpone tile state allocation for render pass jobs 2022-08-15 23:35:16 +00:00
v3dv_pass.c v3dv: add a heuristic for double-buffer mode 2022-08-15 23:35:16 +00:00
v3dv_pipeline.c v3dv: implement VK_EXT_pipeline_robustness 2022-10-27 08:17:11 +00:00
v3dv_pipeline_cache.c v3dv: Use the common physical device enumeration 2022-08-30 19:34:47 +00:00
v3dv_private.h v3dv: split event implementation to a separate file 2022-10-28 10:55:37 +00:00
v3dv_query.c
v3dv_queue.c v3dv: refactor events 2022-10-28 08:35:00 +02:00
v3dv_uniforms.c v3dv: implement VK_EXT_depth_clip_control 2022-09-09 10:03:58 +00:00
v3dv_wsi.c v3dv: Use the common physical device enumeration 2022-08-30 19:34:47 +00:00
v3dvx_cmd_buffer.c v3dv: don't load an attachment for unaligned render area if we are not storing 2022-09-14 13:48:45 +00:00
v3dvx_descriptor_set.c
v3dvx_device.c
v3dvx_formats.c
v3dvx_image.c
v3dvx_meta_common.c v3dv: postpone tile state allocation for render pass jobs 2022-08-15 23:35:16 +00:00
v3dvx_pipeline.c v3dv: Remove redundant unreachable in v3dvx_pipeline.c 2022-09-01 03:00:36 +00:00
v3dvx_private.h v3dv: add a heuristic for double-buffer mode 2022-08-15 23:35:16 +00:00
v3dvx_queue.c v3dv: postpone tile state allocation for render pass jobs 2022-08-15 23:35:16 +00:00